Thanks! Okay, so which one is better Reave or Slam?
Modifié par Sneelonz, 20 octobre 2010 - 03:32 .
Modifié par Sneelonz, 20 octobre 2010 - 03:32 .
Sneelonz wrote...
This is a pretty noob question... but what does Reave do?
Modifié par Kronner, 20 octobre 2010 - 07:35 .
Guest_m14567_*
Saibh wrote...
General consensus is that Reave is better all around--particularly for Vanguards. I'm sure Slam is useful to some classes, but people especially hate it on Miranda. This guide (well, compendium of guides) is my best friend.
Sneelonz wrote...
Saibh wrote...
General consensus is that Reave is better all around--particularly for Vanguards. I'm sure Slam is useful to some classes, but people especially hate it on Miranda. This guide (well, compendium of guides) is my best friend.
Even though Reave's supposed to be better, most of the people that replied to think thread think that Slam is. I'm really not sure which one to get. Currently (first playthrough), I'm playing a Vanguard, so I'll probably try them both out.
Modifié par Saibh, 21 octobre 2010 - 03:55 .
Saibh wrote...
Sneelonz wrote...
Saibh wrote...
General consensus is that Reave is better all around--particularly for Vanguards. I'm sure Slam is useful to some classes, but people especially hate it on Miranda. This guide (well, compendium of guides) is my best friend.
Even though Reave's supposed to be better, most of the people that replied to think thread think that Slam is. I'm really not sure which one to get. Currently (first playthrough), I'm playing a Vanguard, so I'll probably try them both out.
As I understand it, it has to do with difficulty--usually people don't ask for advice on the forums unless they're planning on tackling the harder difficulties. In which case, enemy protections are your mortal enemy, and you need everything in your power to strip them away. Abilities that are only useful when the enemy has no protection are incredibly obnoxious. Thane's Shredder Ammo, for instance, is completely and totally useless. While it actually has the biggest damage output of any ammo power, since it can only work on organic enemies with no protection, it's useless in battle.
So I imagine Slam is useful if you're playing Normal or Easy, and Reave is what you want for Hard and Insanity.
Saibh wrote...
Sneelonz wrote...
Saibh wrote...
General consensus is that Reave is better all around--particularly for Vanguards. I'm sure Slam is useful to some classes, but people especially hate it on Miranda. This guide (well, compendium of guides) is my best friend.
Even though Reave's supposed to be better, most of the people that replied to think thread think that Slam is. I'm really not sure which one to get. Currently (first playthrough), I'm playing a Vanguard, so I'll probably try them both out.
As I understand it, it has to do with difficulty--usually people don't ask for advice on the forums unless they're planning on tackling the harder difficulties. In which case, enemy protections are your mortal enemy, and you need everything in your power to strip them away. Abilities that are only useful when the enemy has no protection are incredibly obnoxious. Thane's Shredder Ammo, for instance, is completely and totally useless. While it actually has the biggest damage output of any ammo power, since it can only work on organic enemies with no protection, it's useless in battle.
So I imagine Slam is useful if you're playing Normal or Easy, and Reave is what you want for Hard and Insanity.
RGFrog wrote...
Reave works on protections and health. Slam doesn't work until you strip... on hardcore or above.
Regardless of cooldowns, you can't use slam effectively without doing something else first, and then doing something else after.
Reave, you can use on everything. It's correct that it doesn't have any bonuses vs. shields, but on insanity there's far more Armor to strip than shields.
If you're playing Vet or below, then slam becomes more useful than Reave as you don't have a lot of protections to deal with and can set up warp bombs with Miri and Thane pretty easily (providing they're not too busy to cast when you want them to).
RGFrog wrote...
Reave works on protections and health. Slam doesn't work until you strip... on hardcore or above.
Reave, you can use on everything. It's correct that it doesn't have any bonuses vs. shields, but on insanity there's far more Armor to strip than shields.
If you're playing Vet or below, then slam becomes more useful than Reave as you don't have a lot of protections to deal with and can set up warp bombs with Miri and Thane pretty easily (providing they're not too busy to cast when you want them to).