AmstradHero wrote...
The point is, devs have played the games they work on a lot. They can typically see where the strengths and weaknesses are. Moreover, they have the shared vision of the game should be and when a design decision is made, it considers a lot of aspects about the game as a whole. People who play games typically don't have this holistic view.
Conversely though, since they've played their games a lot they run the risk of not seeing the forest for the trees. They've been playing for months and years with helmets and without bowstrings, and don't see what the big deal is. The helmet toggle and the bowstrings should really have been present from Day 1. Because it kept getting backburnered and pooh-poohed as not important, eventually it just became "the way it is" and by the time someone in the public asks for a change they both don't see the point, and it may or may not even be possible to change because too many other systems were built on top of a broken implimentation instead of getting it right initially.
This isn't to say that fans can't think of something new that the developers haven't considered. But people who think that their ideas are perfect and have no flaws need a reality check. If a dev says "we'll think about", that means they've taken your ideas on board. You've (probably) suggested something that is well considered and that is to be commended.
In general it means that nothing will be done. There are many things that Bioware could fix, but because of the testing involved, basically won't. The reason these requests are coming back up now is that they still need to test all of these things.
If they fix the toggling helmet issue now, plenty of time to figure out if it breaks anything else. If they push it off until the game is done, then they're not going to want to go back and potentially break things for what they consider a stupid feature that the devs themselves don't feel is important.
Doing the "unimportant" things when there's still plenty of time left on the clock is the only way that they'll ever get done.





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