Gladiador2 wrote...
Yeah, right. +25% Shield Strength (compared to 3%) is very little difference. +11 and +30% weapon/melee damage is little difference as well...yeeah...
Tested 2 times with 2 Vanguards at Hardcore since the beginning of both games. And it makes things waaay easier (maybe even too easy). So yes, I've tested it.
a) +25% shields is nothing, fraction of a second on Insanity, if that.
c) +11% weapon damage is very small, Miranda herself provides a bigger bonus (+15%), someone in this thread mentioned that the +weapon damage bonuses are calculated from base weapon damage, so in the big picture "+11% damage" is just cosmetic stuff.
So no, Kestrel does not make the game "waaay easier" - at least on Insanity, I can't tell a difference. And I tried a lot of combinations, I think most players have the same experience.
No idea about Hardcore or lower though.
Modifié par Kronner, 22 octobre 2010 - 02:41 .





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