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[SOLVED]The fade - textures?


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0x30A88

0x30A88
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I have looked trough the material list and still have no idea what texture (or lighting) a fade level has. Could one avoid to have the "islands" being square-shaped. Shame there's no tutorials on this. I'll be glad if you know anything about it. Or can point me to a webpage that does tell about it.

EDIT: Just found the mage origin's fade level and have thus found the textures. fei_tefade02_d (sp?) and black_square near the water, which has tesselate on 9, and the level should have the buffer effect da_bloom. Going to take a closer look at it tomorrow.

Modifié par Gisle Aune, 21 octobre 2010 - 11:13 .