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Stats for 2hander


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#1
yangthecat

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 I generally play rogues and mages, and on the two warriors I've played, I'd gone with the DW talents I was used to as a rogue.
So, now I'm looking to try something different, and have started a 2hander warrior character, and I was wondering about how to best allocate stat points. Strength is obvious, but what about dex and con, are they important? And Willpower?

#2
DWSmiley

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It's the easist build in the game. A point of strength is always of more benefit than a point of anything else. Put points elsewhere only for role playing purposes or personal satisfaction.

#3
yangthecat

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Thanks! Strength it is, then.

#4
Liliandra Nadiar

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Highly recommend at least 14 Cunning for tier 3 coercion, 16 for tier 4 if you really want to be able to pass all persuasion checks. Beyond that, yeah, Strength to the max. Not made a 2-hander Warden yet, but tend to keep Sten/Oghren as them, bump Dex up a bit to around 20, though gear and +attack can mitigate the need. Remember you get stat boosts in the Fade.

Active talents tend to be on longish cooldowns so you'll almost always have stamina recharged for a talent when it becomes available, if the target is still alive between your opening moves and any other auto-attack/companion damage.

#5
Elhanan

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I like 30 Willpower for the extra stamina, but just be sure to get Deathblow ASAP.

#6
yangthecat

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Thanks, Elhanan, your advice for AW builds was invaluable to me in my last playthrough, so I'm glad to have your insight here.


#7
tonnactus

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All points in strenght. With nutcrusher(+ 100 stamina) and the livegiver ring,nothing else is to do.No points in willpower or constitution.

Modifié par tonnactus, 21 octobre 2010 - 04:24 .


#8
DWSmiley

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A point into any attribute gives some benefit but for a two hander a point into str always gives the most.  I'd rank the value as:

str
BIG gap
cun (16)
wil
con
dex
cun (over 16)
mag

An all str build is not necessary for success.  'Tis harmless to sprinkle points elsewhere.

#9
termokanden

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Let me say yet again though that my 2h warriors have spent zero points on willpower. Yep, not a single point. I didn't have any stamina problems. I never understood why you'd need as much as 30 willpower.

By the way, do you have DLC items (Battledress of the Provocateur, The High Regard of House Dace)? Those two alone give you the equivalent of 20 willpower. Later on you get the Chasind Great Maul (the best 2h weapon in the game), and that also has a huge bonus.

If you're going to spend any points on willpower, at least make sure you DON'T have these items. Because if you do, you're wasting your points. Last time I started out with these items, I was unable to even get near the bottom of my stamina pool for a long time, and that's with zero points spent on willpower. Once you start being able to cycle through talents quickly, you will also have Death Blow.

bump Dex up a bit to around 20, though gear and +attack can mitigate the need

I wouldn't do that. Strength gives as much attack rating as dex, and you're never going to get enough defense this way to really avoid any meaningful amount of damage. You're going to have to rely on the heaviest armor and the crowd control abilities of 2h warriors to survive.

Modifié par termokanden, 21 octobre 2010 - 05:15 .


#10
yangthecat

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I do have the DLC items, and am currently wearing them.

I generally prefer swords over blunt weapons or axes, so I'm probably not ever going to use the best 2h weapons. Unless my sword love totally gimps me, in which case I might have to change my preference.

#11
termokanden

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I understand that. The animations are clearly for swords. Starfang is a  pretty good alternative. Early on you can get Yusaris as well from the Circle of Magi. So it's not a big problem, and you won't be much weaker if you don't use the CGM.

Modifié par termokanden, 21 octobre 2010 - 05:31 .


#12
yangthecat

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Thanks, good to know. I hope I get Starfang early on in this playthrough. I had one playthrough where I never got the meteor encounter at all. I was playing a dagger rogue at the time, so it wasn't a huge loss for my PC, but poor Alistair was stuck with Oathkeeper until I got around to RTO for Maric's blade.

#13
Elhanan

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I too also wear the Battledress early on, and then trade it out for Evons mail. My build is such that I am not reliant upon specific equipment, and choose what fits that PC. For instance, I dislike mauls bouncing on my backside, so I forgo Nugcrusher and the CGM, and go with Starfang or the new DLC battleaxe.

One small issue I have is that the 2H fills the Talent slots quickly, so I am challenged by what to take beyond Deathblow and Precise Striking. My first 2H took a few Archer skills to vary attacks, but the increased DEX is not worth much. And while having a shield as an option works better with STR, the 2H certainly does not need it, much less lose Indom to use one.

#14
termokanden

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Yeah there isn't really much do to once you fill out the 2h talents. There are the specializations, but you WILL end up with talent points you can't seem to spend. I would certainly not recommend investing more in dex just so you can spend them in other trees. Just waste them, I guess.

#15
DWSmiley

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Elhanan wrote...

I too also wear the Battledress early on, and then trade it out for Evons mail. My build is such that I am not reliant upon specific equipment, and choose what fits that PC. For instance, I dislike mauls bouncing on my backside, so I forgo Nugcrusher and the CGM, and go with Starfang or the new DLC battleaxe.
One small issue I have is that the 2H fills the Talent slots quickly, so I am challenged by what to take beyond Deathblow and Precise Striking. My first 2H took a few Archer skills to vary attacks, but the increased DEX is not worth much. And while having a shield as an option works better with STR, the 2H certainly does not need it, much less lose Indom to use one.

You wear the Battledress, then Evon's, and still put points in wil?  Maybe there's a 12-step program for that. Posted Image

I find warriors of all types run out of interesting talents to take by level 17-19.  The few warrior or weapon-specific talents left are rarely useful.

#16
Elhanan

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My point being is that by placing 30 into Willpower allows me freedom to choose items, as opposed to a lower score may force the player to choose specific items. But this is more for preference of the design, as I dislike placing everthing into STR.

#17
DWSmiley

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Elhanan wrote...

My point being is that by placing 30 into Willpower allows me freedom to choose items, as opposed to a lower score may force the player to choose specific items. But this is more for preference of the design, as I dislike placing everthing into STR.

I don't get the freedom thing at all.  No matter what gear you are wearing, 30 wil is of less benefit than having those points in str.  I do agree that an all-one-attribute character is unrealistic.  It might have been better had the game imposed some limits on distribution of points.  Though considering how unhappy some are with the npc builds, it was prudent of Bioware not to do that.

Modifié par DWSmiley, 22 octobre 2010 - 01:25 .


#18
yangthecat

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As much as I love having these DLC items, I'm starting to feel too dependent on that Battledress. My rogues now end up wearing that exclusively from the moment they are able to equip it, no light armor in the game is better. My AW wore it until he could get Wade's armor to replace it. And now my 2h warrior has it on. Part of me wants to get him in medium armor now so he looks more warrior like and less like a rogue, but, having just completed Tower of Ishal, there is no medium or heavy armor that comes close to the Battledress.

Once I get to Lothering I might just suck it up and take the weaker heavy armor so I can feel like a proper warrior, lol. Though I'll be slightly gimped compared to my Battledress-clad self.



Now that I'm playing a 2hander for the first time, I'm noticing how elegant the animations are for it. I was expecting something more clunky I guess, but it's actually quite graceful.

#19
termokanden

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I'm going to disagree with the whole choosing attributes thing entirely. I don't think it's in any way good for the game. It's just sad that pretty much all builds are about getting some prerequisites in order and then maxing one thing. There's not much actual choice or variation in that, unless you want a weaker character.

I guess at some point they wanted you to have to spend points on willpower, but then with Death Blow and stamina scaling per level you don't actually need it anyway. With the new gear, it's just more obvious that you don't need it.

I prefer the simple talent-tree based approach these days (with no selection of attribute points at all). You select a path through the tree, and some choices will be mutually exclusive, forcing you to specialize. I also like how this approach means that you can't somehow miss points and make your character less powerful (say if you forget to pick up all attribute points in the Fade). Naturally there should be a way to change your specialization.

But at least this isn't like Baldur's Gate, where I could spend an hour just rerolling until I got a good attribute point average and 18/00 strength :)

As much as I love having these DLC items, I'm starting to feel too dependent on that Battledress. My rogues now end up wearing that exclusively from the moment they are able to equip it, no light armor in the game is better.

The Felon's Coat gives you SLIGHTLY higher DPS and suits a dex build better, unless if you're really running out of stamina very often :)

Modifié par termokanden, 22 octobre 2010 - 01:46 .


#20
DWSmiley

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yangthecat wrote...

As much as I love having these DLC items, I'm starting to feel too dependent on that Battledress.

Now that I'm playing a 2hander for the first time, I'm noticing how elegant the animations are for it. I was expecting something more clunky I guess, but it's actually quite graceful.


I know the feeling.  I started  my current playthough intending not to use any of the starting goodies from DLCs because it reduces the challenge a lot.  Alas, I weakened.

The 2H animations are great, aren't they?  The sunders and then 2H sweep.  And the one where you swing, turn your back to the opponent and then stab him.  I got that one time when I was down to a sliver of health and a boss hurlock and I were the only ones still standing.  I thought I had missed and it was reload time, but then...stab FTW!

termokanden wrote...

I guess at some point they wanted you to have to spend points on willpower, but then with Death Blow and stamina scaling per level you don't actually need it anyway. With the new gear, it's just more obvious that you don't need it.

My impression is that the devs didn't realize one-attribute builds would be optimal.  Particularly for warriors and mages - rogues, not so much.  They tried to address it somewhat in Awakenings - such things as the Guardian - but it didn't help.  I wonder if DA2 will do anything about it.

Modifié par DWSmiley, 22 octobre 2010 - 02:12 .


#21
termokanden

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The 2H animations are great, aren't they?  The sunders and then 2H sweep.


Yeah those are great.

As for the rest of the animations, they're great for swords. Not so much for mauls. Ever seen a dragon get stabbed in the face with a maul? I have :(

It's not just that animation alone. It's also the sword swipe animation that even comes with a sound that certainly doesn't fit a maul. This is an animation you see a lot, so it's certainly annoying.


My impression is that the devs didn't realize one-attribute builds would be optimal.  Particularly for warriors and mages - rogues, not so much.  They tried to address it somewhat in Awakenings - such things as the Guardian - but it didn't help.  I wonder if DA2 will do anything about it.


I certainly hope so.

#22
yangthecat

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DWSmiley wrote...


The 2H animations are great, aren't they?  The sunders and then 2H sweep.  And the one where you swing, turn your back to the opponent and then stab him.  I got that one time when I was down to a sliver of health and a boss hurlock and I were the only ones still standing.  I thought I had missed and it was reload time, but then...stab FTW!


That's the animation that made me fall in love with 2handers. 

#23
tonnactus

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Elhanan wrote...

One small issue I have is that the 2H fills the Talent slots quickly, so I am challenged by what to take beyond Deathblow and Precise Striking.


Perfect Striking is worth it(Loghain dual should show that everyone). Also you can max out specialisations.

#24
Elhanan

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tonnactus wrote...

Perfect Striking is worth it(Loghain dual should show that everyone). Also you can max out specialisations.


I agree that Specs get my attention, but my Attacks are above 115% and Hit Rate of 94% by the Landsmeet, so Perfect Striking and the 3 Talents spent to gain it seem off to me.

#25
tonnactus

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But against revenants with their Aura of Weakness this helps for sure to see "miss" to often.Disengage is also helpfull
at some times.

Modifié par tonnactus, 24 octobre 2010 - 05:46 .