In my eyes, however, games became a lot easier compared to the past - just have a look at the very old games, you usally had 3 lives, a continue if you were lucky and that's it, game over, restart, no mercy! From this point on, games usually became a lot easier and shorter.
Bioware games are not an exception here, in the contrary, they are a very good example. I do not say that easier games are worse by definition as easier games are better for casual players and they seem to be a strong and still growing market, yet we core gamers would like to get some attention as well
Baldur's Gate was brutal. The first enemy in the game could instantly kill you, you could be ambushed all the time e.g. when you rest, people attacked you without warning, enemies were challenging to say the least (Drizzt!) as they had the same chances to e.g. score a critical hit the party had, a lot of them had damage resistance, etc. etc. etc.
Neverwinter Nights lowered the difficulty, the game was a lot more user-friendly, forgiving and overall, allowed people to actually make mistakes - I am aware of the fact that this is also because of the new D&D rules applied to the game.
Mass Effect was a huge step down from difficulty, even on the highest difficulty level, where players could easily solo whole groups of enemies - just remember the soldier class allowing you to revive the entire team every...45 seconds?
Now to the Dragon Age series. Awakening followed the trend as well - if you had some RPG experience, you knew what to do aka get a tank, a healer and damage dealers. Your tank soon became close to immortal, mages had enough CC to control the entire Darkspawn army...even on Nightmare, it hardly was a challenge once you got the hang of it.
Awakening...well, not much to say here, huh?
Now, again, this is not a rant. All games were really, really good games, most of them had an outstanding storyline and the Baldur's Gate series is still at the top of RPGs. Yet I, personally, want my games to be a true challenge, Awakening e.g. was not as fun as the main game, also because it was too easy...you could just cake-walk through the game
So, basically, what can we expect from Dragon Age 2 and its difficulty? Will it be even easier than DA:O and DA:A or can we core gamers expect a real challenge in march?
Thanks for all replies!





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