OBakaSama wrote...
I'm constructing a playthrough as a Renegade xenophobic trigger-happy Shepard in ME1 at the moment, so I'll be interested how that turns out for ME2 and ME3 when that comes out.
As I understand it if Garrus wasn't recruited in ME1 there's only a change in a tiny bit of dialogue when you meet him in ME2...and that's it! In such a case Garrus' character is woefully underdeveloped. (It is this aspect that Dragon Age excels at. The interactions between characters are great, something Mass Effect could certainly do more with.) But that's the gameplay mechanics coming in much like the case of Liara. Regardless how you play your Shepard Liara will always be the one who gets Shepard's body back and hands it to Cerberus enabling Shepard's eventual resurrection.
Garrus, on the other hand, seems to pursue the path that Shepard's own alignment suggests. If I'm correct a Paragon Shepard means Garrus goes back to C-Sec and a Renegade Shepard means Garrus pursues the Spectre route. It would seem that Shepard's ideals and methods have a great impact on Garrus, seemingly more so than the other squad members.
Another gameplay mechanic point I wish to raise though: I always thought the limit of choosing two squad members to go with Shepard as a limit of the game itself rather than what would actually occur in those circumstances. Personally I would find it hard to believe that the unpicked squad members 'did nothing'. Perhaps I'm wrong on that point, but I've always seen the three characters on a mission as a game limitation rather than what actually occurred (if that makes any sense).
There is one other thing that changes if you don't recruit him in ME1:
You can't romance him in ME2. But other then that nothing really changes.





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