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Questions and Reactions to the DA2 Design Department's Choices, Beginning With "WTF?"


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#176
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I don't know what the fuss is about the Darkspawn...they aren't going to come out as often as in DA:O. Probably after Awakening they will become very uncommon.

#177
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The new darkspawn are lacking somewhat in the brutish dept, and they are a little retro looking to me, like from the 80's. But I'm not a huge fan of how so many elements in DA:O hearken back to Tolkein, Darkspawn included. At least they are striving for an original look and for the most part succeeding. I love the qunari, the architecture looks great, improved character models, etc.

#178
TwistedComplex

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David Gaider wrote...

TwistedComplex wrote...
Well tell matthew goldman his new dark spawn sucks ass


I suspect that the amount of concern Matt has regarding how much ass some guy on the forums thinks his darkspawn suck would barely fill a thimble. Maybe less than that. If you care to offer some feedback beyond the "OMG RUINED FOREVER" variety, however, we might listen more attentively... but even then, this is a deliberate style choice, same as one might get in a comic book that changes artist. Some people may not like it, but... okay? Since when is that news?

I already said MANY times, and many agree, that the DA:O darkspawn are far better than the darkspawn in DA2.

I dont know how much more serious i can be when i say the dark spawn in DA2 look GOOFY. They just look GOOFY, i cant put it in any other way

And the opinion of "some guy on the forums"(my name is mike by the way, nice to meet you...) is a pretty common opinion, im sorry to say

Modifié par TwistedComplex, 24 octobre 2010 - 11:24 .


#179
Spartansfan8888

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slimgrin wrote...

The new darkspawn are lacking somewhat in the brutish dept, and they are a little retro looking to me, like from the 80's. .


Yeah they do look a lot like the darkspawn hairband rockers from the 80s... get them some iphones so they can start tweeting and get with the modern age.

#180
AlanC9

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TwistedComplex wrote...
I already said MANY times, and many agree, that the DA:O darkspawn are far better than the darkspawn in DA2.

I dont know how much more serious i can be when i say the dark spawn in DA2 look GOOFY. They just look GOOFY, i cant put it in any other way


Well, that's the thing. You tell the art folks that the new darkspawn look goofy, and they do .... what? You're too inarticulate to tell them what they should do differently, I guess, so what do you expect to happen? It's not like their software has a "Goofy" slider that they can just turn down a notch or two.

Incidentally, "many agree" is a pretty low threshold. "Many" people believe all sorts of ludicrous things; it's a big world, and not a particularly intelligent one.

#181
TwistedComplex

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AlanC9 wrote...

TwistedComplex wrote...
I already said MANY times, and many agree, that the DA:O darkspawn are far better than the darkspawn in DA2.

I dont know how much more serious i can be when i say the dark spawn in DA2 look GOOFY. They just look GOOFY, i cant put it in any other way


Well, that's the thing. You tell the art folks that the new darkspawn look goofy, and they do .... what? You're too inarticulate to tell them what they should do differently, I guess, so what do you expect to happen? It's not like their software has a "Goofy" slider that they can just turn down a notch or two.

Incidentally, "many agree" is a pretty low threshold. "Many" people believe all sorts of ludicrous things; it's a big world, and not a particularly intelligent one.

Read what i said. I said the first darkspawn look ALOT better, as such, we can conclude that i think they should use the old darkspawn look

And lets not get into the minority majority rules, alot of people dont want to be shot in the face, that doesnt mean theyre ludicrous cause many people agree

Modifié par TwistedComplex, 24 octobre 2010 - 11:30 .


#182
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Well I think they'd be better served if their teeth were more savage looking (sharp, perhaps some missing, or at least not all straight like they have darkspawn dentists), and if they lost the coifs, specifically. Someone here did a pretty good photoshopping of these ideas a while ago.

#183
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TwistedComplex wrote...


Read what i said. I said the first darkspawn look ALOT better, as such, we can conclude that i think they should use the old darkspawn look


I'm sure the way things look are here to stay. It shouldn't kill the game for you though.

#184
TwistedComplex

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slimgrin wrote...

TwistedComplex wrote...


Read what i said. I said the first darkspawn look ALOT better, as such, we can conclude that i think they should use the old darkspawn look


I'm sure the way things look are here to stay. It shouldn't kill the game for you though.

No, it won't. And ill probably just download a mod that gets rid of the ****** coif and gives them fangs. Regardless, it is what it is

Modifié par TwistedComplex, 24 octobre 2010 - 11:32 .


#185
soteria

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Is it evil of me to like the new darkspawn look more and more with the more raging I hear about it?


Possibly, but I have to agree with the sentiment. I was initially very unimpressed, but after reading this thread, they're kinda growing on me... and it's all Mike's fault.

#186
TwistedComplex

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soteria wrote...

Is it evil of me to like the new darkspawn look more and more with the more raging I hear about it?

Possibly, but I have to agree with the sentiment. I was initially very unimpressed, but after reading this thread, they're kinda growing on me... and it's all Mike's fault.

F*** YOU, MIKE... Oh wait

#187
ErichHartmann

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Ah well, taste in artistic style is very subjective. I think the new look gives them more "character" rather than looking like Orcs from Lord of the Rings. Doesn't matter, the Darkspawn are not central to DAII.

#188
David Gaider

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TwistedComplex wrote...
I dont know how much more serious i can be when i say the dark spawn in DA2 look GOOFY. They just look GOOFY, i cant put it in any other way


Okay. You think the darkspawn look GOOFY. With all caps, even. And?

And the opinion of "some guy on the forums"(my name is mike by the way, nice to meet you...) is a pretty common opinion, im sorry to say


You can get people on these forums to agree to almost anything-- especially if all someone has to do is spout an opinion. Considering nobody has actually seen these models in-game yet, you'll have to forgive us if we don't give this a lot of credence just yet.

#189
TwistedComplex

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[quote]David Gaider wrote...

[quote]TwistedComplex wrote...
I dont know how much more serious i can be when i say the dark spawn in DA2 look GOOFY. They just look GOOFY, i cant put it in any other way

Okay. You think the darkspawn look GOOFY. With all caps, even. And?

[/quote]
And WHAT? I already elaborated as much i can on the issue but appearantly thats not enough
[quote]
[quote]And the opinion of "some guy on the forums"(my name is mike by the way, nice to meet you...) is a pretty common opinion, im sorry to say[/quote]

You can get people on these forums to agree to almost anything-- especially if all someone has to do is spout an opinion. Considering nobody has actually seen these models in-game yet, you'll have to forgive us if we don't give this a lot of credence just yet.[/quote]

Yes, yes, and the opinions of opinions is the opinion of an opinion therefore my opinion is invalid. I get it, youre not changing the new darkspawn.

Modifié par TwistedComplex, 25 octobre 2010 - 12:03 .


#190
Icinix

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Pfft. Yeah right Gaider, I can't get anyone to agree with anything I say ever.



I hate the internet.



*sniffle*

#191
Felene

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I just wish they can tweak the new darkspawn to make them looks more savage, even more monstrous, just a little tweaking to make people scream "OMG! It's a horrible looking human-monster!"

Right now, they looks like something that comes out during Halloween instead of a Blight.

Modifié par Felene, 25 octobre 2010 - 12:00 .


#192
soundchaser721

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ErichHartmann wrote...

Ah well, taste in artistic style is very subjective. I think the new look gives them more "character" rather than looking like Orcs from Lord of the Rings. Doesn't matter, the Darkspawn are not central to DAII.


True, but they were central to Origins and we fought them the entire game, thats why theres this kind of reaction when you change the look of a foe that was very important to the plot of origins alas, the art direction is final-I just hope they don't have them prance around like they did in the demo... that was odd.

#193
David Gaider

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TwistedComplex wrote...
Yes, yes, and the opinions of opinions is the opinion of an opinion therefore my opinion is invalid. I get it, youre not changing the new darkspawn. Great.


I'm not saying your opinion is invalid. That said, it's no rare diamond, either. There's plenty of opinions to go around here in these parts. If you have something to say other than "I don't like it!", we'd certainly appreciate the feedback-- taking into consideration, of course, the fact that you have yet to actually see this in-game.

Appreciating the feedback doesn't mean "we'll run right out and change it!" -- I think the artists happen to like the new darkspawn look -- but there you go.

#194
TwistedComplex

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David Gaider wrote...

TwistedComplex wrote...
Yes, yes, and the opinions of opinions is the opinion of an opinion therefore my opinion is invalid. I get it, youre not changing the new darkspawn. Great.


I'm not saying your opinion is invalid. That said, it's no rare diamond, either. There's plenty of opinions to go around here in these parts. If you have something to say other than "I don't like it!", we'd certainly appreciate the feedback-- taking into consideration, of course, the fact that you have yet to actually see this in-game.

Appreciating the feedback doesn't mean "we'll run right out and change it!" -- I think the artists happen to like the new darkspawn look -- but there you go.

I never said you would change it, and given my past experiance with game companies, expecting it is the LAST thing i would do.

But that's my feedback so take it for what it is, a rare diamond or "some guy on the forums" spouting useless garbage, which ever you prefer

Modifié par TwistedComplex, 25 octobre 2010 - 12:07 .


#195
RyuAzai

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David Gaider wrote...

TwistedComplex wrote...
Yes, yes, and the opinions of opinions is the opinion of an opinion therefore my opinion is invalid. I get it, youre not changing the new darkspawn. Great.


I'm not saying your opinion is invalid. That said, it's no rare diamond, either. There's plenty of opinions to go around here in these parts. If you have something to say other than "I don't like it!", we'd certainly appreciate the feedback-- taking into consideration, of course, the fact that you have yet to actually see this in-game.

Appreciating the feedback doesn't mean "we'll run right out and change it!" -- I think the artists happen to like the new darkspawn look -- but there you go.


I guess I'll add my two cents then.  We have been told all the time that these shots are not the finished product.  That there is still a little more to do to the darkspawn or art.  As in this isn't the final in game content

Though to just take what we have seen in the previews as what the darkspawn will look like for means seems a little unfinished.   I like the direction of making them more 'human' like.  As in they don't look that far off(At least hurlocks) from humans anymore.  While I do like the old style, just out of pure scary and horror feeling, I'm not ready to write off the new models.

Still, they seem unfinished.  Their armor doesn't seem natural, or that it fits.  Their skin seems like it needs another texture or something then it'll be finished(I don't know much about skinning, or art terms in the game world so forgive me if i get it wrong)  

So that is my critical feedback on the new look of darkspawn. I can't wait to see them in-game, and am very curious what it will be like with this new look.  (More that you don't just seem them as just completely monsters, because they do look closer to you. Despite being... Monsters)

#196
silentassassin264

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David Gaider wrote...

TwistedComplex wrote...
Yes, yes, and the opinions of opinions is the opinion of an opinion therefore my opinion is invalid. I get it, youre not changing the new darkspawn. Great.


I'm not saying your opinion is invalid. That said, it's no rare diamond, either. There's plenty of opinions to go around here in these parts. If you have something to say other than "I don't like it!", we'd certainly appreciate the feedback-- taking into consideration, of course, the fact that you have yet to actually see this in-game.

Appreciating the feedback doesn't mean "we'll run right out and change it!" -- I think the artists happen to like the new darkspawn look -- but there you go.

Gaider, it is not a matter of not liking the change (which I don't) but imagine how it would be in ME2 if everyone was talking about the Geth like they were in the last game and then when you started Tali's mission you end up facing somethings that looked like they were from transformers.  The beginning of DA2 is even supposed to be at the same time as Origins was with them fleeing the blight and for purely artistic reasons, the Darkspawn have changed from orcs to an army of skeletors.  It really makes no sense.  

#197
soundchaser721

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silentassassin264 wrote...

David Gaider wrote...

TwistedComplex wrote...
Yes, yes, and the opinions of opinions is the opinion of an opinion therefore my opinion is invalid. I get it, youre not changing the new darkspawn. Great.


I'm not saying your opinion is invalid. That said, it's no rare diamond, either. There's plenty of opinions to go around here in these parts. If you have something to say other than "I don't like it!", we'd certainly appreciate the feedback-- taking into consideration, of course, the fact that you have yet to actually see this in-game.

Appreciating the feedback doesn't mean "we'll run right out and change it!" -- I think the artists happen to like the new darkspawn look -- but there you go.

Gaider, it is not a matter of not liking the change (which I don't) but imagine how it would be in ME2 if everyone was talking about the Geth like they were in the last game and then when you started Tali's mission you end up facing somethings that looked like they were from transformers.  The beginning of DA2 is even supposed to be at the same time as Origins was with them fleeing the blight and for purely artistic reasons, the Darkspawn have changed from orcs to an army of skeletors.  It really makes no sense.  


Good point, unless we get some kind of an explanation we just have to accept that it was an artistic change, and given that the beginning of DA2 is the destruction of lothering, it somewhat damages the continuity with Origins. Not that its a complete artistic retcon, but it weakens the connection between the two games.

#198
Brockololly

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silentassassin264 wrote...
Gaider, it is not a matter of not liking the change (which I don't) but imagine how it would be in ME2 if everyone was talking about the Geth like they were in the last game and then when you started Tali's mission you end up facing somethings that looked like they were from transformers.  The beginning of DA2 is even supposed to be at the same time as Origins was with them fleeing the blight and for purely artistic reasons, the Darkspawn have changed from orcs to an army of skeletors.  It really makes no sense.  


Yeah, my issue with the "new" darkspawn is more a matter of visual consistency more than anything. The new hurlocks and ogres just look too different visually than what we saw in Origins- and you can't chalk this retcon up to some Qunari "Oh, we only saw a couple" type rationale. And you can't give it the Flemeth "Oh, she's super HAWT now because she is a shapeshifter" reasoning.

Its fair enough that they wanted to change up stuff, but it bothers me when its just changing stuff for the hell of it because it subjectively looks "cooler" yet visually makes for a more detatched feeling from everything we saw in Origins and has no sort of in game reasoning as to why the darkspawn look totally different.

Its a consistency/continuity thing and the darkspawn thing bugs me because I can only imagine how other things will likely look completely different than how they were in Origins. If you've played Origins you shouldn't be doing a double take going "Wait thats a qunari?" Or  "Wait thats not an Awakened darkspawn?" when you see new screens.

Personally I thought Origins had a nice look, it just needed to be beefed up on the technical side of things to make the art stand out more. I'm just wondering if DA3 or every DA game in the future gets totally revamped again art style wise? Where does it stop?

#199
Khayness

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Brockololly wrote...

Yeah, my issue with the "new" darkspawn is more a matter of visual consistency more than anything. The new hurlocks and ogres just look too different visually than what we saw in Origins- and you can't chalk this retcon up to some Qunari "Oh, we only saw a couple" type rationale. And you can't give it the Flemeth "Oh, she's super HAWT now because she is a shapeshifter" reasoning.


Framed. Narrative.

Goddamn dwarves see in a different light spectrum, it's not the artists' fault! :wizard:

#200
David Gaider

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Brockololly wrote...
Personally I thought Origins had a nice look, it just needed to be beefed up on the technical side of things to make the art stand out more. I'm just wondering if DA3 or every DA game in the future gets totally revamped again art style wise? Where does it stop?


When we want it to stop?

Seriously, folks. Are you able to tell they're darkspawn? Yes, you are. Isn't everything beyond that just a lot of hand-wringing? There is no in-game explanation for why the darkspawn look different. The visual style of the game has changed. Period, the end.