In Exile wrote...
But we already had to deal with this in Awakening - the Disciplies look a lot like the chalkspawn and nothing like the regular hurlock. All the seeping wounds are closed, the flesh is pasty white instead of ghoul-like, etc.
Well, it makes sense that the Disciples look different as there is a lore justification for them looking different as they're Awakened and a new breed basically. All I'm saying with the new chalkspawn in DA2 is that at a glance they seem too similar to the Disciples in that they're pale faced and wear the coif, yet lore wise, the hurlocks in DA2 that we've seen are just supposed to be run of the mill mindless hurlocks.
In Exile wrote...
Personally, I think the qunari justification and the Flemeth justifications are stupid. It's like the ME2 ammo clip thing. Cosmetic or gameplay changes absolutely should be retcons.
The Flemeth one I can sort of buy into, but the qunari retcon is weak. Even if you ignore the horns, they look like gargoyles or something now.
I'm just reminded of
this Manly Guys Doing Manly Things comic:

In Exile wrote...
Why is looking cooler not a good reason?
Because one person's looking cooler is another person's looking lame. But its all subjective.
In Exile wrote...
I thought the Origin looked sucked. But why does it matter? What if they change in DA3? What if they make everything cell-shaded?
It matters to me because video games are a visual medium in addition to the story, gameplay and everything else. Could Origins have improved visually? Sure! But I thought the visual deficiencies of Origins had more to do with the technology than the art style. Again, its subjective to be sure and all I'd like to see is some consistency and continuity.
Its like with the first game informer cover with Flemeth on it- did anyone immediately go "Oh thats clearly Flemeth!" No, you had most people thinking that was an old Morrigan or everything but Flemeth- fair enough she is a shapeshifter. Or with the horned Qunari. Honestly, if somebody didn't tell me the horned Qunari was a Qunari, I would have thought it to be a new race.
So yeah, if they change things up drastically again in DA3, it hurts any sense of continuity you have in the DA universe. It makes sense if things look different in a different country or something, but not stuff that we saw a hundred times over in Origins.
And I
loathe cel-shading with an entirely irrational hatred that burns with the intensity of a thousand suns. If DA3 went cel-shaded, I can say I would not buy it entirely out of principle.