Ahoy friends,
I am wondering if anyone knows how to export, copy over, steal, or otherwise get the area maps shown ingame into a image file with which to edit for out of game use.
The map I am talking about is the map accessable in the game as a player. When you bring up the map it has a ever well rendered overhead map of the entire area. It also includes map notes and the like you may have added. I have an overland map made for a region of country, that I wish to have 2D overhead map of in a Photoshop edittable file format. For use with PW website and such.
Any insight offered is more than I have now.
~Song_of_Serran
Area Maps - To Export?
Débuté par
Song_of_Serran
, oct. 23 2010 09:09
#1
Posté 23 octobre 2010 - 09:09
#2
Posté 23 octobre 2010 - 12:12
You can use the Prt Sc (Print Screen) on your keyboard and then paste it into an image program. That is about all I can think of.
#3
Posté 24 octobre 2010 - 09:58
Unfortunately that will result in very low quality images. =(
#4
Posté 24 octobre 2010 - 11:19
Look on the vault there is one GUI that makes the map larger.
#5
Posté 24 octobre 2010 - 01:26
I presume you are actually referring to the World Map from like the OC? Is this is so, please let me know. Hell, let me know if it's a World Map image you're talking about and we can go from there.
dunniteowl
dunniteowl
#6
Posté 24 octobre 2010 - 02:17
No, I am talking about the area map. In my case the area is my overland map.
If you made exterior area "Hobbit Town" then built it all pretty, when you go in game and open the map you get a fancy area map. This map is what I want in like TGA format.
If you made exterior area "Hobbit Town" then built it all pretty, when you go in game and open the map you get a fancy area map. This map is what I want in like TGA format.
#7
Posté 24 octobre 2010 - 02:44
You might do it from the toolset?
Turn off trigers waypoints etc, zoom out from directy above and screen capture that?
PJ
Turn off trigers waypoints etc, zoom out from directy above and screen capture that?
PJ
#8
Posté 24 octobre 2010 - 11:02
Problem with that is when I zoom out, I can get maybe four to nine grid squares before the 'blue' background overtakes my terrain rendering everything un-see-able. Is there an option to allow me to look at a 32x32 are from above in the toolset and see the whole thing?
#9
Posté 24 octobre 2010 - 11:06
turn off fog and far plane. That's the blue background you are seeing.
#10
Posté 25 octobre 2010 - 03:15
Thanks for the help... but I have those both off. It's more of a render distance. It drops off when I have like 9x9 of the area viewable.
#11
Posté 25 octobre 2010 - 03:34
I think you need to adjust the area far clip in your toolset options, or something like that.
#12
Posté 25 octobre 2010 - 03:38
Go to View -> Options -> Graphics -> change "farplane" to 1000 -> click ok
There should be no reason to restart and you can virtually zoom out until your area is quite tiny.
There should be no reason to restart and you can virtually zoom out until your area is quite tiny.
#13
Posté 25 octobre 2010 - 08:37
That was also the correct ticket. Thanks again for you help thus far all. =)





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