The Spamming Troll wrote...
something that you dont seem to notice is that ME3 will NOT be exactly the same as ME2, just the same as ME2 isnt the same as ME1. your comparing a vangaurd from ME2 to an adept in ME3....or something. im not saying the vangaurd should get everything the adept and the soldier can get. for how many times you bring up the balancing issue, id think youd actually have a better understanding of what my intentions are.
And you're sure of this how?
How do you know that they won't just bring over the same system? They've already said that they're not redoing the engine or the graphics for 3.
I'm not saying they won't, its just not valid to say that they unequivocally will change the system.
The Spamming Troll wrote...
the vangaurd shouldnt be able to use stasis, singularity, or even warp, or whatever OP biotic powers bioware creates in ME3. just like an infiltrator wouldnt use drone or maybe even hacking. if you limit the choices available to the hybrid classes you wont have that "ME1 vangaurd being the best biotic" type thing.
This is where I get lost on your arguments. You argue for a more open system to increase the flexibility of the classes, yet you make arbitrary restrictions that are completely self defeating.
Why shouldn't Vanguards get Warp in this new system? You ask for more choices, then you go and limit them to just YOUR vision.
If you're going to open the power choice system, then figure out another way to balance the Adepts vs Vanguards.