Brockololly wrote...
Mike Laidlaw wrote...
In an example like this, a scene that can only be viewed by human noble females who have successfully had a romance with alistair AND who chose the ritual represents a reasonably small portion of the audience. Therefore, the effort could be better spent on a scene that, say, 90% of people will see instead of 10%.
Ok, I understand that logic. Fair enough.
But, with the whole "no canon" approach, isn't this sort of thing going to be problematic as the series goes along if you're importing choices? In that, if my Warden did the DR and made the Old God Baby with Morrigan while some other Warden went the Ultimate Sacrifice route, those are 2 very disparate outcomes. So would the resources be bothered to be put into continuing the DR plot with OGB amounting to more than a cameo or codex entry, given that some percentage of people might not have that because they did the US?
Its scenes like that wedding one that should be the unique reward for those people that made those choices to get to that point. But you guys likely have a good idea going forward as to what choices were most commonly made,so I guess that would help in determining how many resources to allocate to things going forward with the whole "no canon" approach.
Yep, we do. We also know what kinds of things were memorable, and stuck with people. I suspect there will be things in DA II that you would never have expected to see us reference, and things that you'll wonder why we didn't reference them.
There are always ways to make something into a big deal, if we choose to. Not everything can be, for reasons we have outlined, but for something like Morrigan, of course we'd be prepared to account for differences. For other things we can only do references, and other things must fall by the wayside. Rest assured that these are artistic choices, usually made to support the themes of the game in development, though a few are there because they damn well make us chuckle.





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