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Are there any guns in this game?


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88 réponses à ce sujet

#26
MisanthropePrime

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Dragoro21 wrote...

Same reason putting a dragon into a ww2 story wouldnt work.

And yet **** mystics are a staple of any two-fisted tale set during WWII. And unlike dragons existing in mid 20th century europe, Guns have existed since at least the 14th century (if not in Europe, then around the world). And considering that we KNOW that at least one civilization in Thedas already has gunpowder weaponry (the Qunari), it's not hard to believe they may have imported some weapons with them. Why is it so hard to believe one can loot a hand cannon or blunderbuss off the corpse of a Qunari mercenary?

#27
FFLB

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Dragoro21 wrote...

Same reason putting a dragon into a ww2 story wouldnt work.


Actually, that would be awesome. The nuclear dragon... that grew up to be Godzilla. :P

#28
Errel

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MisanthropePrime wrote...

LethalBlade wrote...

Thankfully no. I can't stand steampunk. I like traditional medieval fantasy worlds. Swords and sorcery only, please.

How does having a gun make a game any less fantastic?


Actually I agree. I hate it when there are guns in fantasy stories. Call me old fashion or main stream. But that's just the way I feel :P
Am also fairly disappointed Assassins's Creed two will introduce guns. After seeing the diversity of the new combat system though, I'll still be buying it. ;-)

#29
MisanthropePrime

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Errel wrote...

MisanthropePrime wrote...

LethalBlade wrote...

Thankfully no. I can't stand steampunk. I like traditional medieval fantasy worlds. Swords and sorcery only, please.

How does having a gun make a game any less fantastic?


Actually I agree. I hate it when there are guns in fantasy stories. Call me old fashion or main stream. But that's just the way I feel :P
Am also fairly disappointed Assassins's Creed two will introduce guns. After seeing the diversity of the new combat system though, I'll still be buying it. ;-)

Assassin's creed is, to my knowledge, entirely historical. How can you be disappointed there are guns in renaissance italy when the first game was set during the crusades- the period that introduced guns to Europe!

#30
Mordaedil

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It'd make for interesting DLC.



I was always opposed to the idea for D&D games, but for DAO, they kinda have less of an excuse besides "it's hard to implement right". Now they can make their own rules on the damned things.

#31
Trand

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Who needs guns we have the Circle!

#32
KB3SKU

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No

Guns would be so out of place in this game.

Oh god please no guns:(  "goes to cry in corner"

#33
Aimus Sage

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If you're looking for an excellent Steampunk RPG, go for Arcanum: of Steamworks amd Magick Obscura, it's a bit old, so no fancy graphics, but the gameplay is still awesome.



Also, even though there might be guns in the world of Dragon Age, I wouldn't want them in the game. It's clearly not made as steampunk, not that I wouldn't mind a new steampunk RPG as good as Arcanum. I think I might just reinstall that game.



At least once I am done with DA, so not just now. :)

#34
Molton4

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Yes, i used A sniper rifle to kill lohgain. Maybe he shouldve worn a helmet instead of leting his hair float gayly in the breeze

#35
Durallan

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No guns in this game please!

#36
Inhuman one

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guns dont fit with the dark age theme of dragon age. Actually the huge suits of plate armor dont fit with that either.

#37
Maria Caliban

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The qunari have cannons. Maybe you can strap one to Sten in DA2.

#38
Ekardt

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There are guns in my dragon age, but only for the ladies. *flexes*

#39
Jab0r

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I think it would be interesting to see the Qunari doing something with hand firearms.

#40
Ekardt

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The qunari are already the equivilent of bipedal rhinos, do they really need guns too?

#41
Aimus Sage

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Ekardt wrote...

The qunari are already the equivilent of bipedal rhinos, do they really need guns too?

Well, I'm not sure, there aren't that many quadriped rhinoes left in the world today.... :innocent:

#42
MerinTB

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Arcanum was an excellent RPG - if you want dwarfs and guns, that's the way to go. You still have elves and magic and all that too, but it is very steampunk fantasy. Little spider-bots alongside warriors with swords and mages with spells.

#43
MisanthropePrime

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For everyone saying that guns don't fit in with the medieval period... they do. Especially when you consider that both the humans and the dwarfs have a concept of democratic nobility, which is a later medieval concept, and we KNOW that gunpowder already exists. Frankly, it just seems gunpowder hasn't spread yet. I guess I'll have to wait for a sequel.

#44
Inhuman one

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just go play some shallow stuff like world of warcraft if you must have guns, or just accept that not every developer wants to have guns in their game and actually prefers it if a character uses skill instead of simply pulling a trigger.




#45
Monzmeg

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How about this...



http://en.wikipedia.org/wiki/Mons_Meg

#46
Oliver Sudden

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No guns I've run across, but you have magic and archers who do the exact same thing.

#47
El Stormo

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MisanthropePrime wrote...

Guns don't necessitate steampunk. I mean, gunpowder factored into medieval warfare for a very long time. In fact, plate armor was created pretty much to be the only stuff that could stop guns

Nu-uh, it was the other way around. Plate armour was effective against bows and (to a lesser extent) crossbows, and against melee weaponry (swords in particular), but as firearms and their armour-piercing power were introduced in warfare, plate armour was very quickly abandoned - it no longer offered any protection, it had no more benefits and thus the only thing it did was restrict movement.

Modifié par El Stormo, 13 novembre 2009 - 12:41 .


#48
Dynamomark

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No guns in the game, but I heard you can take some dragon age armor made from red dragon, pay EA $50, fly to space, and in about 75 days, you'll be shooting Collectors with all the guns you want.

#49
mcramladu

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Doesn't seem all that bad of an idea if done right. If rogues can make traps that shoot lightning, why not a handheld device that shoots lightning? Not exactly a gun, but not that far from it.

#50
T7nowhere

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mcramladu wrote...

Doesn't seem all that bad of an idea if done right. If rogues can make traps that shoot lightning, why not a handheld device that shoots lightning? Not exactly a gun, but not that far from it.


I was thinking the same thing. magic powered guns for the none mages of the world. Really why would guns be  out of place, I mean were talking about the ones you have to load manually not an AK-47. it would really just be a noisy cross-bow. if the dwarves can makes Golems and mages and shoot lighting from their fingures why wouldn't you be able to have single shot guns.