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Dragon Age 2 Gameplay Footage


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#51
kraidy1117

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DarthCaine wrote...

kraidy1117 wrote...
Yet it didn't win best movie of the year:wizard:

The Oscars are contained of bunch of pompous critics. Remember that Star Wars also never won any Oscars for Best Picture

So? That' not the point, the point is high grossing movies do not mean anything when it comes to the quilty of the movie (X man 3, spiderman 4, terminator 3 ect)

#52
kraidy1117

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Also if you want to use sales. ME and DAO both sold better then ME2........

#53
Dave of Canada

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kraidy1117 wrote...

Also if you want to use sales. ME and DAO both sold better then ME2........


Got a link to back that up?

#54
Kaiser Shepard

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Dave of Canada wrote...

kraidy1117 wrote...

Also if you want to use sales. ME and DAO both sold better then ME2........


Got a link to back that up?

He doesn't, because I've seen that one fly by a lot, only to get it countered by someone who DOES know their facts, and now know for a fact that ME2 sold the best out of the three most recent BioWare games.

Modifié par Kaiser Shepard, 24 octobre 2010 - 08:40 .


#55
TMA LIVE

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Is it just me, or does the map in the upper right corner look like some kind of dragon or chicken?

#56
Mike Laidlaw

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Dave of Canada wrote...

Mike Laidlaw wrote...

*snip*


Wasn't there only like... only one person in all of PAX that voiced their complaints about DA2? I seem to remember that being said by someone in an interview.


Probably, but it's a lot harder to walk up to someone in person and tell them something they worked on sucks. My suspicion is that there were some folks who left the PAX booth wondering why we'd changed things, or somewhat disappointed. But I KNOW there were lots of people who walked out saying: "That was really cool!"

I've said it before, and I'll say it again: you cannot please everyone. I don't try to, because the attempt results in watered-down mush. To use an extreme example, If the singular most important thing to you in Origins was that no one jumped, ever, then this game will disappoint on that front. If, however, you loved the world, story, party, tactical combinations of four party members and feeling like you were having impact on the world, then you'll be just fine.

But don't take my word for it. There's no need to. There'll be more details on the game and story between now and March (and yes, some before January, when the whole signiture edition deadline comes), but we've still got some time between now and then.

Besides, isn't the anticipation lovely?

#57
Dave of Canada

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Mike Laidlaw wrote...

Besides, isn't the anticipation lovely?


I was the kid that hates December because he wants Christmas to come immediately.

I hate it.


#58
nightcobra

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Mike Laidlaw wrote...

Dave of Canada wrote...

Mike Laidlaw wrote...

*snip*


Wasn't there only like... only one person in all of PAX that voiced their complaints about DA2? I seem to remember that being said by someone in an interview.


Probably, but it's a lot harder to walk up to someone in person and tell them something they worked on sucks. My suspicion is that there were some folks who left the PAX booth wondering why we'd changed things, or somewhat disappointed. But I KNOW there were lots of people who walked out saying: "That was really cool!"

I've said it before, and I'll say it again: you cannot please everyone. I don't try to, because the attempt results in watered-down mush. To use an extreme example, If the singular most important thing to you in Origins was that no one jumped, ever, then this game will disappoint on that front. If, however, you loved the world, story, party, tactical combinations of four party members and feeling like you were having impact on the world, then you'll be just fine.

But don't take my word for it. There's no need to. There'll be more details on the game and story between now and March (and yes, some before January, when the whole signiture edition deadline comes), but we've still got some time between now and then.

Besides, isn't the anticipation lovely?


knowing you, the info might come on christmas and say it's our present for this year:whistle:
i wouldn't be against it though:wizard:

#59
kraidy1117

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ME= 2,297,917

DAO= 360 1,740,054

PS3 953,734



ME2= 2,078,981


#60
kraidy1117

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You wanted proof? there it is, have a nice day. Can't believe I am siding with Williamshatner today, someone smack me in the head.

#61
nightcobra

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kraidy1117 wrote...

ME= 2,297,917
DAO= 360 1,740,054
PS3 953,734

ME2= 2,078,981


on ME2 it's still missing the future ps3 version numbers so....:innocent:

#62
Dave of Canada

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kraidy1117 wrote...

ME2= 2,078,981


So you're telling me they sold only 78k copies since the first week of launch?

I don't believe that one bit.

#63
CoS Sarah Jinstar

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kraidy1117 wrote...

ME= 2,297,917
DAO= 360 1,740,054
PS3 953,734

ME2= 2,078,981


No PC numbers on DAO? I'd imagine it sold the most on PC, though that could be off base. ME2 is prolly the most overrated Bioware title ever imo anyway.

#64
RGC_Ines

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I have a few questions

-Will only exaggerated " fights" looks like this one in a video, or all game will be in jrpg style? All those jumps with 2h sword, explosive corpses and others things looks more like DMC or Dynasty Warriors, NinetyNine etc games, than rpg I hoped DA2 will be...

How many times we will have to play exaggerated version of the game?

#65
CoS Sarah Jinstar

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Dave of Canada wrote...

kraidy1117 wrote...

ME2= 2,078,981


So you're telling me they sold only 78k copies since the first week of launch?

I don't believe that one bit.


The drop off on ME2 sales was reported in more than one place after the first couple weeks, wouldn't surprise me in the slightest.

#66
Dave of Canada

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CoS Sarah Jinstar wrote...

The drop off on ME2 sales was reported in more than one place after the first couple weeks, wouldn't surprise me in the slightest.


Even if it dropped extremely low in the sales department, it's almost been a year and I heavily doubt they only sold 78k worldwide. Especially now with the 19.99 (canadian) price tag on it.

#67
Silentmode

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kraidy1117 wrote...

ME= 2,297,917
DAO= 360 1,740,054
PS3 953,734

ME2= 2,078,981


That is surprising considering EA stated ME2 sold more than 2 million copies in the first week, I would not of thought sales would slow down that much especially with all the positive reviews that came since launch.

Mike Laidlaw wrote...

Besides, isn't the anticipation lovely?


Its not in fact for me, I almost went into an epileptic seizure in anticipation for ME2 to come out.

#68
InvaderErl

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kraidy1117 wrote...

ME= 2,297,917
DAO= 360 1,740,054
PS3 953,734

ME2= 2,078,981


VG chartz is unreliable, try using numbers from NPD or press releases.


http://en.wikipedia.org/wiki/VG_Chartz

"VG Chartz is still not considered a reliable site for sales data with many companies and websites, including Wikipedia, refusing to endorse its data."


http://www.wired.com...hy-we-dont-ref/

Modifié par InvaderErl, 24 octobre 2010 - 09:00 .


#69
Daerog

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nightcobra8928 wrote...

kraidy1117 wrote...

ME= 2,297,917
DAO= 360 1,740,054
PS3 953,734

ME2= 2,078,981


on ME2 it's still missing the future ps3 version numbers so....:innocent:


Well, they are all missing PC sales. Just comparing xbox sales to xbox sales, ME2 seems to have sold less. Perhaps PC is different, perhaps not. Maybe if all sales are combined the scale will tip in favor of ME2, maybe not.

Eh, the numbers don't matter to me personally. I've enjoyed all BW games (I've played) so far, and DA2 looks fine to me. Hurray for individual opinion...

#70
WilliamShatner

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Dave of Canada wrote...

CoS Sarah Jinstar wrote...

The drop off on ME2 sales was reported in more than one place after the first couple weeks, wouldn't surprise me in the slightest.


Even if it dropped extremely low in the sales department, it's almost been a year and I heavily doubt they only sold 78k worldwide. Especially now with the 19.99 (canadian) price tag on it.


Read the chart. It sold 961,290 week one.

#71
DarthCaine

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CoS Sarah Jinstar wrote...

No PC numbers on DAO? I'd imagine it sold the most on PC, though that could be off base.

Nope, devs said it sold more on consoles

#72
Corbin Netharia

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Oh boy! Gigantic 6 foot swords! Way to be like every Asian RPG on the market, Bioware.

#73
Dave of Canada

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WilliamShatner wrote...

Read the chart. It sold 961,290 week one.


But EA announced it sold 2 million in the first week.

I'd rather believe EA over that chart.

#74
InvaderErl

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Dave of Canada wrote...

WilliamShatner wrote...

Read the chart. It sold 961,290 week one.


But EA announced it sold 2 million in the first week.

I'd rather believe EA over that chart.



As you should, Vgchartz reported that Iron Man sold roughly 50,000 copies only for the real number to turn out to be 130,000. Their numbers are guess work.

#75
Brockololly

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But then you have the whole issue of digital distribution revenue, PC sales absent from most charts, and the issue of sold-in versus sold-through games.