So? That' not the point, the point is high grossing movies do not mean anything when it comes to the quilty of the movie (X man 3, spiderman 4, terminator 3 ect)DarthCaine wrote...
The Oscars are contained of bunch of pompous critics. Remember that Star Wars also never won any Oscars for Best Picturekraidy1117 wrote...
Yet it didn't win best movie of the year:wizard:
Dragon Age 2 Gameplay Footage
#51
Posté 24 octobre 2010 - 08:34
#52
Posté 24 octobre 2010 - 08:35
#53
Posté 24 octobre 2010 - 08:37
kraidy1117 wrote...
Also if you want to use sales. ME and DAO both sold better then ME2........
Got a link to back that up?
#54
Posté 24 octobre 2010 - 08:39
He doesn't, because I've seen that one fly by a lot, only to get it countered by someone who DOES know their facts, and now know for a fact that ME2 sold the best out of the three most recent BioWare games.Dave of Canada wrote...
kraidy1117 wrote...
Also if you want to use sales. ME and DAO both sold better then ME2........
Got a link to back that up?
Modifié par Kaiser Shepard, 24 octobre 2010 - 08:40 .
#55
Posté 24 octobre 2010 - 08:41
#56
Posté 24 octobre 2010 - 08:42
Dave of Canada wrote...
Mike Laidlaw wrote...
*snip*
Wasn't there only like... only one person in all of PAX that voiced their complaints about DA2? I seem to remember that being said by someone in an interview.
Probably, but it's a lot harder to walk up to someone in person and tell them something they worked on sucks. My suspicion is that there were some folks who left the PAX booth wondering why we'd changed things, or somewhat disappointed. But I KNOW there were lots of people who walked out saying: "That was really cool!"
I've said it before, and I'll say it again: you cannot please everyone. I don't try to, because the attempt results in watered-down mush. To use an extreme example, If the singular most important thing to you in Origins was that no one jumped, ever, then this game will disappoint on that front. If, however, you loved the world, story, party, tactical combinations of four party members and feeling like you were having impact on the world, then you'll be just fine.
But don't take my word for it. There's no need to. There'll be more details on the game and story between now and March (and yes, some before January, when the whole signiture edition deadline comes), but we've still got some time between now and then.
Besides, isn't the anticipation lovely?
#57
Posté 24 octobre 2010 - 08:44
Mike Laidlaw wrote...
Besides, isn't the anticipation lovely?
I was the kid that hates December because he wants Christmas to come immediately.
I hate it.
#58
Posté 24 octobre 2010 - 08:45
Mike Laidlaw wrote...
Dave of Canada wrote...
Mike Laidlaw wrote...
*snip*
Wasn't there only like... only one person in all of PAX that voiced their complaints about DA2? I seem to remember that being said by someone in an interview.
Probably, but it's a lot harder to walk up to someone in person and tell them something they worked on sucks. My suspicion is that there were some folks who left the PAX booth wondering why we'd changed things, or somewhat disappointed. But I KNOW there were lots of people who walked out saying: "That was really cool!"
I've said it before, and I'll say it again: you cannot please everyone. I don't try to, because the attempt results in watered-down mush. To use an extreme example, If the singular most important thing to you in Origins was that no one jumped, ever, then this game will disappoint on that front. If, however, you loved the world, story, party, tactical combinations of four party members and feeling like you were having impact on the world, then you'll be just fine.
But don't take my word for it. There's no need to. There'll be more details on the game and story between now and March (and yes, some before January, when the whole signiture edition deadline comes), but we've still got some time between now and then.
Besides, isn't the anticipation lovely?
knowing you, the info might come on christmas and say it's our present for this year:whistle:
i wouldn't be against it though:wizard:
#59
Posté 24 octobre 2010 - 08:48
#60
Posté 24 octobre 2010 - 08:49
#61
Posté 24 octobre 2010 - 08:51
kraidy1117 wrote...
ME= 2,297,917
DAO= 360 1,740,054
PS3 953,734
ME2= 2,078,981
on ME2 it's still missing the future ps3 version numbers so....:innocent:
#63
Posté 24 octobre 2010 - 08:54
kraidy1117 wrote...
ME= 2,297,917
DAO= 360 1,740,054
PS3 953,734
ME2= 2,078,981
No PC numbers on DAO? I'd imagine it sold the most on PC, though that could be off base. ME2 is prolly the most overrated Bioware title ever imo anyway.
#64
Posté 24 octobre 2010 - 08:55
-Will only exaggerated " fights" looks like this one in a video, or all game will be in jrpg style? All those jumps with 2h sword, explosive corpses and others things looks more like DMC or Dynasty Warriors, NinetyNine etc games, than rpg I hoped DA2 will be...
How many times we will have to play exaggerated version of the game?
#65
Posté 24 octobre 2010 - 08:55
Dave of Canada wrote...
kraidy1117 wrote...
ME2= 2,078,981
So you're telling me they sold only 78k copies since the first week of launch?
I don't believe that one bit.
The drop off on ME2 sales was reported in more than one place after the first couple weeks, wouldn't surprise me in the slightest.
#66
Posté 24 octobre 2010 - 08:57
CoS Sarah Jinstar wrote...
The drop off on ME2 sales was reported in more than one place after the first couple weeks, wouldn't surprise me in the slightest.
Even if it dropped extremely low in the sales department, it's almost been a year and I heavily doubt they only sold 78k worldwide. Especially now with the 19.99 (canadian) price tag on it.
#67
Posté 24 octobre 2010 - 08:57
kraidy1117 wrote...
ME= 2,297,917
DAO= 360 1,740,054
PS3 953,734
ME2= 2,078,981
That is surprising considering EA stated ME2 sold more than 2 million copies in the first week, I would not of thought sales would slow down that much especially with all the positive reviews that came since launch.
Mike Laidlaw wrote...
Besides, isn't the anticipation lovely?
Its not in fact for me, I almost went into an epileptic seizure in anticipation for ME2 to come out.
#68
Posté 24 octobre 2010 - 08:57
kraidy1117 wrote...
ME= 2,297,917
DAO= 360 1,740,054
PS3 953,734
ME2= 2,078,981
VG chartz is unreliable, try using numbers from NPD or press releases.
http://en.wikipedia.org/wiki/VG_Chartz
"VG Chartz is still not considered a reliable site for sales data with many companies and websites, including Wikipedia, refusing to endorse its data."
http://www.wired.com...hy-we-dont-ref/
Modifié par InvaderErl, 24 octobre 2010 - 09:00 .
#69
Posté 24 octobre 2010 - 08:59
nightcobra8928 wrote...
kraidy1117 wrote...
ME= 2,297,917
DAO= 360 1,740,054
PS3 953,734
ME2= 2,078,981
on ME2 it's still missing the future ps3 version numbers so....:innocent:
Well, they are all missing PC sales. Just comparing xbox sales to xbox sales, ME2 seems to have sold less. Perhaps PC is different, perhaps not. Maybe if all sales are combined the scale will tip in favor of ME2, maybe not.
Eh, the numbers don't matter to me personally. I've enjoyed all BW games (I've played) so far, and DA2 looks fine to me. Hurray for individual opinion...
#70
Posté 24 octobre 2010 - 09:01
Dave of Canada wrote...
CoS Sarah Jinstar wrote...
The drop off on ME2 sales was reported in more than one place after the first couple weeks, wouldn't surprise me in the slightest.
Even if it dropped extremely low in the sales department, it's almost been a year and I heavily doubt they only sold 78k worldwide. Especially now with the 19.99 (canadian) price tag on it.
Read the chart. It sold 961,290 week one.
#71
Posté 24 octobre 2010 - 09:01
Nope, devs said it sold more on consolesCoS Sarah Jinstar wrote...
No PC numbers on DAO? I'd imagine it sold the most on PC, though that could be off base.
#72
Posté 24 octobre 2010 - 09:02
#73
Posté 24 octobre 2010 - 09:02
WilliamShatner wrote...
Read the chart. It sold 961,290 week one.
But EA announced it sold 2 million in the first week.
I'd rather believe EA over that chart.
#74
Posté 24 octobre 2010 - 09:03
Dave of Canada wrote...
WilliamShatner wrote...
Read the chart. It sold 961,290 week one.
But EA announced it sold 2 million in the first week.
I'd rather believe EA over that chart.
As you should, Vgchartz reported that Iron Man sold roughly 50,000 copies only for the real number to turn out to be 130,000. Their numbers are guess work.
#75
Posté 24 octobre 2010 - 09:04




Ce sujet est fermé
Retour en haut






