Ganondorf2002 wrote...
Either card would be decent. The only thing I would say to consider is the bit rate. Both cards above ar 1 gb of ram with 128 bit. You might experience some bottlenecking on games that are heavy in the resources. Generally a video card's bit rate should be half that of the amount of ram onboard. Just to throw that out for consideration.
I've only briefly scanned the other criticism of your statement, and at first glance, it also seemed to include an inaccuracy. I'll look at it again, of course. Mainline cards are typically 128 bit cards, and as such, normally handle 256 MBs quite easily. The bandwidth fits that much. Occasionally, when they have fast memory and fast core speeds, they can handle VRAM to 512, making the full GB nothing but a scam, intended to encourage your belief that your are really getting something special.
But games are designed to move the textures around rapidly, and just can't slow down to access that second 512 MBs, unless or until you have a faster card with a wider bandwidth, such as a 5830, 5850, and 5870. The only serious criticism against that marketing scam is the extra cost providing power to RAM that's not used, and the extra heat also generated requires more cooling to dispose of. TTBOMK, the architectural improvements in the current generations of video graphics have been most applicable in the usability of the Second step up over the memory system bit size, in this case, from 256 to 512, making the 512 much more frequently and regularly available than previously.
Had I seen a 512 MB card in the Newegg list of HD 5670s that was priced right, from a brand I liked, I would have named that one instead.
Now, to the second part; an HD 5670 isn't fast enough to be bottlenecked by much in the way of a usable CPU to use here in this game. We are usually referring to either a CPU whose speed is being limited by a slow GPU, or vice versa. IMO, neither applies here. The term just doesn't usually get used with regard to the memory system bandwidth limitation, either.
OK, now I just ran that through kind of off the top of my head, and I've been up for more than the usual 16 hour stretch, meaning I could have been mentally out somewhere in left field.
DABhand wrote...
That is why the cache on the CPU is
needed, the cache works faster than any type of GDDR out there. So no
bottlenecking will happen, unless for some strange reason a CPU didnt
have a cache.
AFAIK, CPU cache and video graphics
speeds are unrelated. You are correct that the usage of the term
bottlenecking was incorrectly applied. Again, let me stipulate that I
am tired, sleepy, etc. If I've screwed this up, that's why.
Modifié par Gorath Alpha, 25 octobre 2010 - 02:39 .