ashwind wrote...
JRKnight wrote...
Ok, guess the question is: Are people just that inferior of marksmen, or how many people tried to use the M-8 like some glorified automatic rifle (LMG)?
As someone who's used the M-8 Avenger pretty damn extensively, probably more so then any other service rifle in the game; including the M-96 and the M-76. In the right hands its a good weapon, especially on intense Insanity playthroughs. Yes, I agree with the fact that the damage per round (10.8 last I checked) could be boosted but still balanced so that there remains a distinction between the assault rifles and battle rifles. If I had to guess somewhere around 14.0 to 18.0.
I've done a couple of Insanity playthroughs (Import / Soldier / Rifleman setup) while using the M8 as my primary rifle. With it I don't sacrific as much as I would if I grabbed one of the other rifles, to hell with damage. While still retaining the ablities to lay down suppressing fire my squad, and the capacity to launch a round right through the center of mercs' skull at 40+ meters. Tha'ts actually fact and on the Xbox 360 no less.
What exactly do you sacrifice by not choosing the M8? Being such a great marksmen, ammo should not be a problem right? Suppressing fire for the squad!? Enemies should be focusing on you most of the time..
Nobody (at least not me) is saying that the M8 should be upgraded to match the Mattock/Revenant or even close to that extend. A slight boost in damage, accuracy or even just stopping power would be sufficient.
As it is now, it has its uses - to make the game more challenging.
Alright, before this gets out of hand:
Ok, guess the question is: Are people just that inferior of marksmen, or how many people tried to use the M-8 like some glorified automatic rifle (LMG)?
That was ment as bait just to get a reaction from people and appears to have worked. Wasn't suppose to imply anything.
If you read the entire post, you would have realized I had been agreeing with you and everyone else that the base damage of the Avenge should be boosted. Original base damage was 10.8, I was just saying it should be adjusted to 12.0 to 16.5 base damage. Somewhere in there, which is still less then any other rifle besides the Geth Pulse Rifle.
So that it's still balanced with the other rifles and there remains a distinction between the assault rifles (M8, Geth Pulse Rifle, Collector Assault Rifle), battle rifles (M15, M96), and the M-76. But in the process becomes a more effective and reliable weapon for players to use. Though the base damage is the only thing, I believe, should be adjusted, everything else should remain the same.
What exactly do you sacrifice by not choosing the M8? Being such a great marksmen, ammo should not be a problem right? Suppressing fire for the squad!? Enemies should be focusing on you most of the time
The way you and I approach fights is probably complete different from one another. I've only seen a couple of youTube videos with a number of players showing off several of their ME2 playthroughs, and honestly I wasn't impressed. But that's just me.
I don't if you play like that, but me. I call on something known as CQD (Close Quarters Defense), a fighting system developed that taught me to have a large degree of control and balance when approaching an engagement. The way the M8 is setup, its very similar to the Colt M4 automatic Assault Rifle, and it helps me fullfil that role more effectively without sacrficing certian things and not putting me off that balance.
Everyone plays the game differently, some more uniquely then others.
Modifié par JRKnight, 28 octobre 2010 - 02:46 .