Modifié par Avian005, 27 octobre 2010 - 08:35 .
More pages of Mass Effect Inquisition now up at USA Today
#176
Posté 27 octobre 2010 - 08:33
#177
Posté 27 octobre 2010 - 08:45
I'm thinking the main story will still play out the way you chose; Anderson as councilor, rachni survived, council survived, etc. This is just the path that BioWare chose as the canon path.
It's not a "neutral path," and it's not likely everyone will approve, but it is BioWare's choice.
#178
Posté 27 octobre 2010 - 09:01
Maestro975 wrote...
Getorex wrote...
It's a nit but I suspect the Bioware/EA games writers, to a man, haven't any military experience amongst them. That being the case, they may not quite get military rank structure.
More than likely, it's the Battlestar Galactica influence. In BG, Commander was higher than a Captain, hence, Commander Adama outranked his son, a Captain.
That's more of a branch question. Navy vs. Army:
The Navy Captain more or less equals an Army Colonel.
The Navy Commander is about the same as an Army Lt. Colonel.
Army Captain is roughly equalling the Navy Lieutenant.
Seems that the Alliance Military like Anderson and Shepard are treated like Navy personnel because they serve on starships, just like Star Trek did it. Thus it's Lieutenant -> Lt. Commander -> Commander -> Captain.
If C-Sec are considered to be some kind of ground forces and thus follow the system most Armies use, then C-Sec presumably has Lt. -> Captain -> Major -> Lt. Colonel -> Colonel.
So, after all, Captain in C-Sec would be considerably lower than Shepard's rank of Commander (compared that is, as both organisations are unrelated).
Edit:
Ok, there seems to be an Codex entry in ME1 about the new military ranks in the Alliance. It's a mix of both branches and adds a few changes. Captain now equals Major. But somehow the plain Commander is missing?
Source: masseffect.wikia.com/wiki/Codex/Humanity_and_the_Systems_Alliance#Systems_Alliance:_Military_RanksOFFICERS
- 2nd Lieutenant
- 1st Lieutenant
- Staff Lieutenant
- Lieutenant Commander
- Staff Commander
- Captain/Major
- Rear Admiral/General
- Admiral
- Fleet Admiral
Modifié par Ragadurn, 27 octobre 2010 - 09:28 .
#179
Posté 27 octobre 2010 - 09:53
David Gaider's the Grandmaster leveled Ninja!
#180
Posté 27 octobre 2010 - 10:51
Troodon80 wrote...
Udina being councilor is the canon I think, it's the same in Retribution.
I'm thinking the main story will still play out the way you chose; Anderson as councilor, rachni survived, council survived, etc. This is just the path that BioWare chose as the canon path.
It's not a "neutral path," and it's not likely everyone will approve, but it is BioWare's choice.
I think the way it'll play out is that due to what happens in Retribution, Udina will replace Anderson for those Sheps that didn't pick him for councilor.
#181
Posté 27 octobre 2010 - 11:36
It's a possibiltiy. Up until BioWare gives us some rock-solid information, everything is open to speculation.Funker Shepard wrote...
Troodon80 wrote...
Udina being councilor is the canon I think, it's the same in Retribution.
I'm thinking the main story will still play out the way you chose; Anderson as councilor, rachni survived, council survived, etc. This is just the path that BioWare chose as the canon path.
It's not a "neutral path," and it's not likely everyone will approve, but it is BioWare's choice.
I think the way it'll play out is that due to what happens in Retribution, Udina will replace Anderson for those Sheps that didn't pick him for councilor.
My previous post was really meant for people who don't think Udina should be councilor. I didn't pick him and still wouldn't. But like I said, it's BioWare's choice.
The Canon is that the council dies, Udina becomes part of the new human-lead council, the rachni queen is dead, and numerous other choices that I personally wouldn't have chosen. But I'm not BioWare. If they make a comic like this, I'll read it and enjoy it knowing the canon isn't necessarly the choices that will carry over to the next game from the previous games. But like I said, everything's speculation at this point. Udina could end up replacing Anderson even if the player chose Anderson to start with... It is a possibility. But I'd like to think it's just BioWare's canon rather than what will actually happen in ME3 from an imported save.
Eh... But this is sort of off-topic-ish... The comic, yeah; It was a good read, thanks BioWare. Can't wait for the one that explains some background on TIM in 2011.
#182
Posté 27 octobre 2010 - 12:01
I have to say that I have no problems with Udina being councilor. I expect the Mass Effect universe to continue on way after I’m done playing/reading. It would be stagnant if it didn't. But it’s ever growing and changing and even big changes (that I may or may not like) interest me because I know that there has to be a reason and I can't wait to see the outcome of that reasoning. Now, when I get to the end and I don't like the outcome, then yes I will be upset. But I'm reserving judgment until that day.
With that being said, I still would love the opportunity to punch Udina in the head! hint~hint, nudge~nudge, wink~wink Ya know what I'm saying Bioware.
#183
Posté 27 octobre 2010 - 12:40
Troodon80 wrote...
It's a possibiltiy. Up until BioWare gives us some rock-solid information, everything is open to speculation.Funker Shepard wrote...
Troodon80 wrote...
Udina being councilor is the canon I think, it's the same in Retribution.
I'm thinking the main story will still play out the way you chose; Anderson as councilor, rachni survived, council survived, etc. This is just the path that BioWare chose as the canon path.
It's not a "neutral path," and it's not likely everyone will approve, but it is BioWare's choice.
I think the way it'll play out is that due to what happens in Retribution, Udina will replace Anderson for those Sheps that didn't pick him for councilor.
My previous post was really meant for people who don't think Udina should be councilor. I didn't pick him and still wouldn't. But like I said, it's BioWare's choice.
The Canon is that the council dies, Udina becomes part of the new human-lead council, the rachni queen is dead, and numerous other choices that I personally wouldn't have chosen. But I'm not BioWare. If they make a comic like this, I'll read it and enjoy it knowing the canon isn't necessarly the choices that will carry over to the next game from the previous games. But like I said, everything's speculation at this point. Udina could end up replacing Anderson even if the player chose Anderson to start with... It is a possibility. But I'd like to think it's just BioWare's canon rather than what will actually happen in ME3 from an imported save.
Eh... But this is sort of off-topic-ish...
Yeah it is, I just wanted to point out that I disagree that there is any kind of Canon in the ME universe, and certainly with accepting the default ME2 import decisions as THE canon.
#184
Posté 27 octobre 2010 - 01:07
Troodon80 wrote...
It's a possibiltiy. Up until BioWare gives us some rock-solid information, everything is open to speculation.Funker Shepard wrote...
Troodon80 wrote...
Udina being councilor is the canon I think, it's the same in Retribution.
I'm thinking the main story will still play out the way you chose; Anderson as councilor, rachni survived, council survived, etc. This is just the path that BioWare chose as the canon path.
It's not a "neutral path," and it's not likely everyone will approve, but it is BioWare's choice.
I think the way it'll play out is that due to what happens in Retribution, Udina will replace Anderson for those Sheps that didn't pick him for councilor.
The Canon is that the council dies, Udina becomes part of the new human-lead council, the rachni queen is dead,
NO IT ISN'T!!!
They are simply default decisions to limit player confusion for the people coming into ME2 without any background knowledge. It is not canon. ME3 will have default decisions where all possible killable players will be killed. Why? Not because it's canon, or because Bioware believe this is how the universe should unfold, it's simply to welcome new players with the least amount of confusion as possible, nothing more.
All of those decisions are justified by limiting brand new player confusion. Rachni are dead so there is no rachni reference, the council are dead so new players wouldn't be like "Who the **** are these guys?!" and Udina is councillor so it is impossible to regain spectre status, once again limiting reference.
These decisions are in no way canon, and shouldn't be taken as canon. It seems that almost everyone here thinks these are canon decisions, they are not, they are marketing decisions.
For those who chose Anderson in ME1, there will most likely be an explanation on why Anderson stepped down from the Council in ME3. Bioware will not assume you picked Udina, and the books do not assume you picked Udina. They are just telling you that certain events took place, that were out of shepard's hands, making Udina the new councillor.
#185
Posté 27 octobre 2010 - 03:29
Gibb_Shepard wrote...
Troodon80 wrote...
It's a possibiltiy. Up until BioWare gives us some rock-solid information, everything is open to speculation.Funker Shepard wrote...
Troodon80 wrote...
Udina being councilor is the canon I think, it's the same in Retribution.
I'm thinking the main story will still play out the way you chose; Anderson as councilor, rachni survived, council survived, etc. This is just the path that BioWare chose as the canon path.
It's not a "neutral path," and it's not likely everyone will approve, but it is BioWare's choice.
I think the way it'll play out is that due to what happens in Retribution, Udina will replace Anderson for those Sheps that didn't pick him for councilor.
The Canon is that the council dies, Udina becomes part of the new human-lead council, the rachni queen is dead,
NO IT ISN'T!!!
They are simply default decisions to limit player confusion for the people coming into ME2 without any background knowledge. It is not canon. ME3 will have default decisions where all possible killable players will be killed. Why? Not because it's canon, or because Bioware believe this is how the universe should unfold, it's simply to welcome new players with the least amount of confusion as possible, nothing more.
All of those decisions are justified by limiting brand new player confusion. Rachni are dead so there is no rachni reference, the council are dead so new players wouldn't be like "Who the **** are these guys?!" and Udina is councillor so it is impossible to regain spectre status, once again limiting reference.
These decisions are in no way canon, and shouldn't be taken as canon. It seems that almost everyone here thinks these are canon decisions, they are not, they are marketing decisions.
For those who chose Anderson in ME1, there will most likely be an explanation on why Anderson stepped down from the Council in ME3. Bioware will not assume you picked Udina, and the books do not assume you picked Udina. They are just telling you that certain events took place, that were out of shepard's hands, making Udina the new councillor.
If it's in books and written by head writers, its canon
#186
Posté 27 octobre 2010 - 06:23
#187
Guest_AwesomeName_*
Posté 27 octobre 2010 - 06:27
Guest_AwesomeName_*
Therion942 wrote...
Gibb_Shepard wrote...
NO IT ISN'T!!!
They are simply default decisions to limit player confusion for the people coming into ME2 without any background knowledge. It is not canon. ME3 will have default decisions where all possible killable players will be killed. Why? Not because it's canon, or because Bioware believe this is how the universe should unfold, it's simply to welcome new players with the least amount of confusion as possible, nothing more.
All of those decisions are justified by limiting brand new player confusion. Rachni are dead so there is no rachni reference, the council are dead so new players wouldn't be like "Who the **** are these guys?!" and Udina is councillor so it is impossible to regain spectre status, once again limiting reference.
These decisions are in no way canon, and shouldn't be taken as canon. It seems that almost everyone here thinks these are canon decisions, they are not, they are marketing decisions.
For those who chose Anderson in ME1, there will most likely be an explanation on why Anderson stepped down from the Council in ME3. Bioware will not assume you picked Udina, and the books do not assume you picked Udina. They are just telling you that certain events took place, that were out of shepard's hands, making Udina the new councillor.
If it's in books and written by head writers, its canon
You're right, but so is Gibb_Shepard (he was talking about the "default" shepard for ME2 if you had nothing to import).
Anyway, the issue here is that the books/comics are meant to fit with ALL possible playthroughs, since your playthrough is only canon for you. They've made a lot of effort in keeping it that way, but this is the first time they might've broken that rule, as Drew Karpyshyn said in his email (see further back in thread). Hopefully, they will sort this out by saying that after ME2, Anderson stepped down if you chose him at the end of ME1... I really hope they do. Otherwise, the books are gonna be a parallel universe situation.
Modifié par AwesomeName, 27 octobre 2010 - 06:28 .
#188
Posté 27 octobre 2010 - 06:39
thanks....
#189
Posté 27 octobre 2010 - 07:12
Ragadurn wrote...
Maestro975 wrote...
Getorex wrote...
It's a nit but I suspect the Bioware/EA games writers, to a man, haven't any military experience amongst them. That being the case, they may not quite get military rank structure.
More than likely, it's the Battlestar Galactica influence. In BG, Commander was higher than a Captain, hence, Commander Adama outranked his son, a Captain.
That's more of a branch question. Navy vs. Army:
The Navy Captain more or less equals an Army Colonel.
The Navy Commander is about the same as an Army Lt. Colonel.
Army Captain is roughly equalling the Navy Lieutenant.
Seems that the Alliance Military like Anderson and Shepard are treated like Navy personnel because they serve on starships, just like Star Trek did it. Thus it's Lieutenant -> Lt. Commander -> Commander -> Captain.
If C-Sec are considered to be some kind of ground forces and thus follow the system most Armies use, then C-Sec presumably has Lt. -> Captain -> Major -> Lt. Colonel -> Colonel.
So, after all, Captain in C-Sec would be considerably lower than Shepard's rank of Commander (compared that is, as both organisations are unrelated).
Edit:
Ok, there seems to be an Codex entry in ME1 about the new military ranks in the Alliance. It's a mix of both branches and adds a few changes. Captain now equals Major. But somehow the plain Commander is missing?Source: masseffect.wikia.com/wiki/Codex/Humanity_and_the_Systems_Alliance#Systems_Alliance:_Military_RanksOFFICERS
- 2nd Lieutenant
- 1st Lieutenant
- Staff Lieutenant
- Lieutenant Commander
- Staff Commander
- Captain/Major
- Rear Admiral/General
- Admiral
- Fleet Admiral
Wow, that officer rank list is a mess and totally off the farm wrt actual miliitary rank.
As for C-sec, if they are a police force, as they seem to be, then their rank structure is not in any way, shape, or form the same as military ranks. Police Sgts are NOT the same as army/air force/marine Sgts. Same with their ranks. There's no correspondence whatsoever between civil police rank structure and military. The manner in which civil police are promoted is also totally different.
Military:
2nd Lt (butter bar) = navy Ensign (20-21 yrs old)
1Lt = Lt Jr Grade (navy sure is clumsy with their rank names)
Capt = Lt
Major = LtCmdr (early 30s)
LtCol = Cmdr (late 30s, early to mid 40s)
Col = Captain
Brig General = Rear Admiral (Lower Half) clumsy name again
Major General = Rear Admiral (Upper Half)
Lt General = Vice Admiral
General = Admiral (as you see, Anderson is WAY beyond Shepard in rank and experience - so no reasonable likelihood of him joining Sheps crew as an UNDERLING).
THAT'S canon, thanks to the Pentagon.
Modifié par Getorex, 27 octobre 2010 - 07:23 .
#190
Posté 27 octobre 2010 - 07:14
Modifié par ruleonecardio, 27 octobre 2010 - 07:15 .
#191
Posté 27 octobre 2010 - 07:24
ruleonecardio wrote...
Holy schnikes, that Krogan on page 4 in the background is HUGE standing next to a humanoid and a volus...he'd better be standing on the hood of that cabcar...lol
He's just "big boned".
#192
Posté 27 octobre 2010 - 10:12
That way I have an actual hard-copy of Inquisition and Incursion, as well as the other stories all in one handy volume.
Usually, DH Omnibus have around 15 issues or so worth of content, so like I said, after Evolution another 4 issue mini or two would give them 12 (or 16 issues worth of content), plus the two 8-pagers (Incursion and Inquisition).
I'd plunk down $35 on that.
#193
Posté 28 octobre 2010 - 12:51
Curunen wrote...
Councillor Udina!?First Retribution, and now here.
Oh dear.
Still, looking forward to it.
I hate udiana, but I think, to follow canon, I will pick Udina from now on.
#194
Posté 28 octobre 2010 - 02:53
LesEnfantsTerribles wrote...
Shavon wrote...
And anyone who thinks otherwise is WRONG.
Apparently.
Yeah.
Comic!Liara is a petulant, bratty, temperamental, aggressive and violent teenage girl that is nothing like the considerate, thoughtful, intelligent, methodical and introspective Liara of ME1/ME2/LotSB.
Welcome to comic books, where consistant characterization is considered something to ****** on by more and more of the writers.
But really, this thread and the others that cover these subjects just reveal why video cames SHOULD NOT HAVE ADDITIONAL MEDIA THAT MAKES CONTACT WITH ANYTHING THE PLAYER CAN CHANGE, DO, OR AFFECT.
Argh.
Modifié par Killjoy Cutter, 28 octobre 2010 - 02:56 .
#195
Posté 28 octobre 2010 - 06:11
Therion942 wrote...
If it's in books and written by head writers, its canon
Dude..... Did you even read what i said? I know its canon, but the books don't say "Udina was elected councillor at the end of ME1, and is still councillor". They say "Udina is now the permanent councillor". Meaning it can be, and was most likely intended to be, taken as Anderson stepping down as councillor and giving the position to Udina at the end of ME2 (For those who picked him in ME1).
Modifié par Gibb_Shepard, 28 octobre 2010 - 06:14 .
#196
Posté 28 octobre 2010 - 06:18
#197
Posté 28 octobre 2010 - 06:44
Troodon80 wrote...
Udina being councilor is the canon I think, it's the same in Retribution.
I'm thinking the main story will still play out the way you chose; Anderson as councilor, rachni survived, council survived, etc. This is just the path that BioWare chose as the canon path.
It's not a "neutral path," and it's not likely everyone will approve, but it is BioWare's choice.
Maybe. But those choices (Rachni survives, Wrex alive, Anderson, etc) wont make a lick of difference to how ME3 plays out or how the fight goes. At best each will earn a cutscene. They CAN'T make any real difference because then they would be the default selections for newbies coming into ME2. They aren't going to make ME2 start out with defaults set to lose or turn out totally different.
You get paragon/renegade points, and a few XPs but other than that, the choices are not key at all.
#198
Posté 28 octobre 2010 - 06:49
Killjoy Cutter wrote...
LesEnfantsTerribles wrote...
Shavon wrote...
And anyone who thinks otherwise is WRONG.
Apparently.
Yeah.
Comic!Liara is a petulant, bratty, temperamental, aggressive and violent teenage girl that is nothing like the considerate, thoughtful, intelligent, methodical and introspective Liara of ME1/ME2/LotSB.
Welcome to comic books, where consistant characterization is considered something to ****** on by more and more of the writers.
But really, this thread and the others that cover these subjects just reveal why video cames SHOULD NOT HAVE ADDITIONAL MEDIA THAT MAKES CONTACT WITH ANYTHING THE PLAYER CAN CHANGE, DO, OR AFFECT.
Argh.
I daresay this is extreme. That attitude would mean there cannot be all the books for Star Trek, Star Wars, etc, etc, etc. Perhaps what you mean to say is that the media should not express anything that alters/affects selectable issues until AFTER the game series is done. Since ME3 isn't here yet, they should MAYBE refrain from messing with plot elements/characters until AFTER it is released. Or stick with DLC style stuff until after the last game is out.
Or you can accept that you made bad choices and that the creator/writer is always right with his/her creation. The end.
#199
Posté 28 octobre 2010 - 08:52
PARAGON87 wrote...
Who wants to bet that the next DLC will investigate the corruption of Executor Pallin?
Probably there'll be a twist at the end that Pallin is really investigating something else that's Reaper-involved, and a high-level conspiracy is unravelled, then sets it up for a DLC. /speculation.
Wow, If only it could be true.
I don't know but something does not sit well with this whole thing,i mean palin the way i remmenber him from mass effect was a highly principled( does the word exist,sorry english is not my first language:unsure:) officer,with high if uptight ùmoral values;therefore i believe it would be very out of character for him to be involved in anything illegal. On the other hand;Udina is a politician,which means a manipulator, and i have a feeling this whole thing looks like a conspiracy.
What say you guys?
#200
Posté 28 octobre 2010 - 09:29
lekysma wrote...
PARAGON87 wrote...
Who wants to bet that the next DLC will investigate the corruption of Executor Pallin?
Probably there'll be a twist at the end that Pallin is really investigating something else that's Reaper-involved, and a high-level conspiracy is unravelled, then sets it up for a DLC. /speculation.
Wow, If only it could be true.
I don't know but something does not sit well with this whole thing,i mean palin the way i remmenber him from mass effect was a highly principled( does the word exist,sorry english is not my first language:unsure:) officer,with high if uptight ùmoral values;therefore i believe it would be very out of character for him to be involved in anything illegal. On the other hand;Udina is a politician,which means a manipulator, and i have a feeling this whole thing looks like a conspiracy.
What say you guys?
Maybe you are right but...it generally turns out to be the case that the most moral seeming scolds are invariably the most corrupt or immoral ****s in existence in their private lives. The more "morally upstanding" they appear to be, the more depraved and hypocritical their actual moral failings.





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