Pacifien wrote...
No. Just because it was a good opportunity to hear news broadcasts and squad banter does not give it a free pass into the game design. People complained about the elevator and airlock sequences not really taking into account that they were to disguise load times. The result was removing them altogether and replacing them with a different loading screen... that also has a lengthy load time. Now people want the elevators back, but the back and forth doesn't address the issue: lengthy load times.
Same issue with the Mako. People complained considerably about the Mako, so the designers removed it altogether. Now people complain about the lack of the Mako. Did they or did they not like the Mako? Or perhaps what they really didn't like was the repetitive level designs that they were forced to endure in the Mako.
probably becasue people are stupid. its taken me like 10 pages in one of my topics to explain why the potential for a vangaurd with throw is mostly a good idea. i dont know why bioware added the mako or the hammerhead to begin with. they shouldnt try to appease every plausable sci fi adventure one could think of. really, why is hopping around lava rivers in mass efffect at all? they try to put too many genres into one game instead of focusing on what made ME1 so great which wasnt vehicles or planet scanning.





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