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Holy moley new trailer! (with g-g-g-gameplaaaaay)


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#401
Enshaid

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LOLZAO wrote...

JohnEpler wrote...

Urazz wrote...

Is it wrong that I hate Bioware right now? They are already gonna get my money for this game. Now they release this new trailer to torture me some more.

What do they want with all this torture? My soul?


You probably should've read the user agreement for this site a little more carefully, I'm thinking.


do this mean that i when i accepted the user agreement for this site i've sold my soul to Bioware?


*facepalm and heavy sigh* Yeeees that was the joke.Posted Image

#402
Perfect-Kenshin

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Isabella is ugly as hell. Did someone burn her face with acid and is this her after surgery? What happened to the pretty pirate girl we all knew and had a foursome with? Yikes.

Modifié par Perfect-Kenshin, 26 octobre 2010 - 10:51 .


#403
Special_Agent_Goodwrench

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Perfect-Kenshin wrote...

Isabella is ugly as hell. Did someone burn her face with acid and is this her after surgery? What happened to the pretty pirate girl we all knew and had a foursome with? Yikes.

Dear mother of god... I-- I won't even comment on this any further.

#404
Maverick827

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Sylvius the Mad wrote...

Maverick827 wrote...

"Better than ME" is perfectly fine, actually.  I was never confused or fooled by any choices

Then you weren't seeking sufficient detail from the options.

Now now, let's not degrade ourselves with a blatant No Scotsman, Sylvius.

#405
Perfect-Kenshin

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DrunkDeadman wrote...

Perfect-Kenshin wrote...

Isabella is ugly as hell. Did someone burn her face with acid and is this her after surgery? What happened to the pretty pirate girl we all knew and had a foursome with? Yikes.

Dear mother of god... I-- I won't even comment on this any further.

It's okay. I'm too lazy to read merely 16 pages. You can tell me. What did I miss?:whistle:

#406
LOLZAO

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[quote]Freek on a Leesh wrote...

[/quote]

*facepalm and heavy sigh* Yeeees that was the joke.Posted Image
[/quote]

Thank you captain obvious. I know that bro, i was just kidding too.

Modifié par LOLZAO, 26 octobre 2010 - 10:58 .


#407
Lord_Anthonior

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I'm already interested in Isabella for romance, as I was with Morrigan since the trailers for origins and still up to this day, now "I shall watch Isabella with great interest" (just to sound a little like Palpatine).



As for the rest of the trailer, wooooow!!! Qunari, with sten in my party I had a good advantage instead of alistair, I wonder how it will be now that I'm against them. Bianca looks she carries a good punch. Thanks for the new trailer, mostly because it wasn't even warned ahead that a trailer was coming. I like the music, I I wish that it would be included in the soundtrack the last part from the destiny trailer and this one where Hawke is walking.

#408
Enshaid

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LOLZAO wrote...
Thank you captain obvious. I know that bro, i was just kidding too.


I'm captain obvious now? Oh delicious irony..
Annnyyyywaayyyyy, I love what I've seen so far. I don't get where people are getting the notion that Isabela is ugly. I think her appearance is vastly improved over her appearance in Origins, and my opinion has absolutely nothing to do with the fact that she wears a thong this time around. Nope. Posted Image 

Modifié par Freek on a Leesh, 26 octobre 2010 - 11:04 .


#409
Majin Paul

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Great Trailer, looks like the story will be even better.

#410
Nerevar-as

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Freek on a Leesh wrote...

LOLZAO wrote...
Thank you captain obvious. I know that bro, i was just kidding too.


I'm captain obvious now? Oh delicious irony..
Annnyyyywaayyyyy, I love what I've seen so far. I don't get where people are getting the notion that Isabela is ugly. I think her appearance is vastly improved over her appearance in Origins, and my opinion has absolutely nothing to do with the fact that she wears a thong this time around. Nope. Posted Image 


For me is the chin in the first close-up. It seems the slide is to the far side. The other profiles look better, so maybe it´s a matter of angles. However her expression is a bit agressive to my liking, I also had that problem with UotSA Morrigan.

#411
Xewaka

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Nerevar-as wrote...
However her expression is a bit agressive to my liking, I also had that problem with UotSA Morrigan.


She's shown murdering people. I'd say an aggresive expression fits.

#412
Blastback

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Riona45 wrote...

Blastback wrote...
My biggest worry comes from the snark option.  When I'm talking to someone I want to be friends with, will I be able to tell if the snark is friendly and playful, or will I accidently say something mean and cutting? 


Don't know, but going by what the devs have said, the companions react more to what you do with/to them regarding their issues than the tone you take with them (you won't become good friends with someone just by being "nice").


Approval wise maybe, but I'm equally worried about how the conversation will play out.

#413
Sable Rhapsody

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So thus far in the trailer we've seen Hawke fight qunari, darkspawn, and...a bunch of templars? Intrigued, I am. Very, very intrigued. If I can kick templar butt, I will be a happy little apostate.



(apologies if this has been discussed--didn't wanna read sixteen pages)

#414
upsettingshorts

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JrayM16 wrote...

CoS Sarah Jinstar wrote...

Morroian wrote...

CoS Sarah Jinstar wrote...

Upsettingshorts wrote...

Brockololly wrote...
One which they're doing with the dialogue system in Deus Ex: Human Revolution! Its so simple and keeps everyone happy!


No it doesn't.  The first time I want see or hear the line spoken in its entirety is when it's coming out of my character's mouth.  Is my preference less valid?

You cannot please everybody all the time.


The fact that you want to guess what "your" character is going to say in the first place, is pretty strange to begin with.


I'm now of the opinion that we should have the option of the full line at the bottom like Deus Ex, that you can toggle on or off BUT how many times does it need to be said that going by the paraphrase is not a guess.


I felt I was guessing most of the time in ME2. Unless this version of that system is leaps and bounds better, I'm pretty sure I'll still feel like I'm guessing.


The only conclusion I've come to is that the dialogue wheel can be very subjective.  I had no trouble i can remember discerning what my SHep was going to say at any given point in Mass Effect.  However, there are clearly people who do.  I'm not sure what the cause for this discrepancy is.


Same, I never had the slightest issue either.  I didn't view it as "guessing" what my character was saying, I was guiding what Bioware's character was saying.  But I don't want to get into "what Upsettingshorts thinks of CRPGs" thing.

#415
dielveio

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This game just can't come soon enough!

You're doing right bioware! Keep going!

#416
FieryDove

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Maverick827 wrote...

Sylvius the Mad wrote...

Unfortunately, "better than ME" is an extremely low bar.  And not nearly good enough.  Something approaching the predictability of DAO's dialogue is what is required.

"Better than ME" is perfectly fine, actually.  I was never confused or fooled by any choices; it's absurd to think that your experience is the only possible one and define what is "required" for some arbitrary measure of greatness.

Excrement! That's what I think of Mr. Sylvius the Mad! We're not laying pipe! We're talking about roleplaying!


You are free to feel whatever you like. However, in this case Sylvius is correct.

About the trailer...it was ok.

#417
PanosSmirnakos

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I expected a longer trailer and more gameplay based than cinematics based action. Can't really judge anything from the teaser I watched. DA II has tons of changes comparing to Origins, so a trailer based in combat and the new dialogue system is needed to make me satisfied with the new direction. At least the graphics seem improved and the music / voice acting is at epic standards again. Let's hope the next trailers are going to be more to the point.

#418
Blastback

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Well, 'shorts, that is potentially part of the problem. You were playing Shepard as your version of Bioware's character. Other people were trying to play Shepard as their own charater. Which doesn't work as well.



Mass Effect was wonderfully cinematic, but it didn't present the illusion of player control quite the way that most other RPG's do.

#419
Darkchipper07

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meh not impressed.

#420
Sylvius the Mad

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Maverick827 wrote...

Sylvius the Mad wrote...

Maverick827 wrote...

"Better than ME" is perfectly fine, actually.  I was never confused or fooled by any choices

Then you weren't seeking sufficient detail from the options.

Now now, let's not degrade ourselves with a blatant No Scotsman, Sylvius.

Given the lack of detail in ME's paraphrased options (and there was a lack of detail - you can't reasonably deny this) you cannot then have predicted the content of the subsequent line.

Therefore, if you wanted to direct Shepard with a level of precision that wasn't met by the paraphrased options, the options would then fail to be sufficiently precise.

That wasn't a No True Scotsman.  If anything it was tautological.

#421
upsettingshorts

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Blastback wrote...

Well, 'shorts, that is potentially part of the problem. You were playing Shepard as your version of Bioware's character. Other people were trying to play Shepard as their own charater. Which doesn't work as well.

Mass Effect was wonderfully cinematic, but it didn't present the illusion of player control quite the way that most other RPG's do.


I don't see it as a problem.  Before VOs and the conversation wheel were invented, I was always going to prefer them.  And people who played CRPGs differently for different reasons were always going to be either hesitant or downright hostile towards the idea.  But I'm getting away from the point, which is why is there a discrepancy between so many people's expectations of what the character will say and the paraphrase?

Is it:

1) A desire for more specific control that the dialogue wheel isn't meant to allow?  Is it an issue the dialogue wheel as conceived not able to solve?
2) The paraphrases are poorly or misleadingly written.  Is it a flaw in execution?
3) Is it the user?  Are some users more intuitive than others when it comes to predicting the complete thought when given the context and a paraphrase?
4) (Insert your own reason, my list is no means complete)

What will be interesting to see is if the addition of the icons explaining the intended tone is as big of a help as I think it will be, but until I've used it for an entire game, likely through more than one entire playthrough - I can't say so for sure.

Modifié par Upsettingshorts, 27 octobre 2010 - 12:11 .


#422
Blastback

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Reading Sylvius, I'd say part of it is the level of detail he expects, vs what the wheel offers. And there are times when I think it's the writing. Usually I didn't have trouble with it, but there were a couple of times where I went, "No, that's not what I wanted to say!", or "I didn't mean it like that!"

#423
Blacklash93

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Blastback wrote...

Well, 'shorts, that is potentially part of the problem. You were playing Shepard as your version of Bioware's character. Other people were trying to play Shepard as their own charater. Which doesn't work as well.

Mass Effect was wonderfully cinematic, but it didn't present the illusion of player control quite the way that most other RPG's do.

I disagree. ME gives you just as much choice as most other RPG's on the market. Sure, the decisions are usually pretty binary and the paragon/renegade system kind of kills the freedom to make your own choices in the greyer conflicts, but cinematic or not, you're still making your character's decisions and making them the person you want. That's an RPG.

#424
Sylvius the Mad

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Upsettingshorts wrote...

Is it:

1) A desire for more specific control that the dialogue wheel isn't meant to allow?  Is it an issue the dialogue wheel as conceived not able to solve?
2) The paraphrases are poorly or misleadingly written.  Is it a flaw in execution?
3) Is it the user?  Are some users more intuitive than others when it comes to predicting the complete thought when given the context and a paraphrase?
4) (Insert your own reason, my list is no means complete)

With ME1, #2 was certainly true, and ME2 improved on this somewhat.

#1 is possibly true.  If DA2 fails in the same way ME and ME2 did that will be a strong data point in favour of #1.

I don't accept #3 as possible.  Primarily because I deny the existence of intuition.

#425
Sylvius the Mad

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Blastback wrote...

 Usually I didn't have trouble with it, but there were a couple of times where I went, "No, that's not what I wanted to say!", or "I didn't mean it like that!"

My reaction was often more along the lines of, "I specifically wanted to avoid saying that," and yet Shepard still had.