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Holy moley new trailer! (with g-g-g-gameplaaaaay)


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#526
SXOSXO

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-Semper- wrote...

as expected to expand the character polys the world and environment looks really dead now. how boring can empty halls be?

Blame limited console memory, not Bioware. I think the game looks great considering the limitations they have to work in. Definately a vast improvement over DAO IMHO.

#527
Andraste_Reborn

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I guess the answers the question of whether or not there are crossbows. And in style!



The other question I think we can consider settled is whether there are any same-sex romances at all; I'd be extremely surprised if Isabela suddenly turned heterosexual after the first game. Would be nice to get some hints about an m/m relationship, though.



I am hoping to develop a rivalry with Isabela on the subject of her disdain for pants.

#528
tez19

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SXOSXO wrote...

-Semper- wrote...

as expected to expand the character polys the world and environment looks really dead now. how boring can empty halls be?

Blame limited console memory, not Bioware. I think the game looks great considering the limitations they have to work in. Definately a vast improvement over DAO IMHO.

LMAO, pc elitist much??

#529
SXOSXO

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tez19 wrote...

SXOSXO wrote...

-Semper- wrote...

as expected to expand the character polys the world and environment looks really dead now. how boring can empty halls be?

Blame limited console memory, not Bioware. I think the game looks great considering the limitations they have to work in. Definately a vast improvement over DAO IMHO.

LMAO, pc elitist much??

It's not elitism, it's truth. Devs are constrained by what they can fit within the specs of the consoles and even the discs. You think the textures in Dragon Age Origins were blurry because the Bioware artists aren't talented? You think they reused most of the assets in the game because the Bioware designers aren't creative? If you took offense to my comment for some reason, I appologize, but I was only trying to clarrify the situation. Sometimes people complain about graphics and don't realize the work that goes into making sure these games can operate within the hardware.

#530
SphereofSilence

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shepard_lives wrote...

SphereofSilence wrote...

I honestly cannot understand why almost everyone says the game looks along the lines of awesome or amazing. To me, it's an improvement in graphics over DAO, yes. But not by much, it's still looks rather dated compared to what some other games have achieved. I'm really hoping to see a massive overhaul of graphics come Dragon Age 3. I just don't see how the same engine (improved or not ) can produce the kind of visual fidelity expected by gaming standards in a few years time.
 


Would you prefer it if they spent more money on creating high-end graphics and less on the story and gameplay? Really, the game looks very good considering that A) graphics never were BW's top priority (art style was, though) and B) the models still have to be completed and polished.


Fair question. I'll choose story and gameplay anyday if resources are limited and they had to pick and choose. Focusing on what are traditionally BW's strengths is a wise move.

I'm certainly not suggesting that BW should go for cutting-edge graphics like those of Modern Warfare 2 or Crysis 1/2, but something like slightly above the level of ME2. Mass Effect 2 was graphically quite good, not the best, but  enough to serve it's purposes. I expect that for DA3, if not DA2. With the amount of financial backing that is EA, I don't see why not.

#531
Guest_simfamUP_*

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Anarya wrote...

Varric's voice is AWESOME.

I love a nice Scottish accent but really, I've heard enough Scottish dwarves to last me a lifetime already. I don't need it in DA.


???? I never heard a Scots-man in Varric's voice :huh:

#532
tez19

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simfamSP wrote...

Anarya wrote...

Varric's voice is AWESOME.

I love a nice Scottish accent but really, I've heard enough Scottish dwarves to last me a lifetime already. I don't need it in DA.


???? I never heard a Scots-man in Varric's voice :huh:

Did you read her comment correctly? She was saying most dwarves have scottish accents and she likes Varrics voice because it is different (i.e not scottish)Image IPB

#533
Guest_simfamUP_*

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silentassassin264 wrote...

the_one_54321 wrote...

silentassassin264 wrote...

the_one_54321 wrote...

Calla S wrote...
dat voice

I hated it, seriously. This is not a new or random complaint for me. I was complaining about it back when I was first playing through DA:O. Except for I think only Ohgren none of the dwarves sound like dwarves. And a lot of them don't even look like dwarves either, except for being short. Why use the name "dwarves" at all if you're going to change everything about their appearance and manner. If we have to deal with Varric for a significant portion of the entire game and he's going to look and sound like that the entire way this game is going to really really irritate me. Everything else looked pretty darn impressive. (except for Isabela's chin, it was still "impresive" but not in a good way)

Because they are Dragon Age dwarves, not copypasta Tolkien dwarves.  I approve of originality.

It would have been "original" if they had made up their own race, like with the qunari. The qunari are awesome. The "dwarves" are anything but.

Except Tolkien didn't make dwarves.  Dwarves existed in various forms across cultures and many were not like Tolkien's dwarves.  Modern fantasy writers should no be limited into copying what Tolkien did if they want to make a fantasy world.  If you want Lord of the Rings Dwarves, read Tolkien again but don't bash someone for showing creativity.


Tolkien's works have been the main source of insperation for many themes of fantasy. Infact before Tolkien the elves were little gonme like creatures with green hats and magic fairy dust, I can just imagine how dwarves were like before Tolkien too.

#534
SilentK

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Happy happy joy joy =)



I love the trailer, great to see Carver, and great surprise with Isabela.

#535
augustburnt

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TBH Im not too fond of game playtrailers...

#536
FDrage

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gameplay trailer ... where ? :unsure:

#537
Guest_simfamUP_*

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tez19 wrote...

simfamSP wrote...

Anarya wrote...

Varric's voice is AWESOME.

I love a nice Scottish accent but really, I've heard enough Scottish dwarves to last me a lifetime already. I don't need it in DA.


???? I never heard a Scots-man in Varric's voice :huh:

Did you read her comment correctly? She was saying most dwarves have scottish accents and she likes Varrics voice because it is different (i.e not scottish)Image IPB


Ah, ok, my mistake sorry :lol:

#538
They call me a SpaceCowboy

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SirOccam wrote...

Anarya wrote...

Y'know, I think Isabela's face looks rather good here:



Hopefully that shot is a more current one than the closeup, because her face looks a lot better balanced to me.Or it's a better angle or something, I dunno.

And a good shot of Carver, too. So he's definitely not doomed to die at the hands of the Ogre. Yay.


I'm wondering whether it has to do with the class you choose for your Hawke.

Maybe if you choose Warrior, Carver dies, Mage, Bethany dies and  Rogue both live.

I hope it isnt something like that but it seems consistent with what we've seen?

#539
ankuu

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I think only Carver and mom can die. We surely know Carver can die, and we saw in the trailer a scene where he and Bethany were alongside Hawke (without mom). Bethany appears everywhere almost.

#540
Eveangaline

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Sakawatchi wrote...

Eveangaline wrote...

So, looking at Isabelas outfit...am I the only one with the wicked urge to switch her and male!hawkes clothes as soon as I get the chance? Just to see how he looks with the giant golden neclace thing.

I actually felt more like switching with Varric.... I'm thinking that necklace will go prety well with his chest hair.

*ducks flying shoes*



....oh my.


<<

>>

/want

#541
Felene

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ankuu wrote...

I think only Carver and mom can die. We surely know Carver can die, and we saw in the trailer a scene where he and Bethany were alongside Hawke (without mom). Bethany appears everywhere almost.


Or, the person that's playing the game prefer to save Bethany on all his/her playthrough.

#542
Felene

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Ryllen Laerth Kriel wrote...

Destructo-Bot wrote...

You aren't a pirate unless you have a pirate beard! But really, when I first saw the picture it looked like she had a 5 o'clock shadow.

Anyway, I've put my 2 cents in. Have fun ya'll.

Image IPB


All you need now is the Captain Morgan pose and she is set.


Still missing a hat.

#543
Blastback

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leonia42 wrote...

Here are some craptastic screens I took (sorry for photobucket resizzing!). These are the bits that intrigue me the most.

Who is the other companion in the fight scene? He's wearing heavy armour and potentially has a ponytail (and who is the poor elf getting beat up?) can't really make out the guy's weapon but pretty sure he is a party member.

Image IPB

Also, this character between the armoured guards at the top of the stairs.. definitely looks like someone from the Chantry but the guards aren't wearing the same templar armour we see later in the video. Looks somewhat like a villain to me.

Image IPB

I think these might be soldiers of Kirkwall.  possible allies/followers. maybe?

#544
Blessed Silence

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Does anyone have a link to stills before I try sifting through this all?

#545
Addai

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simfamSP wrote...

Tolkien's works have been the main source of insperation for many themes of fantasy. Infact before Tolkien the elves were little gonme like creatures with green hats and magic fairy dust, I can just imagine how dwarves were like before Tolkien too.

??  In some incarnations they are mixed up with the ideas of pixies and fairies, but there has always been a current of depicting them as powerful, beautiful beings, going back to Norse mythology.  Tolkien didn't make that up.

#546
-Semper-

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SXOSXO wrote...

Blame limited console memory, not Bioware. I think the game looks great considering the limitations they have to work in. Definately a vast improvement over DAO IMHO.


there is no improvement besides the 300 extra polys they spend on characters. to begin with there was nothing wrong with da:o's chars and the reviews criticized the repetitive and not so top notch environments, therefore bioware should have invested their time and money on expanding the art assets to create more interesting levels.

#547
Sylvius the Mad

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One of the things I praised DAO for was the detail in their level design. Specifically their use of non-level surfaces for floors. This was especially noticeable when in Mouse-form in the Fade, as you could see all the little undulations from a lower angle.

I'd hate to lose that great detail.

#548
RinpocheSchnozberry

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Sakawatchi wrote...

Eveangaline wrote...

So, looking at Isabelas outfit...am I the only one with the wicked urge to switch her and male!hawkes clothes as soon as I get the chance? Just to see how he looks with the giant golden neclace thing.

I actually felt more like switching with Varric.... I'm thinking that necklace will go pretty well with his chest hair.

*ducks flying shoes*


Her cans would go well with the open to the navel shirt too.

#549
Schuback

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Why is Cassandra so interested in digging out information and the truth about Hawke in the first place?

#550
RinpocheSchnozberry

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Schuback wrote...

Why is Cassandra so interested in digging out information and the truth about Hawke in the first place?


She probably posts on these forums.