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Poll: Gameplay vs. Story


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#126
Cra5y Pineapple

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Of course gameplay is more important. If you want story go watch a movie. Besides, some of the best games like Portal have no real plot.

#127
Pocketgb

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It all depends on how much emphasis the game wants to have on the story, and how much emphasis it wants you to have on the gameplay. Demon's Souls has very, very little narrative, but it's still a brilliant game. Heavy Rain has very, very little gameplay, but is still a great experience.

Zulu_DFA wrote...

(And the "fluent shooter gameplay" we got in ME2 as a trade-off for the poor plot execution, is still CRAP by first person shooter standards.)


Agreed. Third person shooters don't make good first person shooters :whistle:

#128
wulf3n

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Cra5y Pineapple wrote...

Of course gameplay is more important. If you want story go watch a movie. Besides, some of the best games like Portal have no real plot.


SOME?? i was only aware of portal. What other games manage to achieve similar success, with similarly no plot?
Besides Portal was full of so much charm and wit you wouldn't have been able to focus on the story anywyay.

Modifié par wulf3n, 28 octobre 2010 - 10:46 .


#129
Cra5y Pineapple

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wulf3n wrote...

Cra5y Pineapple wrote...

Of course gameplay is more important. If you want story go watch a movie. Besides, some of the best games like Portal have no real plot.


SOME?? i was only aware of portal. What other games manage to achieve similar success, with similarly no plot?
Besides Portal was full of so much charm and wit you wouldn't have been able to focus on the story anywyay.

All mutliplayer games including Team Fortress 2, Left 4 Dead (Argueable), Mario (although I hate it), Super Smash Bros (exlcuding Brawl), all simulation games, the list goes on...

#130
wulf3n

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Cra5y Pineapple wrote...
All mutliplayer games including Team Fortress 2, Left 4 Dead (Argueable), Mario (although I hate it), Super Smash Bros (exlcuding Brawl), all simulation games, the list goes on...


Multi-player and simulation don't count.

So you have 1...Mario. Left 4 dead is NOWHERE near the level of portal.

Modifié par wulf3n, 28 octobre 2010 - 11:03 .


#131
Pocketgb

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I would just say Nintendo games.

#132
Cra5y Pineapple

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wulf3n wrote...

Cra5y Pineapple wrote...
All mutliplayer games including Team Fortress 2, Left 4 Dead (Argueable), Mario (although I hate it), Super Smash Bros (exlcuding Brawl), all simulation games, the list goes on...


Multi-player and simulation don't count.

So you have 1...Mario. Left 4 dead is NOWHERE near the level of portal.

I do agree about L4D (it's nice to see someone who hasn't been indocrinated by Valve) but games still don't need plot. Look at the very dawn of gaming, Pacman, Tetris. None of these had plots. And the clue was in the name anyway. GAMEplay. Plot in games is good but if you say "plot" you think movies, books, comics, etc.

#133
Iakus

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Cra5y Pineapple wrote...

Of course gameplay is more important. If you want story go watch a movie. Besides, some of the best games like Portal have no real plot.


Maybe we should have some clarification on this from teh OP.  Are we talking games in general or RPGs?  Cause I can see how fans of sports games, RTS games, and so on can have fun without there being a story involved.  But an RPG kind of requires a story.

#134
wulf3n

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Cra5y Pineapple wrote...
Pacman, Tetris. None of these had plots. And the clue was in the name anyway. GAMEplay. Plot in games is good but if you say "plot" you think movies, books, comics, etc.


Don't you want to move passed the 80's? With the technology we have games have the potential to be so much more! Games can be a much more powerful narrative experience than any book or movie. Now i'm not saying ALL games MUST have a story there'll always be demand for multiplayer, sports and simulation games, which have no need for story, but the single player game, has no real reason to not have a story,  and games that can make do without one, like portal are very rare.

#135
Lunatic LK47

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[quote]wulf3n wrote...
Maybe, but it the controls don't "flip-flop back and forth" like you said, they remain consistent, if you wanna move to the left of the screen, push left, if you wanna move foward push foward.[/quote]

Which I found problematic, especially when it comes to emergency U-Turns. I want to see where the hell I'm retreating to, but instead, the thing randomly reverses just because I pointed the camera a certain direction.


[quote]Then use them in a comparison, it would make more sense.[/quote]

Halo 2's Scorpion tank was miles better than ODST and Reach control-wise. The thing at least automatically steers to the direction where I want it to go compared to the latter two games.

[quoteI guess that depends on the person because i found the mako easier to drive than all the halo tanks. And i also remember the control scheme being very similar.[/quote]

Except the Mako doesn't do U-Turns well. Ever read my post?

#136
wulf3n

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Lunatic LK47 wrote...
Which I found problematic, especially when it comes to emergency U-Turns. I want to see where the hell I'm retreating to, but instead, the thing randomly reverses just because I pointed the camera a certain direction.

You can, it just requires you to use both thumbsticks. Again besides the point as you said the controls flip flopped which they don;t

Lunatic LK47 wrote...
Halo 2's Scorpion tank was miles better than ODST and Reach control-wise. The thing at least automatically steers to the direction where I want it to go compared to the latter two games.


Again irrelevant, im not saying which is best, just that if you have to compare the mako to anything, compare it to a tank.

Lunatic LK47 wrote...
Except the Mako doesn't do U-Turns well. Ever read my post?


The mako does u-turns just fine, it would appear you can't

#137
The Elite Elite

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iakus wrote...
Maybe we should have some clarification on this from teh OP.  Are we talking games in general or RPGs?  Cause I can see how fans of sports games, RTS games, and so on can have fun without there being a story involved.  But an RPG kind of requires a story.


Indeed. When it comes to RPGs, the story is the most important thing. (I sure as hell didn't play KOTOR as many times as I have for the gameplay. That was the one thing that makes playing KOTOR painful.) However, for, say, a FPS, the gameplay comes first.

#138
wizardryforever

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iakus wrote...

Cra5y Pineapple wrote...

Of course gameplay is more important. If you want story go watch a movie. Besides, some of the best games like Portal have no real plot.


Maybe we should have some clarification on this from teh OP.  Are we talking games in general or RPGs?  Cause I can see how fans of sports games, RTS games, and so on can have fun without there being a story involved.  But an RPG kind of requires a story.


I meant any game that has a story: RPGs, RTS, simulators, etc.  Some leeway is allowed for different genres of games, but not too much.  It's not really fair to say that story is all that matters in one genre but completely irrelevant in others.

One good example of an RTS with all the makings of a decent story is Sins of a Solar Empire.  You hear the rather emotional, somewhat dark story in the intro and you think that this is going to be a great game.  Then you realize it was all for nought, as there is no campaign, only skirmish type games.  Luckily, the gameplay is outstanding, and that's why it won game of the year.

#139
Guest_Shandepared_*

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Looking at the results of that poll I can't help but think that you are all mostly crazy.



A well written and compelling story is wonderful, but it is wasted in a video game if the game part of the game is not fun. The game play needs to be enjoyable. Otherwise watch a movie or read a novel if you want a good story.




#140
R-Taco

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Shandepared wrote...

Looking at the results of that poll I can't help but think that you are all mostly crazy.

A well written and compelling story is wonderful, but it is wasted in a video game if the game part of the game is not fun. The game play needs to be enjoyable. Otherwise watch a movie or read a novel if you want a good story.


Agreed.  Some of my favorite games have almost no story, with most Nintendo games being a good example.

#141
Kaiser Shepard

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Shandepared wrote...

Looking at the results of that poll I can't help but think that you are all mostly crazy.

A well written and compelling story is wonderful, but it is wasted in a video game if the game part of the game is not fun. The game play needs to be enjoyable. Otherwise watch a movie or read a novel if you want a good story.

Well put! Couldn't have said it better myself.

#142
Pocketgb

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Shandepared wrote...

Looking at the results of that poll I can't help but think that you are all mostly crazy.

A well written and compelling story is wonderful, but it is wasted in a video game if the game part of the game is not fun. The game play needs to be enjoyable. Otherwise watch a movie or read a novel if you want a good story.


Hm, hadn't thought of it like that before...

#143
wulf3n

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Why do very few people consider story to be a part of the gameplay? Why not consider story to be as much a part of gameplay as guns are in a shooter, and customization in and RPG?

Take ME1 for example, no one said the gameplay is great but the cover system sucks? how far do we want to break down "gameplay"?



Story can have as much of an affect on gameplay as any other element!

#144
Pocketgb

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The viewpoint many are considering is that they'd much rather prefer excellent writing to be put in a form of media that allows it to be much more compelling.

#145
Collider

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People don't view gameplay as story partly because most of the story is uninteractive. You can't control whether the Collectors hit Horizon. It will always happen. Shepard will always be resurrected by Cerberus, and one meeting with TIM and one visit to Freedom's Progress for Shepard to sign on.

#146
wulf3n

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Pocketgb wrote...

The viewpoint many are considering is that they'd much rather prefer excellent writing to be put in a form of media that allows it to be much more compelling.


Im not sure if you're referring "more compelling" to games or movies/books? games have the potential to be the greatest form of entertainment because of its interactivity. Take horror for example, yeah its scary to watch/read about monsters ghosts and aliens, but how much scarier is it when you're in charge of trying to keep yourself alive.

#147
Nightwriter

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Killjoy, I think you should rename this thread "Gameplay vs. Story In A BioWare Game" or something.

Well of course some games just exist for gameplay! But are we talking about all games?

Is this Mortal Combat or something? You think I'd have answered this poll the same way if we were talking about a GTA game? Expectations depend on the developer and the type of game.

With a BioWare game it's totally different. If ME2 had not been a BioWare game I wouldn't have even noticed its story/gameplay ratio. Because it was a BioWare game - and the sequel to ME1 - I said WTF.

#148
Collider

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Shandepared wrote...

Looking at the results of that poll I can't help but think that you are all mostly crazy.

A well written and compelling story is wonderful, but it is wasted in a video game if the game part of the game is not fun. The game play needs to be enjoyable. Otherwise watch a movie or read a novel if you want a good story.

There is some truth in that. I've played games that I was interested in in terms of story but did not feel compelled to continue playing because the gameplay was so subpar.

#149
Guest_Shandepared_*

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Collider wrote...

There is some truth in that. I've played games that I was interested in in terms of story but did not feel compelled to continue playing because the gameplay was so subpar.


Exactly. A good story can make-up for lackluster gameplay to a degree. However if the gameplay is actively boring or frustrating then I doubt you'll continue no matter how well the writing is. On the contrary, you'll probably gladly a play a game that is fun to play even if the story is silly, stupid, or even nonexistent.

#150
wulf3n

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Shandepared wrote...
Exactly. A good story can make-up for lackluster gameplay to a degree. However if the gameplay is actively boring or frustrating then I doubt you'll continue no matter how well the writing is. On the contrary, you'll probably gladly a play a game that is fun to play even if the story is silly, stupid, or even nonexistent.

It really depends on the person, i've played some frustratingly buggy games with boring and repetitive gameplay just because the story was so good, and the characters so well written *cough* vampire the masquerade:bloodline *cough*