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Shepherd needs a Dreadnaught Flagship in ME3


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#51
Hoki

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LookingGlass93 wrote...

Hoki wrote...

Shepherd will be the only logical commander of the allied forces.
SHE is the one going out creating peace with the quarians and geth.
SHE freed the rachni queen and thus gave the rachni a future.
SHE is the one that will convince modrin to cure the genophage.
SHE is the one with spectre status and saved the council's collective asses.
SHE has a personal relationship with the geth, the krogan leadership, the rachni leadership, the Cerberus leadership, and the frikkin Shadowbroker.
.


It is possible to do the exact opposite of every one of those options (e.g. kill the rachni, don't cure the krogan, etc).


There will probably also be an option to bargain with the reapers in which you betray organics and become a sheperd  reaper. :P
Ofc i'm talking about the paragon route.

#52
wolf99000

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as anyone considered admiral hackett there is a reason he is still on your side and telling people not to capture you in lotsb if there is a dreadnaught he will be on it and in command of the space fleets while you do what you do best

#53
Lebrine

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Sheperd and the Normandy are a pair that can't be separated, I dare say with the shadow brokers funding the sr-2 could be upgraded or an sr-3 made. But shep definately needs the Normandy! How else is she going to get to the reaper mothership to plant the virus and the nuke, so that the other races can take the other reapers down lol


#54
skcih-deraj

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Dreadnoughts are slow and useless at close range, a reper would have a feild day blowing it to bits. The Normandy is the best ship to fight the reapers.

#55
heinoMK2

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well, i'd like to see some sort of an ancient alien spaceship size of a space station like omega where normandy could dock.

it would provide all sorts of interesting story and gameplay contents and probably fit with the need to find some sort of a superweapon or a very powerful and ancient technology which of course would need a fitting and really powerful power source.

i would envision such a ship as providing travel possibilities through some sort of jump drive capabilities without need for mass effect relays, because we probably would need to explore regions of really ancient species from times before many mass relays haven been built by reapers. so, that ship would also serve as a refuel and a repair station for normandy in those new und yet completely unexplored regions.

how this all could fit into the game:

we discover traces of artifacts leading to some ancient relic, which turns out to be that very bada** spaceship of awesomeness. normandy docks to it, we go exploring, fight the automatic defense systems of all sorts, discover mindbreaking new informations about ancient civilization which could not finish building that ship in time before getting wiped out by reapers and find clues to even more outrageous technologies or paths to some very old and extremely powerful civilizations. plus some more starmaps to locations we really should visit before going on the final mission.

so now we get this super awesome ship, use it as a jump drive to distant places where we then use the normandy to fly to various planets and nearby star systems and search for more clues to find the answer how to kick reapers collective a**es.
while doing so we would need a really big crew for the new vessel and more upgrades or unlocks of already contained functions for it, therefore enabling us to use all those diplomatic connections we already(hopefully) established to recruite an exotic mix-crew of quarians, geth, rachni(shock effect for other species, hehe), asari etc etc etc. and we finally could give Anderson a nice place to sit while doing something other than the paper work.

there could be some kind of mission where we would need to defend the ship against some sort of intruders - maybe another reaper, maybe batarian extremists - providing us with similar mission gameplay similar to the last mission in ME2(which was really really well done imo) by giving us options to place all available team mates in key postions on the vessel while shepard fights the intruders with a small team.

and personally i would really like to see that sort of a ship jump directly near the citadel on shepard's command so the council would wet their pants just a moment after going "ahhh, reapers..." as they usually like to do :-)

and well, ultimately, that vessel would be equipped with some sort of a super weapon or something similar and lead the attack on reapers while normandy and shepard would start their usual stealth recon final mission.

yep... thanks for reading :-)

Modifié par heinoMK2, 28 octobre 2010 - 07:08 .


#56
Randy1012

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wolf99000 wrote...

as anyone considered admiral hackett there is a reason he is still on your side and telling people not to capture you in lotsb if there is a dreadnaught he will be on it and in command of the space fleets while you do what you do best

I agree. If there is going to be a big space battle in ME3, Hackett would be the logical commander of the Citadel forces, unless they introduce someone new in ME3.

#57
JSN117

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Hoki wrote...

Shepherd will be the only logical commander of the allied forces.
SHE is the one going out creating peace with the quarians and geth.
SHE freed the rachni queen and thus gave the rachni a future.
SHE is the one that will convince modrin to cure the genophage.
SHE is the one with spectre status and saved the council's collective asses.
SHE has a personal relationship with the geth, the krogan leadership, the rachni leadership, the Cerberus leadership, and the frikkin Shadowbroker.

If the galaxy's collective forces are to be coordinated by a single person, there is no other choice.
Commander Shepherd will need to hang up her Commander hat and put on her Supreme Galactic Commander hat, and assume a ship worthy of her leadership.

Garrus can have the normandy SR2, but Shepherd is the only logical coordinator the for main fleet battle.

Plus the normandy has 2 guns. Its not a primary weapons platform. A dreadnaught would have like 100 of those guns so it could BBQ some reapers.


So basicly, everyone who made a renegade playthrough is f**ked? That would be kinda bull.

#58
golak

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this is the only dreadnaught flagship shepard needs in ME3Image IPB provided it s not destoryed in ME1 ofc.Image IPBImage IPB

Modifié par golak, 28 octobre 2010 - 10:50 .


#59
CalJones

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I vote against the dreadnaught. Takes me long enough to get around the SR2 with its four decks. I'm just recalling that conversation the volus is having with someone when the Destiny Ascension flies past the Citadel in ME1 - he was on the tour for six hours and still didn't see all of it. Um, no thanks!

#60
KainrycKarr

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rpgmaniac wrote...

Randy1083 wrote...

No. The Normandy is the perfect ship for Shepard.


^this



#61
Hoki

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golak wrote...

this is the only dreadnaught flagship shepard needs in ME3Image IPB provided it s not destoryed in ME1 ofc.Image IPBImage IPB


Heh, is that even a military ship though? I thought it was a giant defenseless cruise liner.

Thats more of the council's flying space ego, impractical. Shepard just needs something with guns. Lots, and lots, of guns.

#62
Guest_Bennyjammin79_*

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I didn't spend all that time and money upgrading, decorating and feeding fish on the SR2 just to get another ship. The whole idea is lame, uninspired and completely repetitive. Eff yu TIM, it's mine now.



Seriously, I will punch an orphan in the face if it happens in ME3.

#63
fongiel24

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Hoki wrote...

Shepherd will be the only logical commander of the allied forces.
SHE is the one going out creating peace with the quarians and geth.
SHE freed the rachni queen and thus gave the rachni a future.
SHE is the one that will convince modrin to cure the genophage.
SHE is the one with spectre status and saved the council's collective asses.
SHE has a personal relationship with the geth, the krogan leadership, the rachni leadership, the Cerberus leadership, and the frikkin Shadowbroker.

If the galaxy's collective forces are to be coordinated by a single person, there is no other choice.
Commander Shepherd will need to hang up her Commander hat and put on her Supreme Galactic Commander hat, and assume a ship worthy of her leadership.

Garrus can have the normandy SR2, but Shepherd is the only logical coordinator the for main fleet battle.

Plus the normandy has 2 guns. Its not a primary weapons platform. A dreadnaught would have like 100 of those guns so it could BBQ some reapers.


Even if all of this happened in your playthrough, none of it qualifies Shepard for command of a fleet. All it means is that Shepard is a very charismatic individual with a knack for diplomacy. It doesn't magically turn Shepard into Horatio Nelson. If I were captaining a Council-affiliated warship and somebody told me that a groundpounder had been in charge of the fleet, I'd be very nervous.

#64
NYG1991

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I'm not sure shep will be commanding anyone but his fireteam in ME3. Like Tim said though, he is a symbol as the one who's remembered for taking down saren so anyone he throws his support behind will have the support of the coalition forces. Whether it's hackett Anderson or the turian general that sha'ira rejected.

#65
Moiaussi

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There was absolutely nothing in ME2 that the Normandy was really the right ship for. With a larger vessel, the Collector cruiser could have been taken out and colonies would have been saved. The mission against the collector base could just as easily have been covered by a larger vessel as by the Normandy, and the Occulus would have been less of a threat. The Collector cruiser would already have been gone.



All the ground ops would still have been just as neccessary, since he still needed to learn of the threat, get the IFF, etc.



For those who say that small unit tactics require a small ship, I point out that Andromeda was a dreadnaught, the Enterprise is a cruiser, the White Star is a cruiser.



The Normandy *was* the right vessel for ME1, where Shepard was playing hide and seek with Saren, but that seems to have ended. The Collectors (and presumably therefore the reapers) were immune to the Normandy's stealth, negating the ship's one advantage as a small stealth vessel.



This is not to say it couldn't still work with the SR2, but it would have to be a plot more similar to that of ME1 where stealth matters. He could even be on the SR2 for part of ME3 (during the diplomatic work that *should* have happened in ME2) and transfer to the larger ship when the galaxy goes openly to war...

#66
vkt62

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Captain Cornhole wrote...

The Normandy is not the perfect ship for Shepard. The Normandy(s) have too much history with death and more death and the death of squad-mates and stuff. And it makes me sad to remember all the deaths of my crew that I am responsible for.

That and Shep needs a new ship because the Normandy barley survived the collectors.

So I'm willing to bet that in Mass Effect 3 the Illusive Man gives Shepard a new ship. But this ship is actually the remains of the Human Reaper (even if you did blow up the base)! So Shepard gets to fly around in a giant Reaper to fight the reapers.

But the plot twist is that the Reaper is actually alive and is slowly indoctrinating Shepard.



More like the human reaper was trying to indoctrinate Shepard, but got so overwhelmed by his aura that it got indoctrinated to do Shepard's bidding.

Also since they added the flying seen in LofSB, there could be one in ME3 where you fly a fighter or a ship in a major battle involving several fleets.

Modifié par vkt62, 29 octobre 2010 - 04:18 .


#67
GuardianAngel470

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Hoki wrote...

golak wrote...

this is the only dreadnaught flagship shepard needs in ME3Image IPB provided it s not destoryed in ME1 ofc.Image IPBImage IPB


Heh, is that even a military ship though? I thought it was a giant defenseless cruise liner.

Thats more of the council's flying space ego, impractical. Shepard just needs something with guns. Lots, and lots, of guns.


A hanar shaped Dreadnought, with a thanix cannon in every tentacle...I mean arm.

#68
GuardianAngel470

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vkt62 wrote...

Captain Cornhole wrote...

The Normandy is not the perfect ship for Shepard. The Normandy(s) have too much history with death and more death and the death of squad-mates and stuff. And it makes me sad to remember all the deaths of my crew that I am responsible for.

That and Shep needs a new ship because the Normandy barley survived the collectors.

So I'm willing to bet that in Mass Effect 3 the Illusive Man gives Shepard a new ship. But this ship is actually the remains of the Human Reaper (even if you did blow up the base)! So Shepard gets to fly around in a giant Reaper to fight the reapers.

But the plot twist is that the Reaper is actually alive and is slowly indoctrinating Shepard.



More like the human reaper was trying to indoctrinate Shepard, but got so overwhelmed by his aura that it got indoctrinated to do Shepard's bidding.

Also since they added the flying seen in LofSB, there could be one in ME3 where you fly a fighter or a ship in a major battle involving several fleets.


Sounds like Reapernip to me.

#69
SSV Enterprise

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No. Shepard's quite fine commanding the Normandy. Joker's suited to piloting frigates, so if Shepard moved to a dreadnought he'd have to leave Joker behind. Also, the shield upgrade for the Normandy is stated to be unusable on ships larger than frigates.

#70
GuardianAngel470

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SSV Enterprise wrote...

No. Shepard's quite fine commanding the Normandy. Joker's suited to piloting frigates, so if Shepard moved to a dreadnought he'd have to leave Joker behind. Also, the shield upgrade for the Normandy is stated to be unusable on ships larger than frigates.


Where? Just curious, I don't remember this. Anyway, I agree, the Normandy is perfect. Versatile, durable, powerful, and sexy. Seriously, paint the whole thing black, and it would be invisible to sensors as well as the naked eye, at least in space.

#71
vkt62

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GuardianAngel470 wrote...

SSV Enterprise wrote...

No. Shepard's quite fine commanding the Normandy. Joker's suited to piloting frigates, so if Shepard moved to a dreadnought he'd have to leave Joker behind. Also, the shield upgrade for the Normandy is stated to be unusable on ships larger than frigates.


Where? Just curious, I don't remember this. Anyway, I agree, the Normandy is perfect. Versatile, durable, powerful, and sexy. Seriously, paint the whole thing black, and it would be invisible to sensors as well as the naked eye, at least in space.


Next upgrade, using meta materials to make the ship invisible to most of the electromagnetic spectrum.

#72
nubbers666

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think that normady is a fine ship but at the same time i fill it needs a massive amount of upgrades if it barley survived the encounter with the collecters how is it going to fare against the 1000+ reaper ships

#73
SSV Enterprise

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GuardianAngel470 wrote...

SSV Enterprise wrote...

No. Shepard's quite fine commanding the Normandy. Joker's suited to piloting frigates, so if Shepard moved to a dreadnought he'd have to leave Joker behind. Also, the shield upgrade for the Normandy is stated to be unusable on ships larger than frigates.


Where? Just curious, I don't remember this. Anyway, I agree, the Normandy is perfect. Versatile, durable, powerful, and sexy. Seriously, paint the whole thing black, and it would be invisible to sensors as well as the naked eye, at least in space.


From the upgrade's codex entry.

"Significant drawbacks to current CBT configuration prevent its use on
anything other than frigates and fighters. Its many high-frequency
sensors and emitters require frequent maintenance and replacement."

#74
GuardianAngel470

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vkt62 wrote...

GuardianAngel470 wrote...

SSV Enterprise wrote...

No. Shepard's quite fine commanding the Normandy. Joker's suited to piloting frigates, so if Shepard moved to a dreadnought he'd have to leave Joker behind. Also, the shield upgrade for the Normandy is stated to be unusable on ships larger than frigates.






Next upgrade, using meta materials to make the ship invisible to most of the electromagnetic spectrum.

I thought about that, kinda like Shepard's cloaking if you play Infiltrator, but honestly, black in space would make you pretty darn invisible, especially since an operator would have to spot you to zoom in on you with any sort of camera system.

I don't know a lot about light yet, I'm an engineering major that hasn't ever taken a physics class, but isn't black a color that absorbs all light and doesn't reflect any of it, while white reflects all light? Color functions as only what parts of the spectrum don't get absorbed correct? So then would black also absorb parts of the spectrum humans can't see?
Where? Just curious, I don't remember this. Anyway, I agree, the Normandy is perfect. Versatile, durable, powerful, and sexy. Seriously, paint the whole thing black, and it would be invisible to sensors as well as the naked eye, at least in space.

Modifié par GuardianAngel470, 29 octobre 2010 - 05:03 .


#75
GuardianAngel470

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Also, if you are referring to the meta materials currently in development, remember if it is invisible by such a means as bending light around it, it would also render all those inside blind. That would be bad.