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The Official Isabela Discussion thread 2.0 **VA: Victoria Kruger**


Questa discussione ha avuto 6836 risposte

#76
Riona45

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NKKKK wrote...
They should have just made her a new character and cut all these messy links.


Good thing the devs didn't agree with you.Immagine inviata

#77
Silentmode

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I wonder if the dagger throw is an ability of hers or if thats just a cutscene of sorts.

#78
upsettingshorts

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Onyx Jaguar wrote...
 I guess some who played DA:O would dig the reference, but I am not one of them.


We can't know what the point is until we actually see the connection being made.  We only know that they made one. 

I can't accept judgements over the validity of Bioware's decision to continue the character before we know anything about how they actually do it.  It's prejudicial, there's simply no evidence one way or the other. 

Writing wise, anyway.  The art direction is of course open to subjective interpretation.

Modificata da Upsettingshorts, 28 ottobre 2010 - 06:01 .


#79
NKKKK

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Good thing the devs didn't agree with you.




Hi there yes man. I also said they could have taken her in a new art direction without radicalizing her appearance.

#80
nightcobra

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Silentmode wrote...

I wonder if the dagger throw is an ability of hers or if thats just a cutscene of sorts.


it would be awesome if throwing daggers are in the game, until now all the battle movements in the trailers have been seen in gameplay (mainly in the demo) so it's pretty possible.

Modificata da nightcobra8928, 28 ottobre 2010 - 06:00 .


#81
UberDuber

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Riona45 wrote...

UberDuber wrote...
 Alistair can die, but I mean come on? Who killed Alistair?


Some people did.  If one imports a game in which he was executed, they most likely won't get a cameo.


From the small amount of people who executed him, and the others who replay the game over and over, then pull up their many saves on DA, to find one where they saved Loghain. I'm glad that the Loghain savers where small compared to the people who kept Alistair, and so BioWare have hired Alistair's VA again for DA2. Woop!

#82
upsettingshorts

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UberDuber wrote...
From the small amount of people who executed him, and the others who replay the game over and over, then pull up their many saves on DA, to find one where they saved Loghain. I'm glad that the Loghain savers where small compared to the people who kept Alistair, and so BioWare have hired Alistair's VA again for DA2. Woop!


I'm one of the few, proud Redeemers. 

#83
Onyx Jaguar

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Considering the character in DA:O was there to teach you "Duelist" and possibly have sex with you I am not sure what else can be said. "Wow they helped save Denerim during the Darkspawn invasion" ok... so we knew that character, we didn't see this happen in DA:O. They could make a point like that example, but it could just easily just be a new character. It would just be a reference, except with IMO a character that I personally did not like in DA:O. And I doubt that I am alone so right away you set off some of the fanbase because of that. And the move itself is purely a fanbase move.

#84
NKKKK

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I'm one of the few, proud Redeemers.




Speak up brother, we'll probably never see Loghain again.

#85
Pacifien

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NKKKK wrote...
This is complete bull**** and you know it. She's the same character, but a radically different new look and even a new VA.

They should have just made her a new character and cut all these messy links.

But they didn't want to. Somehow, even with a different look and new VA, they still felt some link between this Isabela they were creating for DA2 to the Isabela from DA:O. All we see is the visual representation of her, which is different. We don't know how the character actually plays out. Could be the first words out of her mouth are classic Isabela, such as it is.

#86
Harid

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nightcobra8928 wrote...

Silentmode wrote...

I wonder if the dagger throw is an ability of hers or if thats just a cutscene of sorts.


it would be awesome if throwing daggers are in the game, until now all the battle movements in the trailers have been seen in gameplay (mainly in the demo) so it's pretty possible.


You (The Warden) could throw daggers in certain cutscenes in DA:O, just saying.

Modificata da Harid, 28 ottobre 2010 - 06:03 .


#87
Guest_Puddi III_*

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Upsettingshorts wrote...

It's the same Isabela.  The Dread Pirate Roberts situation doesn't apply, or this Isabela and DA:O's Isabela would be contemporaries - unlike how Roberts worked - that look similar and happen to be from the same country. 


Well... it doesn't have to be exactly like how Roberts worked. I was only being facetious anyway.

#88
upsettingshorts

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Onyx Jaguar wrote...
 And I doubt that I am alone so right away you set off some of the fanbase because of that. And the move itself is purely a fanbase move.


If you didn't like her, that's fine.  I was neutral towards her, and still am, though the instances of badassery in the video are intriguing.

The point is they claim to have a reason for using the character which we cannot possibly know yet.  I don't see the "fanbase move" thing, either.  

NKKKK wrote...
Speak up brother, we'll probably never see Loghain again.


I don't really want to.  I just thought that redeeming Loghain would have been the most fascinating ending to his character arc.  He'd be the type of figure I'd enjoy studying if he was a real historical person.   My "canon" save is basically, "How can all of these characters end in ways that most interest me?"  For example nothing about Zevran interested me much so in my final save, the guy dies after failing in his ambush.  But that's off topic.

Modificata da Upsettingshorts, 28 ottobre 2010 - 06:06 .


#89
nightcobra

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Harid wrote...

nightcobra8928 wrote...

Silentmode wrote...

I wonder if the dagger throw is an ability of hers or if thats just a cutscene of sorts.


it would be awesome if throwing daggers are in the game, until now all the battle movements in the trailers have been seen in gameplay (mainly in the demo) so it's pretty possible.


You (The Warden) could throw daggers in certain cutscenes in DA:O, just saying.


ah the good old murderknife...

i'll just see it as isabela carrying two of those:P

#90
NKKKK

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But they didn't want to. Somehow, even with a different look and new VA, they still felt some link between this Isabela they were creating for DA2 to the Isabela from DA:O. All we see is the visual representation of her, which is different. We don't know how the character actually plays out. Could be the first words out of her mouth are classic Isabela, such as it is.


I agree now, but I still think they didn't need to change her that much. There could have been a way to give her a unique appearance which is similar to the old style, but not similar enough to be the same. Hell, if she didn't have that bandanat  then I probably wouldn't be complaning.
Immagine inviataImmagine inviata

Modificata da NKKKK, 28 ottobre 2010 - 06:07 .


#91
mellifera

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NKKKK wrote...

If the links to DA:O inform on her character and make her arc more interesting, you'll be wrong.

This is complete bull**** and you know it. She's the same character, but a radically different new look and even a new VA.

They should have just made her a new character and cut all these messy links.

Hell there was evne a way I bet to maker her resmbler her DA:O look while taking a new direction with it...but this...this is too much.

You'll realize I'm right when they change someone like Morrigan. And that's what I fear.


Just because they changed up one very, very minor character whose design they didn't like doesn't mean they're going to change how major NPCs look. There's a vast difference between repurposing a minor NPC whose background and story they wanted to expand than to giving Morrigan or Alistair a makeover when we spent a whole game looking at them. If they're changed it'll probably just be an adaptation, like if Artist A drew Artist B's character in their own style.

#92
Eski.Moe

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To be fair, we didn't actually get to see much of her in DAO. The interaction with her was very superficial but seeing that she has an interesting base that can be built upon, I'm glad to see her return. Can't wait to see more of her.

#93
Onyx Jaguar

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Think of it this way



Early on we had a lot of speculation that Hawke was that boy we run into on Lothering. This is a similar situation. Basically "Hey a throwback to Origins"



That is the fanbase move, something to hang out there for fans of the first game to latch onto. I personally really really dislike fan service and this in a way is because its a reference.

#94
mellifera

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NKKKK wrote...

But they didn't want to. Somehow, even with a different look and new VA, they still felt some link between this Isabela they were creating for DA2 to the Isabela from DA:O. All we see is the visual representation of her, which is different. We don't know how the character actually plays out. Could be the first words out of her mouth are classic Isabela, such as it is.


I agree now, but I still think they didn't need to change her that much. There could have been a way to give her a unique appearance which is similar to the old style, but not similar enough to be the same. Hell, if her hair wasn't in braids then I probably wouldn't be complaning.


Her hair isn't in braids?

#95
Riona45

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NKKKK wrote...

Hi there yes man. I also said they could have taken her in a new art direction without radicalizing her appearance.


Your way of using verbs really makes you stand out from the crowd.

Modificata da Riona45, 28 ottobre 2010 - 06:09 .


#96
UberDuber

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NKKKK wrote...

If the links to DA:O inform on her character and make her arc more interesting, you'll be wrong.

This is complete bull**** and you know it. She's the same character, but a radically different new look and even a new VA.

They should have just made her a new character and cut all these messy links.

Hell there was evne a way I bet to maker her resmbler her DA:O look while taking a new direction with it...but this...this is too much.

You'll realize I'm right when they change someone like Morrigan. And that's what I fear.


I agree with you bro, but BioWare seem to of took the easy way out when making a sequel. It shouldn't even be called DA2 because it isn't a sequel. It should be called what it is...Dragon age: Kirkwall or something.

#97
nightcobra

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Eski.Moe wrote...

To be fair, we didn't actually get to see much of her in DAO. The interaction with her was very superficial but seeing that she has an interesting base that can be built upon, I'm glad to see her return. Can't wait to see more of her.


since she's a pirate, maybe she'll attack hawke and family during the boat ride to kirkwall.

#98
NKKKK

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Just because they changed up one very, very minor character whose design they didn't like doesn't mean they're going to change how major NPCs look.


Graider already said that Sten would be updated if he appeared, sans horns. 

Your way of using transitive verbs really makes you stand out from the crowd.


Let's keep this discussion on topic thank you.

Modificata da NKKKK, 28 ottobre 2010 - 06:09 .


#99
Morroian

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NKKKK wrote...

I agree now, but I still think they didn't need to change her that much. There could have been a way to give her a unique appearance which is similar to the old style, but not similar enough to be the same.
Immagine inviataImmagine inviata

Sure but why does it matter?

#100
upsettingshorts

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Onyx Jaguar wrote...

Think of it this way

Early on we had a lot of speculation that Hawke was that boy we run into on Lothering. This is a similar situation. Basically "Hey a throwback to Origins"

That is the fanbase move, something to hang out there for fans of the first game to latch onto. I personally really really dislike fan service and this in a way is because its a reference.


The example you cite might have qualified, though I don't really buy it.  This is different, it is a minor character from the first game they liked and wanted to expand on.  I really don't see where it could be a ploy to bring in Origins fans, she was a minor character with, from what I can tell, not much of a particular following. 

It's not like they announced that Bann Teagan is going to be in the game as a love interest for female characters or something.