Engineer-Collector Ship Specialization
#1
Posté 28 octobre 2010 - 09:40
#2
Posté 28 octobre 2010 - 09:52
Good range and damage, and serves as a hybrid between an AR and a sniper.
#3
Posté 28 octobre 2010 - 09:59
sinosleep has demonstrated though that shotguns are a viable choice: http://social.biowar...1/index/4873892
#4
Posté 28 octobre 2010 - 10:02
#5
Posté 28 octobre 2010 - 10:24
#6
Posté 29 octobre 2010 - 01:01
#7
Posté 29 octobre 2010 - 01:14
#8
Posté 29 octobre 2010 - 04:37
#9
Posté 30 octobre 2010 - 05:04
#10
Posté 30 octobre 2010 - 02:20
Definitely makes the Engineer more rogue-like, moreso than the Infiltrator.
#11
Posté 02 novembre 2010 - 02:58
In retrospect either the mattock or viper would have been much better fit for my playstyle. I like to keep the squishy classes(adept and engineer) at range and use a drone or grunt to keep people busy upfront while I unload hell with constant powers.
#12
Posté 02 novembre 2010 - 03:12
I think the strongest load out for the Engineer is:
Geth Plasma Shotgun + Locust
followed by:
Mattock + Tempest
The reasoning is the GPS (and the Locust for that matter) handle mid-range great, just like the Mattock, but the GPS handles close-range better than the Tempest. Plus the GPS has the charged shot option.
For those without the Firepower DLC, you're choosing between:
Vindicator + Tempest
Scimitar/Evi + Locust
Viper + Tempest
(no opinion on the ranking of these)
I personally went with Scimitar + Locust. I do have the Firepower DLC, but I just prefer the feel of the other shotguns over the GPS personally. It is easier, because of the increased effective range, with the GPS though.
Brock22 wrote...
Personally I tried shotguns on my engineer and didn't care for it. Altho the drone + shotty tactic is fun, I find it even more reckless and dangerous the a charge happy vanguard. Engineers just dont have a ton of surviveability to me...
GPS would have been great for you. You don't have to get as close with it as the other shotties.
Modifié par Simbacca, 02 novembre 2010 - 03:15 .
#13
Posté 04 novembre 2010 - 02:56
#14
Posté 04 novembre 2010 - 03:20
That said, I doubt you'd be disappointed with picking AR, since the Mattock is beastly in almost every situation on every class. I prefer shotguns, though.
#15
Posté 04 novembre 2010 - 08:27
You can use the drone to flush out people behind cover/stun them. Captain Obvious, yes, however my point is you can use that to blow their heads off with either of the hand-cannons or a sniper rifle. Medium range would be your hand cannon and drone+powers. And your squaddies of course.
Shotgun? I can see how that would work, with overload shutting weapons down and/or the combat drone drawing fire for you to get close and blast them. Bit risky though, since you'll lack the vanguard's ability to recharge shields with a charge, potentially landing you in alot of trouble if things go badly. Personally I can't really see the point beyond using to to handle things that have got too close. However, you've got your powers and an SMG for that. Expanding on SMG's a bit, something people haven't mentioned is with Garrus/Jack's ammo power you can quickly rip through most things with little hassle while using the tempest at short ranges.
Assault rifle? Yeah, the Mattock would be a good compromise between assault rifle and sniper rifle (and I find it's good even just panic-firing at short range) however the other assault rifles would be good too-the Avenger/Vindicator would be good for medium fights (and IIRC the Avenger packs more damage than the tempest, so might be better at shorter ranges where the smg is handy too).
If you're really unsure, you could (assuming PC) fire up the Coalesced editor and simply add all three weapons. Don't be surprised if it makes the game a bit silly though. Valve noted in a Team Fortress II blog (a game that features 9 distinct classes) that a class is defined by it's weaknesses, not it's strengths, so you'd lose the engineer's main drawback (limited weapon choice).
Modifié par Loki330, 04 novembre 2010 - 08:27 .
#16
Posté 05 novembre 2010 - 01:40
Loki330 wrote...
I appreciate I'm only ~ level 10 as an engineer for the first time ever (and by god they're alot of fun, as fun as a vanguard!) however I've done a soldier/vanguard and adept playthrough so I hope I can add something to this thread.
You can use the drone to flush out people behind cover/stun them. Captain Obvious, yes, however my point is you can use that to blow their heads off with either of the hand-cannons or a sniper rifle. Medium range would be your hand cannon and drone+powers. And your squaddies of course...
And you're right, using the Viper's zoom to cast Attack Drone on a distant enemy in cover and then unleashing rapid fire sniper death on them is also highly effective and a heck of a lot safer. My first Engineer took snipers and used the Viper to great effect that whole half of the playthrough. The reason shotguns get so many votes, and the reason I love my current Engineer with the Scimitar, is simply because once CQC in ME2 gets in your blood, there's no getting it out. Many players, once they've played and become somewhat comfortable with the insanity Vanguard, just can't get enough of that heart-pumping near-death in-your-face style, myself included.
#17
Posté 05 novembre 2010 - 02:12
sinosleep wrote...
Go shotgun, better yet, go shotgun and then make and post youtube videos of you decimating any enemy dumb enough to get in your way. Engineers need more love.
You know what?
....yeah.
I'm going to do exactly this.
#18
Posté 05 novembre 2010 - 11:14
#19
Guest_Guest12345_*
Posté 05 novembre 2010 - 11:49
Guest_Guest12345_*
#20
Posté 05 novembre 2010 - 01:56
soooo true. it's like a drug. XDSimbacca wrote...
The reason shotguns get so many votes, and the reason I love my current Engineer with the Scimitar, is simply because once CQC in ME2 gets in your blood, there's no getting it out. Many players, once they've played and become somewhat comfortable with the insanity Vanguard, just can't get enough of that heart-pumping near-death in-your-face style, myself included.
#21
Posté 05 novembre 2010 - 02:08
curly haired boy wrote...
soooo true. it's like a drug. XDSimbacca wrote...
The reason shotguns get so many votes, and the reason I love my current Engineer with the Scimitar, is simply because once CQC in ME2 gets in your blood, there's no getting it out. Many players, once they've played and become somewhat comfortable with the insanity Vanguard, just can't get enough of that heart-pumping near-death in-your-face style, myself included.





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