ShrinkingFish wrote...
As a matter of fact. I wasn't even talking about armor. But you're right. Heavy armor would definitely slow you down. I've said as much in other threads.
I was just talking about two handed swords.
Why do people think armor would slow you down to the point of inmobility? A full plate armor weights less than the average modern soldier backpack (I can't quite remember if it was 25 or 35 kg), and full plate is designed to distribute the weight around various holding points, rather than only shoulders and waist. An inmobile target is a dead target, regardless of armor. Full plate allows for a great deal of mobility. Oh, and two-handers became viable thanks to full plate being as effective as shields at absorbing glancing blows.
If people used light armor, it was because of either of these two reasons: A) it was cheaper to produce;
I'd expect a person trained in use of heavy armor to lose very little mobility on one. Those things were designed to protect you, not to be steely coffins.
Oh. about the topic. It's not the catapults physics and disregard of newton that annoys me, is the lack of proper gameplay that we were promised. I'm one of those weird people who actually want to know how the game feels when playing it.
Modifié par Xewaka, 29 octobre 2010 - 09:28 .





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