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Is anyone else annoyed by the excessive physics in the RTP trailer?


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#176
ShrinkingFish

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Esbatty wrote...

I really don't care. It looks hella fun, I had fun in dragon age origins but the shuffling bit like they're damn chess pieces that are chest deep in Genlocks trying to stab a Genlock Alpha in the back I'd give up for a rogue doing knockback with a fricken dagger throw.

Warden: Quickly Leliana stab that ugly mudderfadder in the back.
Leliana: On it let me first pretend this massive group of darkspawn are simply christmas shopper on Black Friday and I'll patiently wait until an opening appears in the football tackle pile up and then I will gingerly walk up behind him and then hopefully he won't notice as I start to stab him in the back of the neck.
Warden: Oh wait he is already dead. Never mind, you keep standing there singing about how awesome we are... next time I'm bringing Dog.


Dog was the biggest BAMF on the team.

Warden: Go take down that mega-bamf caster on the hill and rip out his throat.

Dog: <Excited Bark!>

Mere Moments later... up on the hill...

Hurlock Omega: Grrgll-grrlgll... ehh.... <dies>

Dog: <Excited Bark!> <execute immediate mega sprint to next target>

Warden: <setting out a linen table cloth embroidered with small red flowers> More tea, Wynne?

Wynne: Oh, yes. Thank you dear.

Warden: Sten... tea?

Sten: No. These cookies will suffice. <munch munch munch>

Dog: <runs up covered in blood, piles of rotting Darkspawn carcases in the distance> <Excited bark!>

Warden: Good boy!

#177
Esbatty

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ShrinkingFish wrote...

Esbatty wrote...

I really don't care. It looks hella fun, I had fun in dragon age origins but the shuffling bit like they're damn chess pieces that are chest deep in Genlocks trying to stab a Genlock Alpha in the back I'd give up for a rogue doing knockback with a fricken dagger throw.

Warden: Quickly Leliana stab that ugly mudderfadder in the back.
Leliana: On it let me first pretend this massive group of darkspawn are simply christmas shopper on Black Friday and I'll patiently wait until an opening appears in the football tackle pile up and then I will gingerly walk up behind him and then hopefully he won't notice as I start to stab him in the back of the neck.
Warden: Oh wait he is already dead. Never mind, you keep standing there singing about how awesome we are... next time I'm bringing Dog.


Dog was the biggest BAMF on the team.

Warden: Go take down that mega-bamf caster on the hill and rip out his throat.

Dog:

Mere Moments later... up on the hill...

Hurlock Omega: Grrgll-grrlgll... ehh....

Dog:

Warden: More tea, Wynne?

Wynne: Oh, yes. Thank you dear.

Warden: Sten... tea?

Sten: No. These cookies will suffice.

Dog:  

Warden: Good boy!

During the Archie fight I made sure he guarded Morrigan, since I'd spec her with Spirit Healer. Together they were like Batman... "No one dies tonight." Good times.

but yeah I'm so down with Barkspawn physics

#178
ShrinkingFish

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Esbatty wrote...

ShrinkingFish wrote...

Esbatty wrote...

I really don't care. It looks hella fun, I had fun in dragon age origins but the shuffling bit like they're damn chess pieces that are chest deep in Genlocks trying to stab a Genlock Alpha in the back I'd give up for a rogue doing knockback with a fricken dagger throw.

Warden: Quickly Leliana stab that ugly mudderfadder in the back.
Leliana: On it let me first pretend this massive group of darkspawn are simply christmas shopper on Black Friday and I'll patiently wait until an opening appears in the football tackle pile up and then I will gingerly walk up behind him and then hopefully he won't notice as I start to stab him in the back of the neck.
Warden: Oh wait he is already dead. Never mind, you keep standing there singing about how awesome we are... next time I'm bringing Dog.


Dog was the biggest BAMF on the team.

Warden: Go take down that mega-bamf caster on the hill and rip out his throat.

Dog:

Mere Moments later... up on the hill...

Hurlock Omega: Grrgll-grrlgll... ehh....

Dog:

Warden: More tea, Wynne?

Wynne: Oh, yes. Thank you dear.

Warden: Sten... tea?

Sten: No. These cookies will suffice.

Dog:  

Warden: Good boy!

During the Archie fight I made sure he guarded Morrigan, since I'd spec her with Spirit Healer. Together they were like Batman... "No one dies tonight." Good times.

but yeah I'm so down with Barkspawn physics


One hell of a combination. One animalistic, dangerous, carnivourous, highly intelligent animal... and Morrigan too.

What? You thought I was going to say "and Dog"? Psh. That'd been too easy.

Modifié par ShrinkingFish, 31 octobre 2010 - 09:38 .


#179
Cazlee

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The second trailer looks like something my brother would like.It's obviously designed to appeal to his demographic. All they care about is eye candy, violence and gore.

Edit: He's one of those that got Dragon Age, played for 10 minutes and decided the game would take too long to finish so uninstalled... I play RTS games the same way.

Modifié par Cazlee, 31 octobre 2010 - 11:39 .


#180
ShrinkingFish

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Cazlee wrote...

The second trailer looks like something my brother would like.It's obviously designed to appeal to his demographic. All they care about is eye candy, violence and gore.



I disagree.

Story has always been their highest priority.

#181
upsettingshorts

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Cazlee wrote...
All they care about is eye candy


It's a trailer.

Modifié par Upsettingshorts, 31 octobre 2010 - 10:21 .


#182
Brockololly

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ShrinkingFish wrote...

Cazlee wrote...

The second trailer looks like something my brother would like.It's obviously designed to appeal to his demographic. All they care about is eye candy, violence and gore.



I disagree.

Story has always been their highest priority.


Not in terms of marketing.

#183
upsettingshorts

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Brockololly wrote...
Not in terms of marketing.


Marketing exists to bring in new customers, not reassure old ones. 

#184
Kasces

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Sylvius the Mad wrote...

SXOSXO wrote...

Laidlaw already stated he likes the new exaggerated look, therefore no matter how much we complain, nothing will change.

Of course he says that.  He's trying to sell the game.  He couldn't possibly say he dislikes it.


He could just say nothing though. If he just said that in  a post somewhere, no one's forcing him to post so there's no reason to assume he doesn't like it.

#185
Lycans Bane

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I only saw one thing unrealistic in the RTP trailer and that was Isabela sending the Qunari flying off a cliff. With the crossbow, the design is that of one with increased tensile strength leading to greater fire power and at that range somebody would be knocked off their feet. Whether or not they were floored the right way is questionable. As with the two handed swords, in most cases they can't be wielded with greater speed than a one handed sword or dagger, but are cases in which they can. And also while not quite the same I know that I can wield another two handed weapon of similar weight with significant speed and enough power to knock someone of their feet. It's true that stamina and fatigue play a part in how long such weapons can wielded. Now I can't comment on AoC as I've never played it. And also the physic are just slightly updated from DAO. IOW I believe that on the whole the revamped physics are an improvement.

#186
314es

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You guys have to start dealing with it... its more then clear that Bioware is going for a "game for the masses" instead of a sequel.

More anime style, more gore, more butt and shorter thongs... they are doing it for the money just like any other company outhere.

While I prefer the old style I dont think that this new aproach is going to be game breaking for me so Ive dealt with it.

#187
314es

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Weird forum is weird... ninja double posting. Sorry bout that.

Modifié par 314es, 02 novembre 2010 - 05:22 .


#188
Dsentinel

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Look the trailer for Airbender was awesome, but the movie was absolutely horrible. (A terrible rendition of a good anime/manga.) The point is it IS a trailer.



Why would you ever judge anything based on a trailer.

#189
Shreav

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Upsettingshorts wrote...

Brockololly wrote...
Not in terms of marketing.


Marketing exists to bring in new customers, not reassure old ones. 


Marketing is an organizational function and collection of processes that exist to help plan, create, communicate and deliver value to customer and to build effective customer relationships in ways that will benefit the organization and its stakeholders.

Modifié par iShreav, 02 novembre 2010 - 07:53 .


#190
In Exile

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Upsettingshorts is partly right - different forms of marketing exis for different aspects of your consumers. To the faithful, so to speak, Bioware "markets" the game by allowing us as direct interaction with the development team as is reasonable to provide. By working to answer questions and/or concerns were possible, they try to maintain and build a relationship with their "core".

There is also a periphery to marketing, though, and that is the very large consumer base that does not follow the development of the game. Chances are if you have posted enough on this forum, you are either heavily leaning toward a purchase, or otherwise will never buy the game. To maximize return, Bioware has to draw in consumers. That means building hype, and essentially making a person go, wow, that's so awesome I want to see more!.

DA:O had that whole "violence" trailer meltdown where the old forum was inundated by "DA:O IS AN ACTION RPG OMGWTFBBQ!!!!1" for weeks.

#191
Shreav

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In Exile wrote...

Upsettingshorts is partly right - different forms of marketing exis for different aspects of your consumers. To the faithful, so to speak, Bioware "markets" the game by allowing us as direct interaction with the development team as is reasonable to provide. By working to answer questions and/or concerns were possible, they try to maintain and build a relationship with their "core".
There is also a periphery to marketing, though, and that is the very large consumer base that does not follow the development of the game. Chances are if you have posted enough on this forum, you are either heavily leaning toward a purchase, or otherwise will never buy the game. To maximize return, Bioware has to draw in consumers. That means building hype, and essentially making a person go, wow, that's so awesome I want to see more!.
DA:O had that whole "violence" trailer meltdown where the old forum was inundated by "DA:O IS AN ACTION RPG OMGWTFBBQ!!!!1" for weeks.


tl;dr version:

People who post on forums:  Product Champions (Folks who love the product, are deeply involved with it and spread the world)
People who go and buy stuff out in retail:  New potential customers or old satisfied customers

Both are important for Bioware.  Product Champions aren't enough to sustain an organization.

#192
upsettingshorts

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In Exile wrote...

Upsettingshorts is partly right


While you're right, I should have specified that marketing like this trailer is what I said marketing was.  You're correct in pointing out that there are other aspects to it.

#193
Spacelion

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Cazlee wrote...

The second trailer looks like something my brother would like.It's obviously designed to appeal to his demographic. All they care about is eye candy, violence and gore.

Edit: He's one of those that got Dragon Age, played for 10 minutes and decided the game would take too long to finish so uninstalled... I play RTS games the same way.


Personally DAO turned out to be nothing that the Sex and Violence trailer made it out to be. So yes, technically it's eye candy, but only for the trailers. Just a format of luring in the general demographic. Image IPB

#194
Shreav

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Upsettingshorts wrote...

In Exile wrote...

Upsettingshorts is partly right


While you're right, I should have specified that marketing like this trailer is what I said marketing was.  You're correct in pointing out that there are other aspects to it.


What do you think of the trailer?

#195
upsettingshorts

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iShreav wrote...
What do you think of the trailer?


I like that it introduced Isabela.  I also like that it gives some idea as to what the story will be about.  I also like that it gives a couple shots of the setting.

I've pretty much dismissed everything else.  

And I'm waiting for an honest-to-goodness gameplay trailer which shows the GUI and a typical session.

That's my summary.

#196
Shreav

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Upsettingshorts wrote...

iShreav wrote...
What do you think of the trailer?


I like that it introduced Isabela.  I also like that it gives some idea as to what the story will be about.  I also like that it gives a couple shots of the setting.

I've pretty much dismissed everything else.  

And I'm waiting for an honest-to-goodness gameplay trailer which shows the GUI and a typical session.

That's my summary.


Fair enough.  I liked the trailer too.  But, basically the point I'm trying to make is that the trailer exists just as much for oldies as much as newbies.

^_^

So, ultimately, it doesn't matter who you are.  Some people will like it and some just won't care about it.

EDIT:  I might have misunderstood your posts, please let me know if I'm under some kind of wrong impression.

Modifié par iShreav, 02 novembre 2010 - 10:44 .


#197
Giant ambush beetle

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With the crossbow, the design is that of one with increased tensile strength leading to greater fire power and at that range somebody would be knocked off their feet.



Newton's three laws of motion, its an interesting read - give it a try!

For every action there is an equal and opposite reaction.


That means Varric can't fire a railgun that makes the bodies of his enemies fly off at supersonic speed without getting ripped to shreds by the recoil force.
The recoil of the crossbow has the same energy as the bolt it fires, minus the weight of the weapon itself.

Modifié par The Woldan , 03 novembre 2010 - 12:20 .


#198
Nerevar-as

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The Woldan wrote...

That means Varric can't fire a railgun that makes the bodies of his enemies fly off at supersonic speed without getting ripped to shreds by the recoil force.
The recoil of the crossbow has the same energy as the bolt it fires, minus the weight of the weapon itself.


The shattering shot isn´t that different from what Varrick did (maybe it was what Varrick did).

#199
Shreav

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The Woldan wrote...

That means Varric can't fire a railgun that makes the bodies of his enemies fly off at supersonic speed without getting ripped to shreds by the recoil force.
The recoil of the crossbow has the same energy as the bolt it fires, minus the weight of the weapon itself.


I agree with this.

#200
tmp7704

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The Woldan wrote...

That means Varric can't fire a railgun that makes the bodies of his enemies fly off at supersonic speed without getting ripped to shreds by the recoil force.
The recoil of the crossbow has the same energy as the bolt it fires, minus the weight of the weapon itself.

Leaving aside the obvious "wizard lyrium did it" cop-out, the person firing a weapon can handle the recoil quite easier than unprepared target -- in similar way these parkour guys don't crush their bones every time they drop from large height onto hard surface even though the force they have to withstand on impact is tremendous. For one thing, take into account that weapon is kept in hands/arms which work much like set of hinges while the target takes the bolt straight in the gut.