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#1
Dazaster Dellus

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Whatever happened to cloaks?
 

 Unless I am mistaken Kotor 2 was the last game of this type to have cloaks. I don't recall them being in anything else(at least off the top of my head). Why they weren't in DAO is beyond me. Are they in Awakening? I haven't played that one yet. If not.....GET ON THE BALL BIOWARE!!!  Add some bad ass cloaks, capes, cowls, etc, etc for DA2.

#2
mesmerizedish

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No cloaks. Sorry.

#3
Dave of Canada

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It's an extra model that requires a lot of extra work. They don't need it for the game to work, so they remove it and add something extra with the funding they could use with it.

#4
Daerog

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How many soldiers, today and in the past, fought in cloaks or capes? They would really get in the way.

#5
Morroian

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I always think of The Incredibles when cloaks or capes are brought up.

#6
Maconbar

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Cloaks went out of style in Thedas sometime late in the Blessed Age. Ponchos are in now.

edit

Modifié par Maconbar, 29 octobre 2010 - 01:57 .


#7
Pacifien

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No capes!

#8
DarthCaine

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NwN2 had them

#9
Aermas

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Pacifien wrote...

No capes!


But Dumar gets one! *pouts*

#10
Seagloom

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Neverwinter Nights had them late in the game's patch cycle. Some of them look snappy too. I would not mind seeing them in a future Dragon Age. Cloak models can be problematic with longer hair but I expect that will not be an issue here.

#11
Hello There

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Morroian wrote...

I always think of The Incredibles when cloaks or capes are brought up.


I always think of KOTOR 2. Seriously Bioware, if Obsidion can do it with KotOr 2, then why cant you?

And its not exactly a waste of time, because in KotOR 2, i wore the Jedi Robes the entire game.

#12
Zanaide

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Pacifien wrote...

No capes!


Damn you cinammon rolls! I was going to post this but I had to go start baking.

#13
Dazaster Dellus

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DaerogTheDhampir wrote...

How many soldiers, today and in the past, fought in cloaks or capes? They would really get in the way.


Not many soldiers did, but Rouges, Assassins, Alchemists(cloaks), Clerics, Priests(capes)do. At least a bunch of the ones portrayed. Not only do  cloaks help keep an assassin's identity secret and reduce visibility, but they also reduce weather extremes on the wearer (rain, cold).

#14
David Gaider

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Dave of Canada wrote...
It's an extra model that requires a lot of extra work. They don't need it for the game to work, so they remove it and add something extra with the funding they could use with it.


This is pretty much it. Cloaks are like horses, in that they would be really cool to include-- and it always comes up, and we always try to include them-- but they're very firmly on the "nice to have" list. Not only are they "nice to have" but they're part of a unique group which manages to be surprisingly expensive to do properly, as expensive as many things we need on the "must have" list.

So inevitably at some point we have to set them aside in favor of our "must haves" and any "nice to haves" that we can get to which are less expensive. This is why you tend to see things like this in sequels (where many of the "must haves" are already done).

Had we not revamped the graphical system for DA2 (which we felt was very much needed) I'm sure we could have included them. Hopefully this is the sort of thing we can get to in the future, because in my opinion they'd add a lot of flavor.

#15
Soul Reaver

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David Gaider wrote...

Had we not revamped the graphical system for DA2 (which we felt was very much needed) I'm sure we could have included them.

Too bad you didn't try improving the graphics

Modifié par Soul Reaver, 29 octobre 2010 - 02:12 .


#16
KLUME777

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Hello There wrote...

Morroian wrote...

I always think of The Incredibles when cloaks or capes are brought up.


I always think of KOTOR 2. Seriously Bioware, if Obsidion can do it with KotOr 2, then why cant you?

And its not exactly a waste of time, because in KotOR 2, i wore the Jedi Robes the entire game.


I agree with this guy.

I actually like KotOR 2 more than KotOR 1 for various reasons, but being able to wear those awesome Jedi Robes was one of them.

If, in DA2, we could wear cloaks or robes, i would like the game a lot more.

#17
Dazaster Dellus

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Not to bash on Bioware (because many other companies don't put capes, cloaks and the like in their games either) but I think it is kind of lazy on all developers behalf. I mean...the lack of cloaks are not going to make or break a game, but it would definitely add to the style and atmosphere of your character. You could even take it a step further and have them actually be beneficial to your characters in certain ways. With all this technology and all this untapped power still lurking in this current generation of game consoles you would figure they would have mastered cloak making by now. I mean seriously....they did it pretty decent on the original Xbox hardware and that was 6, 7 years ago.

#18
Dave of Canada

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Soul Reaver wrote...

David Gaider wrote...

Had we not revamped the graphical system for DA2 (which we felt was very much needed) I'm sure we could have included them.

Too bad you didn't try improving the graphics


Yeah, well, that's just, like, your opinion, man.

#19
upsettingshorts

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It's not as if they're taking time off and spending less money on development and leaving out cloaks so they can take a vacation.



Jesus people, it's not lazy, it's called limited resources.

#20
Ryzaki

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David Gaider wrote...

Dave of Canada wrote...
It's an extra model that requires a lot of extra work. They don't need it for the game to work, so they remove it and add something extra with the funding they could use with it.


This is pretty much it. Cloaks are like horses, in that they would be really cool to include-- and it always comes up, and we always try to include them-- but they're very firmly on the "nice to have" list. Not only are they "nice to have" but they're part of a unique group which manages to be surprisingly expensive to do properly, as expensive as many things we need on the "must have" list.

So inevitably at some point we have to set them aside in favor of our "must haves" and any "nice to haves" that we can get to which are less expensive. This is why you tend to see things like this in sequels (where many of the "must haves" are already done).

Had we not revamped the graphical system for DA2 (which we felt was very much needed) I'm sure we could have included them. Hopefully this is the sort of thing we can get to in the future, because in my opinion they'd add a lot of flavor.


On the thought of clothes I have a question Mr. Gaider...

Can our companions wear different armor like in the original Dragon Age? Or are they stuck with one set of clothes via Mass Effect 2? 

#21
ErichHartmann

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Dazaster Dellus wrote...
 With all this technology and all this untapped power still lurking in this current generation of game consoles you would figure they would have mastered cloak making by now. I mean seriously....they did it pretty decent on the original Xbox hardware and that was 6, 7 years ago.


Because technology is a lot more complex for developers compared to 5, 10, 20 years ago.  Even the best studios (ID Software, Cryteck, Valve, Epic Games, etc) focused on graphics can't include everything.   

#22
Dazaster Dellus

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David Gaider wrote...

Dave of Canada wrote...
It's an extra model that requires a lot of extra work. They don't need it for the game to work, so they remove it and add something extra with the funding they could use with it.


This is pretty much it. Cloaks are like horses, in that they would be really cool to include-- and it always comes up, and we always try to include them-- but they're very firmly on the "nice to have" list. Not only are they "nice to have" but they're part of a unique group which manages to be surprisingly expensive to do properly, as expensive as many things we need on the "must have" list.

So inevitably at some point we have to set them aside in favor of our "must haves" and any "nice to haves" that we can get to which are less expensive. This is why you tend to see things like this in sequels (where many of the "must haves" are already done).

Had we not revamped the graphical system for DA2 (which we felt was very much needed) I'm sure we could have included them. Hopefully this is the sort of thing we can get to in the future, because in my opinion they'd add a lot of flavor.


That is crazy! lol! It really is that expensive to do? Some company out there needs to get creative and find a good, easier way to make them.  BTW, I am very glad you guys opted to upgrade the graphics. lol! I'll just leave it at that.Posted Image

#23
slimgrin

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 http://t2.gstatic.co...VZiyJLr_gK25N8=

If Batman could do it...

#24
SoulRebel_1979

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Would have loved cloaks. They were done well in Temple of Elemental Evil in my opinion.

#25
DarthCaine

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Dazaster Dellus wrote...

That is crazy! lol! It really is that expensive to do? Some company out there needs to get creative and find a good, easier way to make them.  BTW, I am very glad you guys opted to upgrade the graphics. lol! I'll just leave it at that.Posted Image

Look at FPSs, they focus all their budget on gameplay and graphics. They usually have a crap story and are very short

An RPG needs to have a good writing, good gameplay, long gameplay lenght, lots of voice acting, decent graphics etc.

GTA 4 ,for example, had a $100M budget