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#26
Dave of Canada

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Dazaster Dellus wrote...

That is crazy! lol! It really is that expensive to do?


Well, cloaks can't exactly be static (Well, they could but there would be a lot of complaints) so you'd have to animate them. That alone is probably a lot of time and resources.

#27
upsettingshorts

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FPS don't really need story, the meat of their content is in the multiplayer - which very much demands a great deal of development and consideration and isn't an issue for CRPGs much at all.

It's not the same kind of experience.

Modifié par Upsettingshorts, 29 octobre 2010 - 02:25 .


#28
Daerog

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Ryzaki wrote...

On the thought of clothes I have a question Mr. Gaider...

Can our companions wear different armor like in the original Dragon Age? Or are they stuck with one set of clothes via Mass Effect 2? 


Bethany is shown to wear different outfits, so it is likely. Also, it has been suggested that if you don't roll a mage, then Bethany could use the Parthalon staff or w/e. Isabella is likely another Morrigan thing as others have mentioned.

#29
Dazaster Dellus

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Upsettingshorts wrote...

It's not as if they're taking time off and spending less money on development and leaving out cloaks so they can take a vacation.

Jesus people, it's not lazy, it's called limited resources.



I wasn't referring to Bioware directly. I was mainly talking about a bunch of other developers out there who have enough time and money to implement them in a way that they would go great with the game and their characters but they instead waste time and money on dumb things or just blow it off completely. Not everyone has as limited resources as others.

#30
Dave of Canada

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DaerogTheDhampir wrote...

Bethany is shown to wear different outfits, so it is likely. Also, it has been suggested that if you don't roll a mage, then Bethany could use the Parthalon staff or w/e. Isabella is likely another Morrigan thing as others have mentioned.


We've only seen the "exaggerated" outfit and the "reality" outfit, though.

#31
David Gaider

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Dazaster Dellus wrote...
That is crazy! lol! It really is that expensive to do? Some company out there needs to get creative and find a good, easier way to make them.  BTW, I am very glad you guys opted to upgrade the graphics. lol! I'll just leave it at that.Posted Image


It's expensive to do properly, yes, because you either need a solution for cloth physics which covers the entire game or you'd need to combine cloak animations with every other animation you have (of which there are a lot). I'd think cloth physics would be an easier and more encompassing solution, but my view of it is pretty simplistic so I tend to trust the programmers who tell me there's more involved than I think.

Or you could just say we're lazy, as one poster above mentioned. Yeah, we were gonna but... nah. That would eat into our cheetos time. :lol:

#32
Dazaster Dellus

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Dave of Canada wrote...

Dazaster Dellus wrote...

That is crazy! lol! It really is that expensive to do?


Well, cloaks can't exactly be static (Well, they could but there would be a lot of complaints) so you'd have to animate them. That alone is probably a lot of time and resources.


Yeah, I figured that was the case. I just didn't think that they were that overly expensive.

#33
Dazaster Dellus

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David Gaider wrote...

Dazaster Dellus wrote...
That is crazy! lol! It really is that expensive to do? Some company out there needs to get creative and find a good, easier way to make them.  BTW, I am very glad you guys opted to upgrade the graphics. lol! I'll just leave it at that.Posted Image


It's expensive to do properly, yes, because you either need a solution for cloth physics which covers the entire game or you'd need to combine cloak animations with every other animation you have (of which there are a lot). I'd think cloth physics would be an easier and more encompassing solution, but my view of it is pretty simplistic so I tend to trust the programmers who tell me there's more involved than I think.

Or you could just say we're lazy, as one poster above mentioned. Yeah, we were gonna but... nah. That would eat into our cheetos time. :lol:


Ah.....I see. And now we know. And knowing is half the battle......

#34
Ryzaki

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DaerogTheDhampir wrote...

Ryzaki wrote...

On the thought of clothes I have a question Mr. Gaider...

Can our companions wear different armor like in the original Dragon Age? Or are they stuck with one set of clothes via Mass Effect 2? 


Bethany is shown to wear different outfits, so it is likely. Also, it has been suggested that if you don't roll a mage, then Bethany could use the Parthalon staff or w/e. Isabella is likely another Morrigan thing as others have mentioned.


The fact that I'm being ignored isn't assuaging my fears though.

When did Bethany wear different outfits though? 

#35
upsettingshorts

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David Gaider wrote...

Or you could just say we're lazy, as one poster above mentioned. Yeah, we were gonna but... nah. That would eat into our cheetos time. :lol:


So when you guys make that behind the scenes preview video I asked for we're going to discover that your keyboard has orange keys?

#36
Maria Caliban

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Hello There wrote...

I always think of KOTOR 2. Seriously Bioware, if Obsidion can do it with KotOr 2, then why cant you?

And its not exactly a waste of time, because in KotOR 2, i wore the Jedi Robes the entire game.


You know BioWare didn't develop Knights of the Old Republic 2, right?

#37
Daerog

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Ryzaki wrote...

DaerogTheDhampir wrote...

Ryzaki wrote...

On the thought of clothes I have a question Mr. Gaider...

Can our companions wear different armor like in the original Dragon Age? Or are they stuck with one set of clothes via Mass Effect 2? 


Bethany is shown to wear different outfits, so it is likely. Also, it has been suggested that if you don't roll a mage, then Bethany could use the Parthalon staff or w/e. Isabella is likely another Morrigan thing as others have mentioned.


The fact that I'm being ignored isn't assuaging my fears though.

When did Bethany wear different outfits though? 


As Dave of Canada said, the reality and exaggerated scenes. Which is why I said "likely" since I have no solid proof backing my hopes/expectations. Even when you watch the new trailer, all the scenes with Bethany (at least three scenes) show her mostly in her blue/white "reality" clothing, and only once shows her in her green robe which is the one during the "exaggerated" scene. No one really changes outfits in that trailer besides Hawke.

Edit: Spoiler Alert? Looks like Carver is seen in two scenes as well (first running with Bethany in some city, the other when Isabella is throwing her knife), so he could live past the whole Ogre part?

Modifié par DaerogTheDhampir, 29 octobre 2010 - 02:47 .


#38
Angarma

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David Gaider wrote...

This is pretty much it. Cloaks are like horses, in that they would be really cool to include-- and it always comes up, and we always try to include them-- but they're very firmly on the "nice to have" list. Not only are they "nice to have" but they're part of a unique group which manages to be surprisingly expensive to do properly, as expensive as many things we need on the "must have" list.

So inevitably at some point we have to set them aside in favor of our "must haves" and any "nice to haves" that we can get to which are less expensive. This is why you tend to see things like this in sequels (where many of the "must haves" are already done).

Had we not revamped the graphical system for DA2 (which we felt was very much needed) I'm sure we could have included them. Hopefully this is the sort of thing we can get to in the future, because in my opinion they'd add a lot of flavor.


What on earth are you saying David Gaider?! You have butt capes, yeah I've seen them!
I bet you guys down at Bioware thought no would find out about those subliminal marketing plans.

Qunari have them, our champion of kirkwall "Hawke" has a ragged one, what next?
Bioware employees start to wear them at the game events like PAX, I'll wager a bet.

Seriously you Bioware guys are just mean to your fans. Telling us fibs like that, hmph!

Modifié par Dodok, 29 octobre 2010 - 02:44 .


#39
Aermas

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Ryzaki wrote...

DaerogTheDhampir wrote...

Ryzaki wrote...

On the thought of clothes I have a question Mr. Gaider...

Can our companions wear different armor like in the original Dragon Age? Or are they stuck with one set of clothes via Mass Effect 2? 


Bethany is shown to wear different outfits, so it is likely. Also, it has been suggested that if you don't roll a mage, then Bethany could use the Parthalon staff or w/e. Isabella is likely another Morrigan thing as others have mentioned.


The fact that I'm being ignored isn't assuaging my fears though.

When did Bethany wear different outfits though? 


I am frightened too, I want a rock to hide behind.

#40
Ryzaki

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DaerogTheDhampir wrote...

Ryzaki wrote...

DaerogTheDhampir wrote...

Ryzaki wrote...

On the thought of clothes I have a question Mr. Gaider...

Can our companions wear different armor like in the original Dragon Age? Or are they stuck with one set of clothes via Mass Effect 2? 


Bethany is shown to wear different outfits, so it is likely. Also, it has been suggested that if you don't roll a mage, then Bethany could use the Parthalon staff or w/e. Isabella is likely another Morrigan thing as others have mentioned.


The fact that I'm being ignored isn't assuaging my fears though.

When did Bethany wear different outfits though? 


As Dave of Canada said, the reality and exaggerated scenes. Which is why I said "likely" since I have no solid proof backing my hopes/expectations. Even when you watch the new trailer, all the scenes with Bethany (at least three scenes) show her mostly in her blue/white "reality" clothing, and only once shows her in her green robe which is the one during the "exaggerated" scene. No one really changes outfits in that trailer besides Hawke.


Yeah...oh noes.

NOES! 

:(

So if I think a character's outfit is facepalm worthy I'm going to be stuck facepalming for the whole game.

*looks at Garrus' busted armor and the gas masks*

*sighs heavily*

Modifié par Ryzaki, 29 octobre 2010 - 02:48 .


#41
Sevens

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David Gaider wrote...It's expensive to do properly, yes, because you either need a solution for cloth physics which covers the entire game or you'd need to combine cloak animations with every other animation you have (...).

Or you could just say we're lazy, as one poster above mentioned. Yeah, we were gonna but... nah. That would eat into our cheetos time. :lol:


Well, at least there are cheetos in the game. Hopefully they are properly animated.

#42
David Gaider

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Ryzaki wrote...
The fact that I'm being ignored isn't assuaging my fears though.


That's not the topic of this thread, and insofar as your question goes I'm not the one to answer it. It's one of those things that will require more than just a short answer, as otherwise it'll just create a lot more questions.

#43
Ryzaki

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David Gaider wrote...

Ryzaki wrote...
The fact that I'm being ignored isn't assuaging my fears though.


That's not the topic of this thread, and insofar as your question goes I'm not the one to answer it. It's one of those things that will require more than just a short answer, as otherwise it'll just create a lot more questions.


Oh. That's fine.

...The more than a short answer has me a bit concerned too tbh.

I'll probably just assume the worst for now. Just to be overdramatic. :bandit: Because the topic that is on it is sadly ignored. D: 

Modifié par Ryzaki, 29 octobre 2010 - 02:50 .


#44
Daerog

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David Gaider wrote...

Ryzaki wrote...
The fact that I'm being ignored isn't assuaging my fears though.


That's not the topic of this thread, and insofar as your question goes I'm not the one to answer it. It's one of those things that will require more than just a short answer, as otherwise it'll just create a lot more questions.


Just answering like that brings up more questions and fears and assumptions and whatever. Posted Image
Although, it is more a designer or technical question than one for the lead writer.

You do good work, Mr. Gaider! Posted Image

(just wanted to end on a positive note...)

#45
Merci357

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DaerogTheDhampir wrote...

David Gaider wrote...

Ryzaki wrote...
The fact that I'm being ignored isn't assuaging my fears though.


That's not the topic of this thread, and insofar as your question goes I'm not the one to answer it. It's one of those things that will require more than just a short answer, as otherwise it'll just create a lot more questions.


Just answering like that brings up more questions and fears and assumptions and whatever. Posted Image
Although, it is more a designer or technical question than one for the lead writer.

You do good work, Mr. Gaider! Posted Image

(just wanted to end on a positive note...)


Yep, he does good work, indeed.
However, that statement implies that there are (drastic?) changes, now I'm curious Posted Image

#46
Hello There

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Maria Caliban wrote...

Hello There wrote...

I always think of KOTOR 2. Seriously Bioware, if Obsidion can do it with KotOr 2, then why cant you?

And its not exactly a waste of time, because in KotOR 2, i wore the Jedi Robes the entire game.


You know BioWare didn't develop Knights of the Old Republic 2, right?


Of coarse i do, thats why i said "Seriously Bioware, if Obsidion can do it with KotOR 2, then why cant you?"

That obviously means i know Obsidion made it.

#47
David Gaider

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DaerogTheDhampir wrote...
Just answering like that brings up more questions and fears and assumptions and whatever. Posted Image
Although, it is more a designer or technical question than one for the lead writer.


Yes, I imagine my vague response will just prompt some to fear the worst. But, yeah, it's really not my explanation to give-- and on this front, I think we'd want to be absolutely certain that what we're presenting is the final implementation and not a "maybe".

#48
Ryzaki

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David Gaider wrote...

DaerogTheDhampir wrote...
Just answering like that brings up more questions and fears and assumptions and whatever. Posted Image
Although, it is more a designer or technical question than one for the lead writer.


Yes, I imagine my vague response will just prompt some to fear the worst. But, yeah, it's really not my explanation to give-- and on this front, I think we'd want to be absolutely certain that what we're presenting is the final implementation and not a "maybe".


Well thanks for responding. It's appreciated.


On topic: Cloaks I love <3 cloaks so much.

Modifié par Ryzaki, 29 octobre 2010 - 03:02 .


#49
David Gaider

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Hello There wrote...
Of coarse i do, thats why i said "Seriously Bioware, if Obsidion can do it with KotOR 2, then why cant you?"


And the answer to that is "because Obsidian was working with a sequel engine in which there were few changes, and thus their 'must haves' were largely already complete." As I'd already pointed out. People shouldn't assume that all projects are equal and that features from one can be transferred easily to another without any trade-offs-- that's overly simplistic thinking, I'm afraid.

#50
Lord_Valandil

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What I really want to know is if we can change our outfits, and our party armor or clothing.