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#76
Revan312

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David Gaider wrote...

Brockololly wrote...
guh...I'd have gladly kept the non "hot rod samurai" graphics "improvement" of DA2 for horses and cloaks and who knows what else. Its just a tad disappointing with DA2 as I was thinking it would take the BG2 route of a sequel and build on what Origins established and add more cool stuff, instead of ripping out the foundation and starting over.


It wasn't just making it "hot rod samurai", though. We did proceed with exactly what you suggested at first, but part of the problem with DAO was that it spent so long in development and thus its graphics were pretty behind the times in terms of newer releases. Happily that didn't have a big effect on its sales (or so we assume), but that situation was only going to get worse as time passed-- even for those of you that don't personally assign much value to graphics, you have to admit this is true. From our perspective it was either feel the pain now or feel it even more later when and if we made a third game.


Although I agree with Brock in that I'd rather have seen simply more additional content added rather than a gutting/restart, I am impressed with the textures/models that I've seen, at least for an RPG... ME1 and 2 have such craptastic textures when running on a PC it became glaring.. DAO always seemed fine, but they're looking especially good now..

All that's left is to fix the mega jaw/chin model glitch (that is a glitch right);)

Also, I'm praying.. literally begging that you guys release a toolkit.. I'd pay extra for it if it came down to dev time being an issue as that is ultimately whats gonna make or break my purchase of this game..:pinched:

#77
ErichHartmann

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Brockololly wrote...

Oh, I'm not opposed to flashier graphics at all, and surely Origins could have used  some more visual juice; its just that from what I've seen thus far of DA2, the graphics don't look any better than Origins and in some cases it all looks much worsef. I'm just hoping its because you guys are still working on things obviously- I really want to see this new lighting system as I thought that was one of the big weaknesses of Origins visually.

Of course, the constant rush for flashier graphics just makes me wish BioWare would make a nice isometric top down Diablo 3 looking, BG style playing RPG in the DA universe, so instead of focusing on marginally better graphics you could focus on the more important stuff like content. My lord that would be awesome.:wizard:


Ummm....BioWare has always been about content first then graphics and how about saving your judgments for release.  You have no idea how DAII will look on a high end PC.   

Modifié par ErichHartmann, 29 octobre 2010 - 04:18 .


#78
David Gaider

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Dave of Canada wrote...
So, IF there were to be a third Dragon Age there could be stuff like Horses / Bowstrings and Cloaks considering you've essentially nailed the graphics engine down?


Barring any further changes. I don't pretend to see the future.

#79
Dave of Canada

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darkshadow136 wrote...

There is a Mod out the adds robes that have capes. I have to admit it is pretty sad a modder can make Capes for DAO but Bioware failed to bring them inot the game.


He isn't payed, he isn't on a deadline and there's nothing else for him to work on. That isn't sad.

#80
Saibh

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Honestly, I don't get why people care so much about horses. Especially for DAO--I mean, we didn't have Oblivion size open worlds. We didn't need them at all. Cloaks and bowstrings I do get, though.

#81
Revan312

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ErichHartmann wrote...

Check out Vindictus.  Worth playing just for the combat physics. 


I just got done playing about 4 hours of that game and promptly uninstalled it.. It's fun for about 3 of those hours until you learn about the token system and the grinding involved (running the same dungeon over and over) also the nickel and dime cash store that allows you to only own bought items (as in real money) for a limited time, ie 7 days for a $5 undergarment.. such lame tactics imo.. ya it's f2p but still..

It is pretty though :lol:

#82
Dave of Canada

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Saibh wrote...

Honestly, I don't get why people care so much about horses. Especially for DAO--I mean, we didn't have Oblivion size open worlds. We didn't need them at all. Cloaks and bowstrings I do get, though.


Probably the same reason the Dalish have Halla.

#83
Tranceptor

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Saibh wrote...

 Cloaks and bowstrings I do get, though.



Not for DA2 Posted Image

#84
vocalemuse

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Dave of Canada wrote...

Saibh wrote...

Honestly, I don't get why people care so much about horses. Especially for DAO--I mean, we didn't have Oblivion size open worlds. We didn't need them at all. Cloaks and bowstrings I do get, though.


Probably the same reason the Dalish have Halla.

^ This.

I don't care about riding the horses so much, but it would be cool to at least be able to SEE the model of one standing around somewhere like with the halla. The game mentions horses, yet none are ever seen.

#85
Revan312

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Saibh wrote...

Honestly, I don't get why people care so much about horses. Especially for DAO--I mean, we didn't have Oblivion size open worlds. We didn't need them at all. Cloaks and bowstrings I do get, though.


Horses simply for realism, though that's not a big issue imo, footing it is just fine.. Cloaks, only if done right, with physics to match, otherwise they can actually become a distraction to me.  As long as we don't have the same head gear, that dreadful dreadful head gear, I'll be happy as pie :D

#86
xXiTz ZellerFuzeXx

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I'm so mad my. My friend stole my Cerberus card and my parents wont by me Microsoft points. Anyone got an extra redemption code on hand ill do almost anything for it.

#87
Saibh

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vocalemuse wrote...

Dave of Canada wrote...

Saibh wrote...

Honestly, I don't get why people care so much about horses. Especially for DAO--I mean, we didn't have Oblivion size open worlds. We didn't need them at all. Cloaks and bowstrings I do get, though.


Probably the same reason the Dalish have Halla.

^ This.

I don't care about riding the horses so much, but it would be cool to at least be able to SEE the model of one standing around somewhere like with the halla. The game mentions horses, yet none are ever seen.


They provide in-game reasons though--the Orlesians are closely associated with horses, with their Chevaliers being mounted knights, and so Ferelden hates anything to do with Orlais. It's also possible that Orlais is the closest place with horses, and they took all of theirs when Ferelden was liberated and won't give any back. Those meanies.

#88
xXiTz ZellerFuzeXx

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and now i cant recover recon hood and blooddragon

#89
Brockololly

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ErichHartmann wrote...
Ummm....BioWare has always been about content first then graphics and how about saving your judgments for release.  You have no idea how DAII will look on a high end PC.   


Eh- when Baldur's Gate 2 came out it was lauded for having amazing graphics at the time. What made BG2 so great was that it had/has great graphics and had tons of content. I think its about striking that balance between your fluffy graphics/voice acting/cinematics and actual content. I thought Origins hit that balance pretty damn well but I'm worried DA2 is creeping more towards focusing on the graphics/VO/cinematics at the expense of actual RPG content. But we'll see.

And as far as not being impressed with DA2's graphics- I'm not impressed based on much of what BioWare has released thus far. I think its fair enough to form an opinion of how the game looks based on what BioWare's marketing is willfully releasing for public consumption, presumably so people can form some opinion on the game?

I 'm aware they're not done and the final product will look better on a PC when its all done, but as of right now,  I don't feel like its alltogether looking that much better than Origins and in some cases it looks worse.

#90
Revan312

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xXiTz ZellerFuzeXx wrote...

and now i cant recover recon hood and blooddragon


pssst *whispers* wrong thread

#91
KLUME777

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Dazaster Dellus wrote...

Tranceptor wrote...

Anyway, I'm not a fan of cloaks, they cover up too much of a character I spent a lot of time making. Oh, there should be a toggle! 


That's the beauty of creation. Someone could create a toggle button or something to have your character put up his or her cloak hood or take it down in game. Imagine the thought of your character being a rogue assassin pressing the A button(example) to put up your cloak hood before you stealthily execute a target. Then afterwards taking your hood down and rejoining the rest of the world after successfully killing your target and preserving your identity. That would be sweet.

Which now leads me to wonder why there isn't at least one or two rogue based missions(or even if you could do it the entire game) where you could stealthily infiltrate a castle or something by yourself or with a team of other rogues from your group stealth kill everyone, gather info, assassinate people, eavesdrop, without alerting enemies. If you do alert them it would then revert to normal DA combat style. That would be a great change of pace and open up even more ways to complete objectives, etc, etc.  But this is another topic for another time.


There are rogue missions (Slim Couldry in Denerim), and we should have robes and clokes, not hoods. like those Jedi Robes from KotOR 2.

#92
vocalemuse

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Saibh wrote...

vocalemuse wrote...

Dave of Canada wrote...

Saibh wrote...

Honestly, I don't get why people care so much about horses. Especially for DAO--I mean, we didn't have Oblivion size open worlds. We didn't need them at all. Cloaks and bowstrings I do get, though.


Probably the same reason the Dalish have Halla.

^ This.

I don't care about riding the horses so much, but it would be cool to at least be able to SEE the model of one standing around somewhere like with the halla. The game mentions horses, yet none are ever seen.


They provide in-game reasons though--the Orlesians are closely associated with horses, with their Chevaliers being mounted knights, and so Ferelden hates anything to do with Orlais. It's also possible that Orlais is the closest place with horses, and they took all of theirs when Ferelden was liberated and won't give any back. Those meanies.

Haha, I don't think that's the reason though. :P Teryn Cousland talks about 'riding' south to Ostagar, so honestly I think it's more a matter of horses are in Ferelden and used by the humans, they just aren't seen ingame. Which sucks, but isn't a big deal. Would I rather have them over cloaks though? Yes, just for the simple fact that I always toggle cloaks and helmets off in any game I play so I wouldn't miss them anyway. xD

Modifié par vocalemuse, 29 octobre 2010 - 04:33 .


#93
KLUME777

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vocalemuse wrote...

David Gaider wrote...

Dave of Canada wrote...
It's an extra model that requires a lot of extra work. They don't need it for the game to work, so they remove it and add something extra with the funding they could use with it.


This is pretty much it. Cloaks are like horses, in that they would be really cool to include-- and it always comes up, and we always try to include them-- but they're very firmly on the "nice to have" list. Not only are they "nice to have" but they're part of a unique group which manages to be surprisingly expensive to do properly, as expensive as many things we need on the "must have" list.

So inevitably at some point we have to set them aside in favor of our "must haves" and any "nice to haves" that we can get to which are less expensive. This is why you tend to see things like this in sequels (where many of the "must haves" are already done).

Had we not revamped the graphical system for DA2 (which we felt was very much needed) I'm sure we could have included them. Hopefully this is the sort of thing we can get to in the future, because in my opinion they'd add a lot of flavor.

Horses first, please!

Riding a horse in-game > cloak billowing in-game. xD


Not really, the Oblivion and Assassins Creed horses were terrible, i would rather have cloaks. However, thats only when you ride them, they still look good when you look at them and when NPC's use them.

#94
upsettingshorts

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vocalemuse wrote...
Haha, I don't think that's the reason though. :P Teryn Cousland talks about 'riding' south to Ostagar,


They rode their Marbaris.  This is Ferelden, you know.

#95
Brockololly

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vocalemuse wrote...
Haha, I don't think that's the reason though. :P Teryn Cousland talks about 'riding' south to Ostagar, so honestly I think it's more a matter of horses are in Ferelden and used by the humans, they just aren't seen ingame. Which sucks, but isn't a big deal. Would I rather have them over cloaks though? Yes, just for the simple fact that I always toggle cloaks and helmets off in any game I play so I wouldn't miss them anyway. xD


Still, it would be nice to see horses even just standing around, just to acknowledge that they're actually in the DA universe.

BUt of course, it would be exceedingly awesome if in some future DA game you could pull a Theoden and lead some massive mounted charge, complete with cloak billowing in the breeze-  Maybe that will have to be Dragon Age :Chevalier or something. Or bring back the Warden and give them a Griffon to charge into battle on, there you go:wizard:

Modifié par Brockololly, 29 octobre 2010 - 04:40 .


#96
KLUME777

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vocalemuse wrote...

Saibh wrote...

vocalemuse wrote...

Dave of Canada wrote...

Saibh wrote...

Honestly, I don't get why people care so much about horses. Especially for DAO--I mean, we didn't have Oblivion size open worlds. We didn't need them at all. Cloaks and bowstrings I do get, though.


Probably the same reason the Dalish have Halla.

^ This.

I don't care about riding the horses so much, but it would be cool to at least be able to SEE the model of one standing around somewhere like with the halla. The game mentions horses, yet none are ever seen.


They provide in-game reasons though--the Orlesians are closely associated with horses, with their Chevaliers being mounted knights, and so Ferelden hates anything to do with Orlais. It's also possible that Orlais is the closest place with horses, and they took all of theirs when Ferelden was liberated and won't give any back. Those meanies.

Haha, I don't think that's the reason though. :P Teryn Cousland talks about 'riding' south to Ostagar, so honestly I think it's more a matter of horses are in Ferelden and used by the humans, they just aren't seen ingame. Which sucks, but isn't a big deal. Would I rather have them over cloaks though? Yes, just for the simple fact that I always toggle cloaks and helmets off in any game I play so I wouldn't miss them anyway. xD


Cloakes and robes are not Hoods. Cloaks are the peices of cloth that billow behind you, hoods are the peice of cloth that covers your face like the mage headgear.

Posted Image
[img]http://t1.gstatic.com/images?q=tbn:HVJhfhVICaJhxM:http://armchairempire.com/images/Reviews/pc/star-wars-knights-old-republic/star-wars-knights-old-republic-2.jpg&t=1[/img]

These are the Jedi robes in KotOR 1 (which are pretty much like mage robes in DAO).


[img]http://images3.wikia.nocookie.net/__cb20061023001811/starwars/images/5/5e/Exilefemale2.jpg[/img]

This is the Jedi robes from KOTOR 2 (Obsidion). There is no hoods. Honestly, which would you rather have (all of these images are bad quality, its surprisingly hard to find good images of KOTOR on the web).

Modifié par KLUME777, 29 octobre 2010 - 05:22 .


#97
Daerog

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Hello There wrote...

DaerogTheDhampir wrote...

Bringing up KotOR 2 and saying "why can't BioWare do that?" is quite the facepalm to me. It was a great game, and I do like it, but the ending was rushed and the holes were quite visible in that game. Obsidian really needed more time on that game, or at least have been better organized/scheduled.


I dissagree, i know most people dont like KotOR 2, but im one of the odd ones, i like it more than the first.

It has better characters, better gameplay, better levels, cloaksB), much better replay value (which is important for me, since i must have played that game like 12 times now). I like its story a lot more as well, aside from the ending (which wasnt that bad).


Oh, even though I state the flaws and bugs, don't get me wrong on my opinion of the game. I really did like it. The game felt like it had so much more potential and could have been better than the first in my eyes, but I like the first one a little bit more. That doesn't mean I didn't like the 2nd one, I also really liked it and enjoyed it. The flaws just really stabbed at my heart when I played the game, always making me think "This great game could have been a MASTERPIECE if only they weren't rushed and if they were given more time."

#98
The_11thDoctor

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Soul Reaver wrote...

David Gaider wrote...

Had we not revamped the graphical system for DA2 (which we felt was very much needed) I'm sure we could have included them.

Too bad you didn't try improving the graphics


He just they did and they improved the graphics dramatically. I've seen the game running. Just like most people here. DA2>DAO in art and graphics... You have to be Ray Charles to have missed it. Not everyone can see as well as Stevie Wander...

#99
tmp7704

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KLUME777 wrote...

This is the Jedi robes from KOTOR 2 (Obsidion). There is no hoods. Honestly, which would you rather have (all of these images are bad quality, its surprisingly hard to find good images of KOTOR on the web).

I hate the hoopla over the cloaks so given the choice, would personally prefer the former. If just because KotOR2 robes had that odd "2 sizes too big" appearance, to minimize issues with the cloak animation i guess.

Oh and bums the size of a barn. Which is why my characters spent the game sticking to the battlesuits and such. Posted Image

#100
KLUME777

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DaerogTheDhampir wrote...

Hello There wrote...

DaerogTheDhampir wrote...

Bringing up KotOR 2 and saying "why can't BioWare do that?" is quite the facepalm to me. It was a great game, and I do like it, but the ending was rushed and the holes were quite visible in that game. Obsidian really needed more time on that game, or at least have been better organized/scheduled.


I dissagree, i know most people dont like KotOR 2, but im one of the odd ones, i like it more than the first.

It has better characters, better gameplay, better levels, cloaksB), much better replay value (which is important for me, since i must have played that game like 12 times now). I like its story a lot more as well, aside from the ending (which wasnt that bad).



Oh, even though I state the flaws and bugs, don't get me wrong on my opinion of the game. I really did like it. The game felt like it had so much more potential and could have been better than the first in my eyes, but I like the first one a little bit more. That doesn't mean I didn't like the 2nd one, I also really liked it and enjoyed it. The flaws just really stabbed at my heart when I played the game, always making me think "This great game could have been a MASTERPIECE if only they weren't rushed and if they were given more time."


I think the reason i like it more is because it offers so much more
replay value and the gameplay is better. The first became dreary after a
while, while the second's gameplay helped it stay fresh and fun a lot
more.