Shotguns from ME1 --> ME2. Useless?
#1
Posté 29 octobre 2010 - 02:33
In ME2 though, I find them completely useless. Well, except for the Geth Plasma Shotgun (GPS). The GPS is great at medium-range engagements and was my primary weapon until I chose Assault Rifle training (Vanguard). When I went onto the derelict Reaper in ME2 however, I found once again, as I had with my Soldier playthrough, that Shotguns fire spitballs.
I'd switched over to the Eviscerator (sp?) and was madly firing at Husks, who were essentially ignoring my fire, leaving my scratching my head. I then switched to the Mattock and wiped them out. On another mission I switched to the Scimitar which seemed to be an improvement, but still incredibly underpowered and with no knock-back effect.
Am I doing something wrong here, or did Shotguns in ME2 just suddenly begin sucking?
#2
Posté 29 octobre 2010 - 02:40
So, in short, no, ME2 shotguns are still useful and good weapons (especially in a vanguard's hand), but require different playstyle. You can find some awesome shotty-engineer, shotty-adept and other good videos around this forum, search a bit and you will get a picture.
Modifié par Daforth, 29 octobre 2010 - 02:41 .
#3
Posté 29 octobre 2010 - 02:41
#4
Posté 29 octobre 2010 - 02:41
#5
Posté 29 octobre 2010 - 02:44
My 1st character is a Vanguard but after a while I only used pistols and submachineguns. In ME1 I used the shotgun at closer range but now I don't see a point. Now it has little ammo, limited effectiveness and it also feels ineffective.
#6
Guest_mashavasilec_*
Posté 29 octobre 2010 - 02:47
Guest_mashavasilec_*
in short - shotguns are far from useless in ME2. in fact, shotgun is my preferred weapon on most of the classes
#7
Posté 29 octobre 2010 - 03:05
youtube/mass effect 2/shotguns/ end thread.
http://www.youtube.c...07?feature=mhsn
Damn near 120k views, mostly of shotguns cakewalking the game. Practically every shotgun is featured, across several different classes, resulting in quick kills and managing to practically never run out of ammo. I'm also hardly the only person that's done so, youtube Kronner, RamsenC, SabreSanDiego Gun0fDis (goes by Huckebein here) and many others.
Modifié par sinosleep, 29 octobre 2010 - 03:13 .
#8
Posté 29 octobre 2010 - 03:18
Learn to play. Shotguns are far from bad in ME2--if you think they suck, it's because you're doing it wrong.
Modifié par marshalleck, 29 octobre 2010 - 03:19 .
#9
Posté 29 octobre 2010 - 03:19
#10
Posté 29 octobre 2010 - 03:20
#11
Posté 29 octobre 2010 - 03:21
I think you are too far from the enemy...
#12
Posté 29 octobre 2010 - 03:21
Charming - because hey, if someone plays the game differently to you, lets insult them!marshalleck wrote...
Yeah, this is ridiculous. Almost as ridiculous as people saying ME2 vanguards suck.
Learn to play. Shotguns are far from bad in ME2--if you think they suck, it's because you're doing it wrong.
Shotguns in ME2 suck at being shotguns in the ME universe. They play signifantly differently to shotguns in ME1 and to be honest, the Mattock seems more useful in every single situation.
#13
Posté 29 octobre 2010 - 03:23
Captain_Obvious_au wrote...
Charming - because hey, if someone plays the game differently to you, lets insult them!marshalleck wrote...
Yeah, this is ridiculous. Almost as ridiculous as people saying ME2 vanguards suck.
Learn to play. Shotguns are far from bad in ME2--if you think they suck, it's because you're doing it wrong.
Shotguns in ME2 suck at being shotguns in the ME universe. They play signifantly differently to shotguns in ME1 and to be honest, the Mattock seems more useful in every single situation.
Well you're not just playing differently, are you? No, you're starting whine threads on the forum about how the game doesn't cater to you specifically. Learn to use the shotguns appropriately in ME2, and you'll see how not bad they are.
Sinosleep has already done all the work for you, all you need do is surf his youtube channel for a while.
Modifié par marshalleck, 29 octobre 2010 - 03:25 .
#14
Posté 29 octobre 2010 - 03:23
#15
Guest_mashavasilec_*
Posté 29 octobre 2010 - 03:28
Guest_mashavasilec_*
that by no means is an indication that shotguns 'suck'
the example with Derelict reaper is probably the only place in game where shotguns can be considered not-so-fit for situation. but here you probably have to use logic and switch to other weapons. unless you want to play the whole game with one weapon, then yeah, everything but Revenant and Widow sucks
Modifié par mashavasilec, 29 octobre 2010 - 03:29 .
#16
Posté 29 octobre 2010 - 03:36
mashavasilec wrote...
the example with Derelict reaper is probably the only place in game where shotguns can be considered not-so-fit for situation.
But... but... shotguns works very very well against husk....
Situations that I find shotgun not useful:
1 ) The stupid Preatorian!
2 ) Gunships, YMIR
3 ) Annoying enemies who hide in far places you cant get to.
4 ) The Terminator (final boss)
5 ) Geth Colossus (but can be done! the timing is a little too tricky - some even said tis random.. not sure)
...umm thats all I can think of..
Modifié par ashwind, 29 octobre 2010 - 03:38 .
#18
Posté 29 octobre 2010 - 03:44
#19
Posté 29 octobre 2010 - 03:48
is all I can say, I am not gonna bother with replying to the obvious troll.
(after I saw a Soldier thread by this very poster it is pretty clear (s)he is a troll or just really does not get the game)
Modifié par Kronner, 29 octobre 2010 - 03:51 .
#21
Posté 29 octobre 2010 - 03:54
you can do it the silly way, you know!ashwind wrote...
Yeah.. I hate that video.sinosleep wrote...
Colossus?
I died like 50,000 times with only 2 success after watching that video.
done like this, it'll never fire at you at all
#22
Posté 29 octobre 2010 - 03:59
mashavasilec wrote...
in short - shotguns are far from useless in ME2. in fact, shotgun is my preferred weapon on most of the classes
It's my favorite too, and I think any class can use them. You just need to get close to an enemy to reap the most benefit from a shotty, and your class powers facilitate this (Tech Armor for a Sentinel, Combat Drone for an Engineer, obviously Charge for a Vanguard, Cloak for an Infiltrator, Singularity for an Adept, AR for a Soldier).
#23
Posté 29 octobre 2010 - 04:21
thread/
#24
Posté 29 octobre 2010 - 04:25
Shotguns are ment for CQC so if getting in close isn't your thing then you shouldn't be using one:whistle:
#25
Posté 29 octobre 2010 - 04:32
I wasn't getting annoyed at the info, I was getting annoyed at the tone. Since I'm playing as a Vanguard already I'll switch my playing style and see if I like them any better.sinosleep wrote...
Hold on, you specifically ask if you are doing something wrong then you get mad when someone says you are in fact doing something wrong? His tone was harsh, but you asked for it.
but that bothers me - that mission should be where the shotguns shines bright. Afterall you face numerous waves of melle enemies, which is what the shotgun should be ideal for.mashavasilec wrote...
the example with Derelict reaper is
probably the only place in game where shotguns can be considered
not-so-fit for situation.
feel like explaing that? What soldier thread?Kronner wrote...
LOL
is all I can say, I am not gonna bother with replying to the obvious troll.
(after I saw a Soldier thread by this very poster it is pretty clear (s)he is a troll or just really does not get the game)
The GPS is an excellent weapon, as I said in the original post. It's the other shotguns that irk meSleepicub09 wrote...
geth pulse shotgun
thread/





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