Shotguns from ME1 --> ME2. Useless?
#76
Posté 03 novembre 2010 - 03:32
VG charge > krogan charge =D
#77
Posté 04 novembre 2010 - 08:32
#78
Posté 04 novembre 2010 - 10:40
#79
Posté 08 novembre 2010 - 04:04
Play Vanguard and you'll understand.Trix-Rabbit wrote...
If you need to be at point blank range to do anything with a shotgun, why couldn't bioware just replace it with a melee weapon, id have had more fun.
#80
Posté 08 novembre 2010 - 07:52
incongruanza wrote...
tonnactus wrote...
I am not eager to copy vanguard gameplay with other classes.Thats how it ends usually,except that the vanguard has a speed and range advance that other classes nether get.
Christ, how obvious do you want to make your trolling? If someone was really as idiotic as you're pretending to be then they surely would have swallowed their tongue and died long before they learned to use a keyboard...
I thought it was obvious enough when he blamed the sniper rifles, too...
Modifié par Gladiador2, 08 novembre 2010 - 08:57 .
#81
Posté 08 novembre 2010 - 03:15
In ME2, not so much.
I think you just need to get used to using the shotguns in a different way.
#82
Posté 08 novembre 2010 - 03:19
Just_mike wrote...
In ME1, with a high enough Shotgun level, you could potentially SNIPE with a SHOTGUN.
In ME2, not so much.
I think you just need to get used to using the shotguns in a different way.
And if you want your shotguns to have range, use the Eviscerator or GPS. I can understand the "does it make sense" perspective. I mean, in the future you think their guns would be at least as accurate as the guns we have now. I don't know much about firearms, though, so I'll let the experts comment on that. That said, this is a game. The shotguns are the way they are to set them apart from other weapons, giving the player a greater variety of viable options for gameplay.
#83
Posté 08 novembre 2010 - 06:16
Just_mike wrote...
In ME1, with a high enough Shotgun level, you could potentially SNIPE with a SHOTGUN.
In ME2, not so much.
I think you just need to get used to using the shotguns in a different way.
Shotguns were never meant to "snipe" around. If you want to do that, switch to a sniper rifle.
Look at my main char (Vanguard). He has sniper rifles for long distance enemies, SMG and heavy pistols for mid-range, and shotguns for close range. It's all about finding your class' balance.
#84
Posté 08 novembre 2010 - 08:23
Exactly. The original poster seems to have run away already but if he was still paying attention I'd have told him he was simply doing it wrong. "Oh just because I don't play the game like you doesn't mean you can insult me! I just have a different playing style". That makes as much sense as "Hey guy you're shooting the ground, you're supposed to shoot the zombies." "This is my style, I don't have to shoot like you"Just_mike wrote...
In ME1, with a high enough Shotgun level, you could potentially SNIPE with a SHOTGUN.
In ME2, not so much.
I think you just need to get used to using the shotguns in a different way.
From what he said it just sounded like he wasn't actually aiming at the enemies, you actually have to line your targets up in your reticule for the most part and then pull the trigger. They're extremely far from useless and honestly if someone thinks they are they're simply doing it wrong.
#85
Posté 02 septembre 2013 - 07:27
#86
Posté 02 septembre 2013 - 06:40
Nephrakk wrote...
shotguns are useless on insanity in my experience, you'll always do better with the mattock, just ignore shotguns and ignore the buillies who think the weapons in this game are well balanced
Wow, it's been in the grave for 3 years and your resurrect it. Also your basic assumption is wrong. You should watch some of the insanity vanguard runs on youtube if you think shotgun is useless.
#87
Posté 02 septembre 2013 - 09:34
Nephrakk wrote...
shotguns are useless on insanity in my experience, you'll always do better with the mattock, just ignore shotguns and ignore the buillies who think the weapons in this game are well balanced
Seriously? Even as a soldier with the Mattock I found shot guns to be useful at times. Charge up the GPS, hit AR, and run in close and blast a Krogan in the face with incendiary ammo. Boom! Dead Krogan. Also good for Kilxen with cryo ammo. I can't do Vanguard, not my style, but I do like to AR with a shotgun now and again.
#88
Posté 02 septembre 2013 - 10:10
Mattock is an odd comparison since it is overpowered on Soldier, good on Vanguard, and then pretty average on everyone else.
But the fact of the matter is that Shotgun training is a great choice on any of the 2 gun classes and even on Infiltrator. With Shield Piercing you have good shield stripping, and overall you end up with good punch at close range.
All of the weapons (except a couple DLC guns) were very well balanced relative to each other in ME2, IMO. You of course don't have to use shotguns whatsoever if you don't want (although Soldier doesn't have great anti-shield options otherwise).
#89
Posté 03 septembre 2013 - 02:06
I'll never say they're useless or no good though. I've seen to much video evidence to the contrary. It's just not the weapon for me.
Between Squad Disruptor Ammo, Miranda and Garrus I never really felt like my Soldiers struggled with shields without using a shotgun. Too bad they didn't have SMGs though, I would have loved to use the Tempest under Adrenaline Rush.
#90
Posté 30 novembre 2013 - 03:20
Shotguns are weak to armor since they get no bonus vs armor. Thats probably why some people find them weak vs armored opponents. Just max out Incenary Ammo. Its the only ammo you need as a Vanguard.
Modifié par Wissenschaft, 30 novembre 2013 - 03:21 .





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