I'm trying to use build terrain collision to block off some areas so that the player can't get past it, but when I block it off by using build terrain collision and then generate the pathfinding it still shows that the player is able to move past it, and when I test it in game the player is able to move past it.
I don't know what I'm doing wrong.
edit- well, I got it working, I don't know how.
Modifié par Dipper145, 12 novembre 2009 - 08:36 .