Aller au contenu

Photo

build terrain collision


  • Veuillez vous connecter pour répondre
3 réponses à ce sujet

#1
Dipper145

Dipper145
  • Members
  • 3 messages
I'm trying to use build terrain collision to block off some areas so that the player can't get past it, but when I block it off by using build terrain collision and then generate the pathfinding it still shows that the player is able to move past it, and when I test it in game the player is able to move past it.

I don't know what I'm doing wrong. 

edit- well, I got it working, I don't know how.

Modifié par Dipper145, 12 novembre 2009 - 08:36 .


#2
Cador

Cador
  • Members
  • 52 messages
i once had the same problem.

don´t know why!

perhaps creating a new exportable area helps?

#3
LukaCrosszeria

LukaCrosszeria
  • Members
  • 1 304 messages
I now have the same problem. I have the blue terrain collision fences up, and yet when I generate pathfinding, bam, the whole thing becomes walkable. I've created a new export area, drew the green frame around the area that I wanted to export, so not just the walkable area but a small bit further to include a building that was to be visible in the distance, and the same thing happened. I then adjusted the terrain collision to make sure there were no gaps anywhere, but the result's the same. I don't get it.

#4
DarthParametric

DarthParametric
  • Members
  • 1 414 messages
You could always cheat by putting in some invisible objects with collision.