AdamNW wrote...
You also have to account for how realistic an inventory actually is. You have absolutely no space to store all of those guns in ME1 or 2. At least you had backpacks and other storage devices in other WRPG's.
Now that is something I can agree with (though not all other RPGs have storage). But the "teleporter" loadout boxes placed here and there aren't better. Having loadout box only on Normandy would be really restricting (wouldn't really bother me as long as the game doesn't force me to autoswitch everytime I find a new weapon)
A few thoughts:
- Turn the loadout case into an actual big inventory a la ME1/Morrowind/...
- Keep the scanning new items from ME2 (but have way more stuff to scan like mods, new weapons...)
- Make us pay for manufacturing items on Normandy
- Allow us to fill our armor weapon slots how we want (ie 3 Heavy Weapons instead of AR, Sniper and Heavy weapon, 2 smgs instead of a pistol and smg), a bit like Borderlands
- Allow us to pick weapons from ground





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