http://www.neverdarklands.net/
but I have hit a stone wall regarding memory management. From all appearances areas larger than 26 MB simply cannot be rendered (the Toolset "stops working".) If you are curious, here is the thread that addresses the issues on this forum with a number of helpful sugestions;
http://social.biowar...5/index/5101414
none of which were a success. I am losing confidence that this problem is going to get solved; you can gather the methods of trial and error on both links if you wish. One individual suggested that I consider a port to the Dragon Age domain, which brings me here.
Being a registered member of DA, I am won over by the heart and soul of this game setting, alas it is the 360 version I own, which of course has no developer's kit.
So my question is: what are your thoughts on the migration to Dragon Age? It means having to repurchase the software for the PC, and there may be gameplay mechanics different from NWN in terms of design, scripting and so forth. I see the tagline that "developing your own worlds" is an option, but I am not seeing much evidence of this, although not having DA for the PC limits my perception on this.
Yet, I think the DA engine is an improvement over NWN in many areas. I suspect the learning curve will be steeper for this toolset, but an effort worth pursuing?
Thank you for any input you may have, after working this hard on a project it becomes a part of you...
Modifié par Dementia5, 30 octobre 2010 - 02:44 .





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