All,
So, I have mini maps in for all my interior levels, and I'm just wondering how I can make the areas that aren't part of the level, but still show up in the mini map square show up black, instead of this weird sky blue color. I assumed it had to do with some atmosphere setting or something, but all of them are set to black.
Any ideas?
Thanks.
Minimap Question
Débuté par
Challseus
, oct. 30 2010 07:42
#1
Posté 30 octobre 2010 - 07:42
#2
Posté 30 octobre 2010 - 08:08
I did take a look at how they seem to work a while back: http://social.biowar...Custom_minimaps.
I know that isn't a toolset solution, but it's just I've never heard of anybody coming up with a working one for that, back when thebigMuh and people were looking at it. And BioWare seems to have made custom minimaps for all or just a lot of their interiors anyway.
I know that isn't a toolset solution, but it's just I've never heard of anybody coming up with a working one for that, back when thebigMuh and people were looking at it. And BioWare seems to have made custom minimaps for all or just a lot of their interiors anyway.
Modifié par FollowTheGourd, 30 octobre 2010 - 08:25 .
#3
Posté 30 octobre 2010 - 08:16
I assume you have more than one exportable area based on that level?
Have you tried setting the minimap manually only to those parts of the level you want?
Have you tried setting the minimap manually only to those parts of the level you want?
#4
Posté 30 octobre 2010 - 08:22
Photoshop. In the exported level folder, it's a .dds file in the minimap subfolder.
Both GIMP and Photoshop can edit texture files with a plugin.
Both GIMP and Photoshop can edit texture files with a plugin.
#5
Posté 30 octobre 2010 - 09:27
Thanks for the tips, guys. Looks like I'll go the GIMP route...





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