Hi, it's my first time posting here, and atm, i'm very frustrated. I have a copy of NWN : Platinum, and reinstalled it yesterday, feeling i'd like to take some time to go though beat it, seeing i bought it 4 yrs ago, and never once saw the end. Anyways, the issue i'm having is this. When i finish the tutorial for single player, and start assembling my group, i first hire the rogue, and then head to the tavern for my 2nd henchman, but when i add them (any of them), the rogue leaves my party.
There is no way i can play with just 1 henchman. My apoligies if this is a issue already posted about, but i'm at the end of my rope atm with this game. Anyone know what the issue with this is? My current patch # is v1.69.8109.
Henchmen Issues with Single Player Mode?
Débuté par
Kiranthos
, oct. 31 2010 03:46
#1
Posté 31 octobre 2010 - 03:46
#2
Posté 31 octobre 2010 - 04:26
The issue with this is that the Official Campaign for NWN was designed for one henchman only. 
You should have gotten a message like "You may only have one henchman at a time" displayed in the chat window.
I don't like it either and it's not done very elegantly that your henchman leaves your party without another word but that's the way the OC works and the OC is already very easy with one henchman only. There may be a workaround to it, dunno, I leave that to someone else to answer.
In any case, if you get frustrated with the OC, remember NWN isn't just the OC. Try out one of the other campaigns (HotU is a lot better, IMO) or check out one of the innumerable community made modules, a lot of them are better than the OC and allow you to have more than one henchman at a time. Or go online and build a party with real companions instead of henchmen...
You should have gotten a message like "You may only have one henchman at a time" displayed in the chat window.
I don't like it either and it's not done very elegantly that your henchman leaves your party without another word but that's the way the OC works and the OC is already very easy with one henchman only. There may be a workaround to it, dunno, I leave that to someone else to answer.
In any case, if you get frustrated with the OC, remember NWN isn't just the OC. Try out one of the other campaigns (HotU is a lot better, IMO) or check out one of the innumerable community made modules, a lot of them are better than the OC and allow you to have more than one henchman at a time. Or go online and build a party with real companions instead of henchmen...
#3
Posté 31 octobre 2010 - 06:46
NWN isn't the OCs, the Official Campaigns. It's much more than that because of the community. I said a community, not a sect.
There are a few tricks to play with more than one henchy somewhere, but, anyway, my only recomendation if playing the OC would be to be extra careful when it comes to switching between hench(wo)men: Always do this through the convo, the conversation!
Don't jump from one to another, by just clicking on the next one you want, that could definitely break the game, at least in the OCs.
Remember: first fire (dialog!) your current henchy before hiring the new one.
In HotU, you'll be finally rewarded with a second henchy.
There are a few tricks to play with more than one henchy somewhere, but, anyway, my only recomendation if playing the OC would be to be extra careful when it comes to switching between hench(wo)men: Always do this through the convo, the conversation!
Don't jump from one to another, by just clicking on the next one you want, that could definitely break the game, at least in the OCs.
Remember: first fire (dialog!) your current henchy before hiring the new one.
In HotU, you'll be finally rewarded with a second henchy.
#4
Posté 31 octobre 2010 - 07:35
Ah, i was afraid you were gonna tell me that. Noooooooo!!! Oh well, still love the game anyhow
And thx to both of you for the timely response. Now i can either push forward with my fighter/rogue combo, or restart a new setup with maybe a rogue/cleric combo, or just do like you said and play HotU
choices choices, lol.
#5
Posté 31 octobre 2010 - 08:33
If you really need more than one henchman, you could try the OHS Henchman System. But it will only offer you the possibility to use your own characters as additional henchmen, not a second henchman from the campaign.
Just my 2¢.
Greetings
Skildron
Just my 2¢.
Greetings
Skildron
#6
Posté 31 octobre 2010 - 05:35
If you're thinking about taking one of the spell-casting henchpeople, you should be aware that you have no control over how or when they cast spells. They cast seemingly completely randomly during combat, and make really stupid choices a lot of the time. (Hmm, let's cast Protection from Elements on somebody that already has it active anyway while this human fighter in plate wielding a greataxe chops my head off.)
Your fighter rogue combo sounds like a very strong team for the OC - the rogue will automatically detect and disarm traps for you, and will open locks on command by responding to your clicking on the locked object yourself, giving you some control and some actually useful automatic support.
Your fighter rogue combo sounds like a very strong team for the OC - the rogue will automatically detect and disarm traps for you, and will open locks on command by responding to your clicking on the locked object yourself, giving you some control and some actually useful automatic support.
#7
Posté 31 octobre 2010 - 06:11
The only way to have a smart spellcaster by your side is to go online.
I suppose.
The only true NWN for me. Since I never had the g... to try it...
My best PC online in Diablo was a wizard. And he gave me the most funniest moment in my so tiny multiplayer experience.
We should make a thread about "Your funniest online event"...
I suppose.
The only true NWN for me. Since I never had the g... to try it...
My best PC online in Diablo was a wizard. And he gave me the most funniest moment in my so tiny multiplayer experience.
We should make a thread about "Your funniest online event"...
#8
Posté 31 octobre 2010 - 06:21
Anyone correct me if I'm wrong but it should also be possible to play a wizard or sorcerer PC with a pixie familiar to do the rogue job for you, and then make the henchman a meatshield (e.g. fighter) or just choose it according to your sympathies and additionally let a summoned creature distract the bad guys in melee while you, the intelligent mage, cast and shoot at them from a distance.
#9
Posté 31 octobre 2010 - 07:05
Nobody can correct you, olivier, because you are correct. Wiz/sorc can build a tank party of three to help in the OC with a hench, a summon, and a familiar. The pixie has always been my fav rogue, too. Free healing a pixie is a very handy perc.
#10
Posté 31 octobre 2010 - 09:35
Interesting. I never knew that a pixie familiar could do rogue functions.
I just can't play a wiz/sorc without my trusty black cat, though! (panther)
I just can't play a wiz/sorc without my trusty black cat, though! (panther)
#11
Posté 31 octobre 2010 - 10:14
So true. I'm afraid Olivier is right again, and I know Hip, how painful he could be.
"It" is the only familiar rogue "opener & untrapper", my favorite one as well; and the best part about it, it as I, for a long time, was convinced a pixie was a she... until onioneater told me to get a closer look at "it"... is... you can actually "be" the pixie. Very useful.
Something to be remembered when playing HotU.
"It" is the only familiar rogue "opener & untrapper", my favorite one as well; and the best part about it, it as I, for a long time, was convinced a pixie was a she... until onioneater told me to get a closer look at "it"... is... you can actually "be" the pixie. Very useful.
Something to be remembered when playing HotU.
Modifié par jmlzemaggo, 01 novembre 2010 - 12:49 .
#12
Posté 31 octobre 2010 - 10:38
jmlzemaggo wrote...
you can actually "be" the pixie. Very useful
Ah, yes, I forgot about that one. That's even better, possessing the pixie you can disarm your traps and unlock your chests all by yourself without having to wait for the stupid henchie to grasp what you're telling it.
#13
Posté 01 novembre 2010 - 03:30
Wow, i may have to take the wiz/sorc into consideration now. That sounds like an amazing setup for a strong, single player party. Thanks Olivier
#14
Posté 02 novembre 2010 - 10:31
Semi spoiler i guess.
As far as i remember the only henchie worth a damn was the dwarfen monk. Forgot his name tho.
And ofc Sharwyn
As far as i remember the only henchie worth a damn was the dwarfen monk. Forgot his name tho.
And ofc Sharwyn
#16
Posté 14 février 2011 - 07:32
BelgarathMTH wrote...
If you're thinking about taking one of the spell-casting henchpeople, you should be aware that you have no control over how or when they cast spells. They cast seemingly completely randomly during combat, and make really stupid choices a lot of the time.
Hmm,... maybe this answers my main question. I've had this game for awhile, and I guess I played it a bit (some of it seems familiar), but I just installed it again. My new character is a rogue/fighter, and I hired Linu the cleric to fight and heal me, when needed.
However, she won't heal herself - or cast any other spells, as far as I can tell. I've tried toggling spell-casting for her (the game doesn't tell me what the current setting is, or what I'm changing it to), but that doesn't seem to do anything at all.
Sometimes, she'll just die without attempting to do anything. Sometimes, she'll drink a potion. I don't know where she's getting those potions, though. Does she take them from my inventory? I can't see her inventory or give her anything at all, including potions (although I've heard they're supposed to drink a potion immediately when you give them one, that's never worked for me - it was during combat, if that matters).
Anyway, is there any way to get Linu to cast a healing spell on herself, when she gets injured? I've got to say this is a really screwy system (maybe it's why I didn't play it much when I first got the game).
Oh, one other question: Are either of the two expansions any different? Can you actually manage your henchmen in those? I've got the "platinum" edition, so maybe I'd be better off playing one of them?
Oh, and yet another question, if you don't mind: How do I get her to turn undead? Is she supposed to do that automatically? Or will she do it at all? (I haven't actually encountered any undead with her, not yet.)
Thanks...
#17
Posté 14 février 2011 - 09:00
@ billg4
Linu will turn undeads on her own alright. She is actually really good at it.
Only as long as you allow her to rest as often as she requires to resplenish her powers.
The OC doesn't allow the player to view his henchy inventory, only the two next expansions do. This is the first and main reason why I installed right away, after only a few hours playing the game, Tony K's AI ( >>> tip N°1 in my "add-ons list in my signature)
And how I discovered the many options and improvments that greatest mod had to offer.
- First its own quite amazing AI.
All of a sudden henchies become a way more smarter. And not only the henchies, but your foes as well. Just like you, I could have quite playing NWN with its regular AI only. Be careful with the many options if you choose to install it though.
- Dialogs.
You will now be able to control your henchies in a much intuitive way and order them to behave... just as they should. This is where you can control the "heal" system, for instance.
Still, as BelgarathMTH was saying, you'll never made a henchy spellcaster (clerics, paladins, ..., all casters included) as smart as you are, and the only way to enjoy such wonderful classes is, I'm afraid, to play one yourself. This goes for the whole NWN, for all OCs and community modules.
But, even so, Tony K is still going to greatly improve their behaviour, hopfully not up to your standards.
- Equipment.
You'll be the one giving them what ever you want them to use and how, through the many dialog options. Weaponsn armors, wands... and potions.
- And
even more than my brain can remember tonight.
Be aware some people don't like Tony K's AI and I even know of one who never will...

Still, even playing NWN regularly, 'meaning without it, you can drop an health potion, or any other potion as a matter of fact, short for AAMOF, on your henchy's icon, upper right corner of the screen, and that should do the job, whatever he is into doing. Same with healer's kits.
He will never use anything from your very inventory, so don't forget to share your belongings if you surprisingly care about him.
I've been playing NWN with Tony K's AI since my first NWN day, and probably until may last one.
Never encountered any major issue with it, but it could be, slightly, conflicting with some community modules being built around another custom AI of their own.
I would go for it anyway. Actually? I never turned it off.
If you ever try it, make a copy of your "No Tony K" override folder, and save it aside. To simply come back to it if you're not pleased with.
And don't forget your always best clickable friend around:
Linu will turn undeads on her own alright. She is actually really good at it.
Only as long as you allow her to rest as often as she requires to resplenish her powers.
The OC doesn't allow the player to view his henchy inventory, only the two next expansions do. This is the first and main reason why I installed right away, after only a few hours playing the game, Tony K's AI ( >>> tip N°1 in my "add-ons list in my signature)
And how I discovered the many options and improvments that greatest mod had to offer.
- First its own quite amazing AI.
All of a sudden henchies become a way more smarter. And not only the henchies, but your foes as well. Just like you, I could have quite playing NWN with its regular AI only. Be careful with the many options if you choose to install it though.
- Dialogs.
You will now be able to control your henchies in a much intuitive way and order them to behave... just as they should. This is where you can control the "heal" system, for instance.
Still, as BelgarathMTH was saying, you'll never made a henchy spellcaster (clerics, paladins, ..., all casters included) as smart as you are, and the only way to enjoy such wonderful classes is, I'm afraid, to play one yourself. This goes for the whole NWN, for all OCs and community modules.
But, even so, Tony K is still going to greatly improve their behaviour, hopfully not up to your standards.
- Equipment.
You'll be the one giving them what ever you want them to use and how, through the many dialog options. Weaponsn armors, wands... and potions.
- And
even more than my brain can remember tonight.
Be aware some people don't like Tony K's AI and I even know of one who never will...

Still, even playing NWN regularly, 'meaning without it, you can drop an health potion, or any other potion as a matter of fact, short for AAMOF, on your henchy's icon, upper right corner of the screen, and that should do the job, whatever he is into doing. Same with healer's kits.
He will never use anything from your very inventory, so don't forget to share your belongings if you surprisingly care about him.
I've been playing NWN with Tony K's AI since my first NWN day, and probably until may last one.
Never encountered any major issue with it, but it could be, slightly, conflicting with some community modules being built around another custom AI of their own.
I would go for it anyway. Actually? I never turned it off.
If you ever try it, make a copy of your "No Tony K" override folder, and save it aside. To simply come back to it if you're not pleased with.
And don't forget your always best clickable friend around:
Modifié par jmlzemaggo, 14 février 2011 - 10:02 .
#18
Posté 14 février 2011 - 10:04
@ billg4 +
One tip for the OC: watch carefully your henchies behaving, as you could learn a lot from them. And strip them naked before you eventually level up as they will level-up just about the same at the very same time.
Only they will automatically requip themselves with the best gear and whatever knickknacks
present inside their inventory at that very moment, in order to suit their individual talents the best.
That should save you a lot of time, but also, this is how I learned which was the best sword, ring, armor for a rogue or any other class around. Just fill their backpack with anything you've got, then level up, and enjoy the strip-up.
I don't actually remember seeing this happening in any module but the OC.
One tip for the OC: watch carefully your henchies behaving, as you could learn a lot from them. And strip them naked before you eventually level up as they will level-up just about the same at the very same time.
Only they will automatically requip themselves with the best gear and whatever knickknacks
present inside their inventory at that very moment, in order to suit their individual talents the best.
That should save you a lot of time, but also, this is how I learned which was the best sword, ring, armor for a rogue or any other class around. Just fill their backpack with anything you've got, then level up, and enjoy the strip-up.
I don't actually remember seeing this happening in any module but the OC.
Modifié par jmlzemaggo, 14 février 2011 - 10:16 .
#19
Posté 15 février 2011 - 12:59
OK, thanks for the help, Jmlzemaggo!





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