ScooterPie88 wrote...
Oblarg wrote...
ScooterPie88 wrote...
Oh I'm not disputing you have the right to do it. I have the right to come over to someone in a restaurant and fart on their entree; there's no rules against that.
Oh come on, is that really the best analogy you can come up with?
I'm not even sure how I'd respond to someone who is so obviously unprepared to deal with people who simply don't agree with him.
Unprepared? I felt that my reply was perfectly suited to your belly aching over "your rights." You continue to perpetuate some kind of fued that only exists in your head. Every time I make a post you're there. It's like the bad penny that always turns up. You see you think that "dealing" with people means have nasty arguments. Hopefully you learn that most people find this to be unwelcome trait. I hope you grow out of it as it really is an aweful habit that will not serve you well in whatever professional career you choose.
Back on topic. I don't feel that the final mission was contrived any more than in ME1. We have an enemy; our only way to eliminate this enemy is invade their territory and defeat them on their own terms once and for all. To wait not only endangers our abducted crew but also presents the possibilty of further attacks by said enemy without any way of predicting the location. Even with TIM's information and resources he is not omnipotent. He can guess where the next attack will be but that is all. Even if the guess is right the dangers are far too great as if the Collector ship is destroyed the base remains allowing the Collectors to continue their experiments and further aid the Reaper cause.
I'm going to ignore the first part of your post, as it pretty much amounts to nothing more than "I don't like reading opinions that I don't agree with, therefore you're a jerk."
The course of action you took in the final mission in ME1 was about as logical as was possible given the circumstances. The course of action you took in the final mission of ME2 was completely absurd - you find a reaper IFF, and before studying it or trying to duplicate it, you strap it directly onto your ship. After the unsurprising aftermath (in which the Collectors kidnap your crew, yet for some reaosn don't destroy your ship), you head straight through the relay, alone. Then it just so happens that the collectors have a grand total of a handful of drones and one cruiser to fight you, and you can destroy that cruiser even with an unupgraded ship. It's absolutely laughable to the point of breaking immersion.