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"Could not create ARL file" Error


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#1
TheOneKnight

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 This is annoying... I'm about to kill the mod at once. :(

I can't manage the level file to work (and no, it has nothing to deal with python nor the build folder direction). I've searched through the threads but I found no one with my problem. So maybe anyone could help me?

I just can't export the ARL file (all local exports). Here's the screenshot.

Posted Image
And yes, I did the pathfinding and lightmapping already.
Help, please? :(

Modifié par TheOneKnight, 31 octobre 2010 - 01:04 .


#2
Karma

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I doubt this would solve your current problem, but you should be working on levels in the single player module instead of your module. Last time I heard, levels had issues when not within the single player module, but I think those were only lightmapping issues. You could try re-pathfinding, re-lightmapping, and exporting in the single player module instead of your module. Like I said though I don't think that's what's causing this issue.

#3
TheOneKnight

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I also read that. And tried to do it from Single Player too, with no result, unfortunately. :( So I don't think that's the problem.



In fact, the lightmapping works (I had an issue too, but managed to resolve it), it fails on the last step, as shown on the screenshot, when exporting the whole ARL when everything is done, and I have no clue of what to do. :/

#4
Karma

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Did you have any errors with models, pathfinding, lightmapping, or anything like that? Perhaps your previous lightmap issue wasn't fully resolved?



You could also try making just a blank level, exporting it, and seeing if the error is widespread or localized to just the level you were working on.



Also, you could check your folder permissions.

#5
TheOneKnight

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Resolved.

Don't worry, I appreciate the intent. In fact the light orbs were conflicting each other and I couldn't export, I just had to delete them as well as the wind.

Modifié par TheOneKnight, 31 octobre 2010 - 08:07 .