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Leliana's new face morph


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#1
skuid

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I don't know if this has been already discuss but if we are going to see Leliana in DA2 I wonder if the new art style face morph is going to be more look alike to the CG or to the DAO in-game face. I really like both but I prefer the CG.
What do you think?

#2
Mike Laidlaw

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Lyssistr wrote...
Now, DA2 may well be a good game on its own right but it may not resemble "getting back to the roots".


This has been a constant fear since the game was announced. I certainly understand why, since certain changes represent a move in a direction that has...repeatedly...resulted in comparisons to Mass Effect, which took a very bold stance in the way it approached its RPG mechanics, by making them more progressive than interactive. For instance, you would gain a 10% boost in shield, rather than equipping a new shield generator. Was it wrong? Personal preference, and not for discussion on this forum.

Does it mean that DA2 has made the same decisions? Nope. But until we get more information out there, I empathize with the concerns.

For DA2, I think some folks thought we would be getting even further
back into the days of yore. Turn based combat only, sprite enemies,
that kind of thing. It was never really the intent, but as someone who
logged a hell of a lot of hours on Fallout, Wasteland, Bard's Tale I
& II, Wizardry and so on, I can understand
the appeal. I also understand the appeal of sticking perfectly true to the modernized BGII
formula, but it doing so would have meant stagnation, and while DA:O was a great
start, but I believe there were a lot of rough edges that needed to be
addressed.

Of course, this all begs the question "Why haven't you gone into detail about the RPG systems?" Well, a couple of reasons. First, many of them are very similar to DA:O, so they're not excatly what you want to "get out in front of people."

Think about any other media. How often do you see a trailer that says: "This summer... ONE MAN.... WILL DO...  THE SAME STUFF HE DID LAST SUMMER." In some cases, that might actually be true, but it's hardly what you want to hear. Even if Die Hard 2 is, essentially, the same movie as Die Hard, it still had merits of its own, and unique elements (planes!), so that is what the trailers focused on. In our case, it's art, action and the decade-long story.

After you hit people with the points of difference, that is when you dive a little deeper into the mechanics. After all, there's a good 5 months before the game is out, and more than 2 months before the signiture edition lockdown date, so there's a bit of time to get you guys info.

#3
Mike Laidlaw

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Oh, and to knock this back on track: if Leliana were to appear, we would endeavor to make her look as similar to Leliana from Origins as possible.

#4
Mike Laidlaw

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CoS Sarah Jinstar wrote...
The outrage and bitterness comes from that idea of a BG throwback seems to have lasted all of one game.  And that even though Origins was a critical success and sold fairly well (almost the same numbers that ME2 did) Its somehow percieved by Bioware as a failure due to how long it was in development and how much they spent on it. So they felt the need to retcon many visual aspects, adapted many ME2 features like a dialog wheel and a voiced protagonist, and hot rod ninja'ed the game to be alot like ME2 with faster gameplay, because for whatever reason they seem to believe they'll sell 5 million copies that way rather than 3 million.


Who said we believe it was a failure? I think more accurate would be to say that we believed it was not perfect.

Disagree with design choices for DA2 if you like, but never question whether the team or company are proud of Origins.

#5
Mike Laidlaw

Mike Laidlaw
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Bruddajakka wrote...

The complete lack of Gameplay footage isn't helping matters much either. Game was announced in July, and so far all we've seen is a couple leaked gameplay videos, a Blur Trailer, an extended Blur Trailer, and a two minute montage of "gameplay." I mean hell Bioshock Infinite isn't out for two years, and we've already seen a ten minute gameplay trailer.


I'm aware, and gameplay information will be forthcoming. It's not like there's an industry standard on when you must release videos of gameplay, but I do want to get some stuff out there for you folks soon.