Upsettingshorts wrote...
In that case I can understand wanting to zoom out. Reading all the references to an isometric camera had me thinking people genuinely wanted a return to Baldur's Gate II.
Zooming out at the same extent is what I want mainly, I'm not interested in how they do their coding. If I can zoom out far enough, it makes little difference if it is fixed or not.
It's not that I consider fixed-view games to be outdated however. BG II's isometric camera had a couple of flaws. If it is going to be a fixed view, Torchlight and Demonstone are good examples, where they made it work right, of course both games are more recent.
Diablo III is probably going to serve as a reference point on how to do isometric perspective right in the 3D age. BG's flaw was that it didn't adjust the angle/distance, even when this was (badly) needed, of course its too old a game, so I'm not trying to bash BG's flaws here, just pointing that fixed view doesn't automatically imply BG's problems.