Assuming they are really clever and there's a strong leader (or idea or figurehead) that might unite them.
Modifié par klarabella, 01 novembre 2010 - 08:22 .
Modifié par klarabella, 01 novembre 2010 - 08:22 .
And power hates vacuums. Such a sudden brutal act will lead to more problems, such as uniting the Bannorn and freeholders against you,
Modifié par Costin_Razvan, 01 novembre 2010 - 08:41 .
klarabella wrote...
KoP, I've been wondering if you could play devil's advocate again and make a guess as to what the Bannorn could do to depose the monarch? What would they want? How could they succeed and ... what then?
Assuming they are really clever and there's a strong leader.
Modifié par KnightofPhoenix, 01 novembre 2010 - 08:42 .
Xilizhra wrote...
Tevinter freedmen. Buy a bunch of slaves from Tevinter and free them, then fill the cheap labor gap with them in those areas that the Crown would need them.
Xilizhra wrote...
but it's likely that many city elves wouldn't leave the alienages anyway
Skadi_the_Evil_Elf wrote...
Ahh, KoP, I love the way you
think. A shame I can't import Arcturus into my games and elect him as
king to marry Anora, since none of my human noble playthroughs involve
taking the throne.
Costin_Razvan wrote...
Knight's plan is long term, it would take years to achieve it. Why wait so that they can have a chance to rebuild their strength on both a political ( with the freeholders ) and a military level?
Modifié par KnightofPhoenix, 01 novembre 2010 - 08:42 .
If you strike now, you'll only accelerate the process of Bannorn unification and if they are untied, they can be harder to defeat (and if I was Orlais, I'd assist them). So why not take advantage of their highly divisive nature? They fight over bloody trees, it's not like we'll have to think hard to make them fight each other.
Modifié par Costin_Razvan, 01 novembre 2010 - 08:45 .
Too expensive. Last thing I want is to create more social divisions. I'd rather take advantage of existing ones.
Costin_Razvan wrote...
If I kill all the Banns at once via my of doing it at a Landsmeet, how would they unite?
Costin_Razvan wrote...
And they are trying to unite, Celene or at least Eamon is. When your
enemy is almost dead, you don't wait you finish him off quickly.
Modifié par KnightofPhoenix, 01 novembre 2010 - 08:56 .
Xilizhra wrote...
Imagine that they were offered very cheaply indeed, perhaps even freely, in exchange only for mutually beneficial trade relations with Tevinter. Would you take this deal then?Too expensive. Last thing I want is to create more social divisions. I'd rather take advantage of existing ones.
Costin_Razvan wrote...
That's not a problem as they are already planning to unite against you in Awakening to start a Civil War, and from what we know of Dragon Age 2. Personally I would have tried to pacify them so that I can launch my war against Orlais, but trying to pacify a bunch of people who fight wars over trees is out of the question for me. ( which is why I made this thread once I found out about how the Bannorn is exactly ).
Knight's plan is long term, it would take years to achieve it. Why wait so that they can have a chance to rebuild their strength on both a political ( with the freeholders ) and a military level? The Bannorn ( besides Arl Wulf ) was decimated by the Darkspawn, and they also lost many troops against Loghain. They don't have the military capability to wage any sort of civil war...for now. As such I can and I would kill them all now while they are at their weakest, if any Bann survives and tries to wage a war...well they will find they cannot.
And why would the Freeholders aid them against the Crown? The Crown can offer protection and economical aid, which they desperatly need. The Banns can offer what? Squat.
They'd find ways to fill the power vacuum you created.
The Bannorn have armies
Now why in the hell do you want to launch a war against Orlais? You do realize it is a major empire and very powerful, and Ferelden is in no shape to be taking on a major superpower.
You would also have to slaughter the entire families of the Banns in order to succeed.
Modifié par Costin_Razvan, 01 novembre 2010 - 09:03 .
Blast. Is there anything whatsoever that would allow you to accept Dalish independence and city elf emancipation?KnightofPhoenix wrote...
Xilizhra wrote...
Imagine that they were offered very cheaply indeed, perhaps even freely, in exchange only for mutually beneficial trade relations with Tevinter. Would you take this deal then?Too expensive. Last thing I want is to create more social divisions. I'd rather take advantage of existing ones.
I don't see why and how that would happen.
Still, no I'd rather not create another social class.
Costin_Razvan wrote...
Your High Noble, I am dealing with Fergus, Sighard ( who's son I saved ), Bryland ( who seems to want Loghain out of power for the crimes he comitted,), Alfansa ( who owe's her brother's life because of me ), and Wulf ( who I would give aid to rebuilding his arling ).
The high nobles for now are people I think can sway under my side. Save for Bryland they ALL fought for Loghain, so probably are not happy with the Bannorn at all ( and even Bryland may have fought for Loghain ).
Costin_Razvan wrote...
The Freeholders are ( and I repeat myself here ), FARMERS, they do not have any sort of military might and that's a period. They matter because of the money can they provide nobles, but I do not see them in any position to raise an army.
Modifié par KnightofPhoenix, 01 novembre 2010 - 09:03 .
Xilizhra wrote...
Blast. Is there anything whatsoever that would allow you to accept Dalish independence and city elf emancipation?
They were horrified by the torture of a few nobles and they turn against Loghain for torture, slavery and other mostly minor things, what do you think will happen when you do this?
And how can they fill the vacuum? They don't need nobles, they band together
Modifié par Costin_Razvan, 01 novembre 2010 - 09:06 .
I can't think of anything, I'm afraid.
Costin_Razvan wrote...
Alfanssa turns for you saving her brother, Sighard turns for you saving his son ( or for slavery, so whatever here ), Wulf turns for you declaring your goal of defeating the Blight.
Your logic is interesting. I assume they just loved the Bannorn uniting to wage war against Loghain or the constant fighting against each other...I personally don't they did that. You assume they will unite out of their horror for me killing the Bannorn, I disagree.
Modifié par KnightofPhoenix, 01 novembre 2010 - 09:15 .
Xilizhra wrote...
Very well. Can we meet halfway with Dalish independence only?I can't think of anything, I'm afraid.
Modifié par klarabella, 01 novembre 2010 - 09:15 .
Disolving it is one thing. Massacring everyone in it? Too far in the context of Ferelden, I think.
Also, Arls and Teyrns have banns under them that help them rule. If you slaughter 90% of the Banns and leave a few of them alive, they won't be able to effectively govern the huge shunks of land that you are giving them (assuming they won't turn on you). They are not equipped to deal with this.
Modifié par Costin_Razvan, 01 novembre 2010 - 09:20 .
Costin_Razvan wrote...
Because it is too far a leap in logic to consider that a bunch of nobles would agree to a massive amount of land under their control in return for them aiding you with the massacre after they lost soldiers against the Bannorn in the Civil War and after they found out the Bannorn is planning to break away from Denerim.
Costin_Razvan wrote...
That's is why they ( or you ) would need to place representatives to deal with those huge chunks of land that they are given.
Modifié par KnightofPhoenix, 01 novembre 2010 - 09:26 .