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Just Wondering How Many Hours of GamePlay will we get in Dragon Age 2?


151 réponses à ce sujet

#1
NoAngel89

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Is it too soon to ask? Will it would be the same hours as Origins, or at least the same hours of Mass Effect 2? Just wondering.....

Respectfully NoAngel89

PS-Also guys try to keep the post towards DA2 and the subject of the topic. I
wouldn't want any fighting or any reason for this particular forum to be
locked. Though with the subject I think it might lol, but just saying,
thanks guys for hearing me out ^_^


Modifié par NoAngel89, 01 novembre 2010 - 04:16 .


#2
Enshaid

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DA 2 will be shorter than Origins.

#3
Tiax Rules All

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the question has been asked and the answer was longer then awakenings and shorter then origins.



I think the real answer is "not long enough"

#4
ashwind

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Think it is said that it will be more like ME length and definitely not as long as Origins

#5
SphereofSilence

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that's disappointing to hear...oh, well

#6
Leonia

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Can you imagine how much work would have gone into an Origins-length game with all the different voice-acting dialogue for the PC? We wouldn't be seeing it released in 2011, that's for sure.

So I'll happily sit with the "Less is more" crowd. Besides, Origins only took place over a 1 or 2 years and DA 2 takes place over 10.. a lot can still happen. If it means they've cut out the boring Deep Roads stuff to squeeze in more interesting story and lore, then I'm all for it.

Don't let the shorter length fool you.

Modifié par leonia42, 01 novembre 2010 - 03:57 .


#7
Mike Laidlaw

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Tiax Rules All wrote...
I think the real answer is "not long enough"


For some nothing would be. For others, Origins was too long.

#8
NoAngel89

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ashwind wrote...

Think it is said that it will be more like ME length and definitely not as long as Origins


I thought ME1 was pretty long, especially if you do the side missions, its very long XD. Alot of content I think is in ME1, that i even haven't fully seen yet. ME2. I guess it has the same thing. But the storyline is abit shorter then the first. But if its has the same hours at least as ME2 I'm fine. The thing that makes bioware great, put quaility in this long hours of gameplay, some studios would get lost in that, but bioware does it very well. Still, interesting to see a ball figure on what we might be getting.

#9
Saibh

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I think replayability is important to note. If the game is shorter but has more replay value, I'm perfectly happy. I don't think the different Origins added that much in terms of replay to me.

#10
upsettingshorts

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Mike Laidlaw wrote...
For some nothing would be. For others, Origins was too long.


Eh, this is completely abstract and possibly unhelpful, but I would have personally preferred more smaller dungeons as opposed to the long Deep Roads, Fade sequence, and the Werewolves level. 

But that probably requires more resources than I might have implied.  4x6 isn't the same as 6x4 when the latter means more artwork and writing as opposed to just another level of stuff to kill.  

Saibh wrote...

I think replayability is important to note. If the game is shorter but has more replay value, I'm perfectly happy. I don't think the different Origins added that much in terms of replay to me.


Agreed.  I did all the Origins, but then just read the handful of ways they changed the rest of the game and was satisfied by that.  Never took a non-human beyond the bridge at Ostagar.

Modifié par Upsettingshorts, 01 novembre 2010 - 04:01 .


#11
Shadedclan

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I think ME2 was just right enough. It was long enough for me to play but not too long for me to get bored. DAO made me want to play over and over again but yes it is quite long to do it in a weekend. Im hoping DA2 will be like ME2 which will be long for us but not too long for us to get bored.

#12
NoAngel89

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Mike Laidlaw wrote...

Tiax Rules All wrote...
I think the real answer is "not long enough"


For some nothing would be. For others, Origins was too long.


lol kinda agree on there, It took me months for me to just get around to exploring the other origins. Should be interesting to see how you guys will focus on one, and really flesh it out I assume

Modifié par NoAngel89, 01 novembre 2010 - 04:21 .


#13
Icinix

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I don't care if a game takes me 5 hours to finish as long as it's got re-playability and choices.

I think 20 - 30 hours is probably the sweet spot for me personally though. It doesn't feel too long, so I can play the whole game in a week or two on and off but not enough to finish in one sitting (unless you have a lot of snacks, nearby toilet and no commitments).

#14
NoAngel89

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Shadedclan wrote...

I think ME2 was just right enough. It was long enough for me to play but not too long for me to get bored. DAO made me want to play over and over again but yes it is quite long to do it in a weekend. Im hoping DA2 will be like ME2 which will be long for us but not too long for us to get bored.


lol a pro and con of origins. Love the longevity, but at the same time, can be quite trying, especially at certain parts. I'm kinda hoping for the same thing sorta. Should be interesting to see how they polish DA gameplay for DA2

#15
Leonia

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Saibh wrote...

I think replayability is important to note. If the game is shorter but has more replay value, I'm perfectly happy. I don't think the different Origins added that much in terms of replay to me.


Ditto. I have several characters that got left at Ostagar and never picked up again. The idea of going through the Deep Roads *again*, nevermind the other major plot points, just to change my decisions at the Landsmeet later on usually turns me off from finishing subsequent playthroughs. As much as I love hearing all the different dialogue and seeing all the different outcomes, I can always read about it all in the toolset and save myself the trouble.

I swear, they should have given our companions the ability to say "Are we there yet?" if we took too long in the same area of the game world. Granted, if they had, I probably would have just started pulling out my hair and stopped playing altogether. I loved Origins to pieces, but it was really drawn out in some spots.

#16
errant_knight

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Icinix wrote...

I don't care if a game takes me 5 hours to finish as long as it's got re-playability and choices.
I think 20 - 30 hours is probably the sweet spot for me personally though. It doesn't feel too long, so I can play the whole game in a week or two on and off but not enough to finish in one sitting (unless you have a lot of snacks, nearby toilet and no commitments).


Thirty hours is about the absolute minimum that I could accept without feeling like it was over just as it got going, or was an expansion, not a game. I'm iffy on thirty, too. I generally prefer longer games with lots of side quests.

#17
upsettingshorts

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leonia42 wrote...
I swear, they should have given our companions the ability to say "Are we there yet?"


They did.  His name was Sten.

#18
Leonia

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Upsettingshorts wrote...

leonia42 wrote...
I swear, they should have given our companions the ability to say "Are we there yet?"


They did.  His name was Sten.


Fair enough. I also loved the comments in Awakening during that long hallway in Kal'Hirol where everyone is like "does this hallway ever end?" 

#19
errant_knight

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leonia42 wrote...

Saibh wrote...

I think replayability is important to note. If the game is shorter but has more replay value, I'm perfectly happy. I don't think the different Origins added that much in terms of replay to me.


Ditto. I have several characters that got left at Ostagar and never picked up again. The idea of going through the Deep Roads *again*, nevermind the other major plot points, just to change my decisions at the Landsmeet later on usually turns me off from finishing subsequent playthroughs. As much as I love hearing all the different dialogue and seeing all the different outcomes, I can always read about it all in the toolset and save myself the trouble.

I swear, they should have given our companions the ability to say "Are we there yet?" if we took too long in the same area of the game world. Granted, if they had, I probably would have just started pulling out my hair and stopped playing altogether. I loved Origins to pieces, but it was really drawn out in some spots.

Really? I've played it at least eight times--mostly with the same origin, and I still find it fun. There are always new tactics, equipment and builds to try.

Modifié par errant_knight, 01 novembre 2010 - 04:09 .


#20
NoAngel89

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errant_knight wrote...

Icinix wrote...

I don't care if a game takes me 5 hours to finish as long as it's got re-playability and choices.
I think 20 - 30 hours is probably the sweet spot for me personally though. It doesn't feel too long, so I can play the whole game in a week or two on and off but not enough to finish in one sitting (unless you have a lot of snacks, nearby toilet and no commitments).


Thirty hours is about the absolute minimum that I could accept without feeling like it was over just as it got going, or was an expansion, not a game. I'm iffy on thirty, too. I generally prefer longer games with lots of side quests.


lol is it werid to say I like about 40 XD. Well my first major game I played was kotor, and I usually like to have a game to can at least last awhile, if I'm going to pay for 50 or 60 dollars for a full game. Well more of an RPG person. I think my good minimum is 35 for me

#21
Icinix

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errant_knight wrote...

Icinix wrote...

I don't care if a game takes me 5 hours to finish as long as it's got re-playability and choices.
I think 20 - 30 hours is probably the sweet spot for me personally though. It doesn't feel too long, so I can play the whole game in a week or two on and off but not enough to finish in one sitting (unless you have a lot of snacks, nearby toilet and no commitments).


Thirty hours is about the absolute minimum that I could accept without feeling like it was over just as it got going, or was an expansion, not a game. I'm iffy on thirty, too. I generally prefer longer games with lots of side quests.


Yeah thats 20 - 30 hours PLUS re-playability though.  If it was a linear game without different choices / outcomes / romances etc THEN I would expect more...because I'm incredibly selfish and self serving...but more so (selfishly of course) because these days..I just don't have the time to play through games that are that long...AND because there are so many games out there these days.  As it is I'm still playing catch up to games I've missed over the last couple of years.

#22
upsettingshorts

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I think talking about game length in isolation is just as misleading as talking about how long a movie is.

Pacing and tension is important. A three-hour movie can feel like ninety minutes if it's exciting and well paced, and a ninety minute movie can leave you shifting in your seat waiting if its over yet if its slow and meandering and goes nowhere.

Duration, tension, and pacing are important when taken together.

Modifié par Upsettingshorts, 01 novembre 2010 - 04:12 .


#23
NoAngel89

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leonia42 wrote...

Upsettingshorts wrote...

leonia42 wrote...
I swear, they should have given our companions the ability to say "Are we there yet?"


They did.  His name was Sten.


Fair enough. I also loved the comments in Awakening during that long hallway in Kal'Hirol where everyone is like "does this hallway ever end?" 


lol that all good and fun guys, but still..... try to keep the post towards DA2 and the subject of the topic. I wouldn't want any fighting or any reason for this particular forum to be locked. Though with the subject I think it might, but just saying, thanks guys for hearing me out ^_^

Modifié par NoAngel89, 01 novembre 2010 - 04:14 .


#24
Leonia

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errant_knight wrote...

leonia42 wrote...

Saibh wrote...

I think replayability is important to note. If the game is shorter but has more replay value, I'm perfectly happy. I don't think the different Origins added that much in terms of replay to me.


Ditto. I have several characters that got left at Ostagar and never picked up again. The idea of going through the Deep Roads *again*, nevermind the other major plot points, just to change my decisions at the Landsmeet later on usually turns me off from finishing subsequent playthroughs. As much as I love hearing all the different dialogue and seeing all the different outcomes, I can always read about it all in the toolset and save myself the trouble.

I swear, they should have given our companions the ability to say "Are we there yet?" if we took too long in the same area of the game world. Granted, if they had, I probably would have just started pulling out my hair and stopped playing altogether. I loved Origins to pieces, but it was really drawn out in some spots.

Really? I've played it at least eight times--mostly with the same origin, and I still find it fun. There are always new tactics, equipment and builds to try.


It's like reading your favourite book for the eighth time though, you know what's going to happen and you know what bits of the book lead to the other bits so if there is a long, drawn out sequence before something really juicy and exciting.. at least you can skip those pages and get to the good bit.

I love approaching the game with a different combat set up each time, that sort of keeps things fresh and interesting but I know where all the traps are, where all the mobs are going to ambush me from, what sort of mobs will be on each map.. I've got the lot memorised now so it's not all that fun, even on higher difficulty. If the fights were randomly generated, maybe I would endure going through the Deep Roads for the eighth millionth time, sure, or if I can entince Bodahn to go with me so I can sell all that useless junk without having to walk all the way back to Orzammar..

#25
maxernst

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errant_knight wrote...

Icinix wrote...

I don't care if a game takes me 5 hours to finish as long as it's got re-playability and choices.
I think 20 - 30 hours is probably the sweet spot for me personally though. It doesn't feel too long, so I can play the whole game in a week or two on and off but not enough to finish in one sitting (unless you have a lot of snacks, nearby toilet and no commitments).


Thirty hours is about the absolute minimum that I could accept without feeling like it was over just as it got going, or was an expansion, not a game. I'm iffy on thirty, too. I generally prefer longer games with lots of side quests.


But how long it takes varies considerably with the individual.  I've seen people claiming to finish origins in under fifteen hours, which I find unimaginable...my first playthrough took me 120.  I lean toward quality and replayability, over having lots of meaningless side quests.  I mean, sure, if you explore every dungeon in Oblivion, the game is really long but...it's kind of boring to do so, IMHO. To be honest, with a few exceptions, most RPG's strike me as having too much filler (repetitive combats that don't add much to the gameplay).  I'd be perfectly happy with a 15-hour game, if every moment of it were unique and memorable, especially if it had lots of choices to make it replayable.