Tiax Rules All wrote...
What I'm trying to say is.. When developers hear people say "i never finished DAo" they think.. oh make it shorter. But really what they should do it make it BETTER.
I agree fully, but I also believe that there are cases where making something shorter is, in fact, a big part of making it better. Every book is made stronger by an editor, even if
all they do is cut out superflous words and make zero content suggestions.
Games have flow and pacing, and the longer you make the game, the harder a time you have keeping that flow and pacing consistent and engaging. Conversely, you have a point at which a game is simply too short and feels rushed. There's a sweet spot between those states where the game feels like it's perfectly comfortable within its own skin, its own design and story.
So, shorter is not always the way to fix things, but it's certainly a tool any content creator should keep on their belt.