Greed1914 wrote...
For me, it's never about how long the game is, but how much I enjoy my time with it. If a game is 30 hours long but I feel like ten hours of that was dull and just there to pad the game, then I'd rather it just be 20 hours. If the game is 10 hours and I love every minute, then I'm not going to gripe about it being short.
I feel much the same way.
A longer game would be ideal, don't get me wrong, but only if those hours are all used as effectively as possible. It should also be pointed out that length is very rarely an indication of a good game. It's the quality of the content that makes a game shine, not the amount of hours that are crammed into it. If 50-80% of a 40 hour game is little more than a mindless grind fest, would some of the people here still consider the length to be worth it? And what about cases where it can take you twenty hours of gameplay to even begin to fully enjoy the experience, as was my situation with the latest installment in the Final Fantasy series?
Length only works to a game's advantage when it is used to it's full advantage, and not for the sake of simply adding excess time to an otherwise finished story. If the story writers feel they can create a tighter feeling story by condensing the length and removing the superfluous scenes from the narrative, then that's their prerogative.
Modifié par Nyaore, 02 novembre 2010 - 04:27 .