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November's 2010 Custom Content Challenge: Ancient Civilizations


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#126
Estelindis

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Fixed at last.  Here is the download.  :-D

So, what was the matter?  Well...  I took a break from this and rejigged my KotOR Heads hak for CEP/ProjectQ compatibility - and as I was testing my Body Tailor modifications, I found my game freezing when I switched between heads in *exactly* the same manner that it had been crashing when equipping my clothing items with celtic jewellery.  The problem is something with my computer, not with the hak.  Don't know what, as it seems relatively new - but testing on my desktop (vs. the laptop) reveals no problems on equipping or unequipping.  It also revealed some Ambient/Diffuse issues on some model parts that, again, hadn't shown up on my laptop.  Those are all now fixed.  So our Spirited Lass may now add the relevant files to the Vault when she gets back.  (As there's other content to be added as well, I'll wait for her return rather than trying to sort it out myself.)  Anyone who wants them in the meantime can use my link above.

#127
TheSpiritedLass

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Finally got the loadscreens done for Zwerkules amazing Roman City tileset.

Posted Image

#128
Estelindis

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Pretty! :wub:

#129
Zwerkules

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Nice work, Lass!

#130
TheSpiritedLass

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Gah, course now that I'm "done" with them I notice the middle one has 3 pillars on the left and 2 on the right. *laughs and bangs head on my desk* Drat!

#131
Estelindis

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...You know, I didn't notice either.  I guess we're more used to ruins of Roman cities with more than a few fallen or otherwise missing pillars than we are to shiny new ones.  :D

Modifié par Estelindis, 08 janvier 2011 - 01:08 .


#132
TheSpiritedLass

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*chuckles* Good point, Este. I might try to copy/paste the pillar from the left and add it to the right. Because now that I've noticed the flaw it is bugging me. *face palm*

#133
TheSpiritedLass

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New icons done by Dark Defiance. LOOKIE!!! Cocoa pods. *dreamy smile*

Posted Image

This the last of the new material that was expected for this month. Though there are still some fixes pending.

#134
TheSpiritedLass

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Added the missing column on the right side and touched up the lines on a couple of the other ones.

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I'm working on the 2nd update for the vault that should be posted this morning. It includes Dark Defiance’s inventory icons, Estelindis’ Celtic jewelry, the loadscreens, and transparent inventory icons for Xialya’s shields.



A 3rd (and final) one is planned once Zwerkules completes his tileset adjustments.

#135
Calvinthesneak

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_six wrote...

Download.

Just human male for now. Guess I'll have to get the other races processed some time next week, which will probably get bunged in a later Q update. Not sure about a female version of the model any time soon as it'd require fairly complex model rework - call it payback for the dozens of female only robes currently lying around :P



Resurrecting a dead horse here.  I got to playing with sixes robes he made for this challenge.  My 3ds skills aren't great, but using the robe maker in NWMax I was able to convert the robe for other races.  Look closely where the legs join and you can see the scale factors aren't perfect, it needs some tweaking by hand.

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#136
TheSpiritedLass

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You could just make matching shin models? *Grins* They look so spindly anyways compared to the feet.

FYI for those using the tileset Zwerkules did: He has sent in a fix for the door issue. I haven't posted it to the Vault yet as I'm hoping to learn how to make the minimaps for the tileset then post the two updates together. However, if you need the fix sooner rather than later just let me know and I'll stop being a big slacker. Okay... that is a big honking lie... I'm really good at being a slacker. ;)

#137
TheSpiritedLass

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Good news! An update to the tileset in this hak is pending. Zwerkules has sent in (okay so he emailed it to me AGES ago) a fix for the gates. Bannor Bloodfist has graciously created the minimaps. I'm not sure when I'll get the new content loaded to the Vault, hopefully sometime in the next week or so.

#138
Bardeyes

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Removed by poster - question answered.

Modifié par Bardeyes, 15 septembre 2011 - 09:01 .


#139
TheSpiritedLass

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Version 3 posted through to the vault. This fixes an issue with one of the tileset doors and adds in the minimaps. Thanks for the extra work Zwerkules and Bannor Bloodfist.

#140
Zwerkules

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Fixing that door just took a few minutes. You and Bannor did a lot more. Thank you, Lass and Bannor!

#141
Bannor Bloodfist

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Zwerkules wrote...

Fixing that door just took a few minutes. You and Bannor did a lot more. Thank you, Lass and Bannor!


No problem Zwerkules.  Anytime you need minimaps created for your work, just let me know and I will be glad to help you get them done.  I love the details you create with your sets.  Great work, please keep going!=]

#142
Jenna WSI

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*Removed... found my answer again >.>

Modifié par Jenna WSI, 29 octobre 2011 - 12:16 .


#143
Androrc

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rafhot wrote...

here's some screenshots from my indians head pack
i know everybody are looking for more greek and roman things but anyways heres my south america indians.

<img src="http://public.bay.livefilestore.com/y1puwl-0WRy0aAim-3V1tmEzPZHEr-uxU9WT6pF_yyPDPNcjiZ5heGHuOQsLikooc_TL8-9QNxuiJpXH7-wP8OVrg/indios.jpg?psid=1" alt="http://public.bay.livefilestore.com/y1puwl-0WRy0aAim-3V1tmEzPZHEr-uxU9WT6pF_yyPDPNcjiZ5heGHuOQsLikooc_TL8-9QNxuiJpXH7-wP8OVrg/indios.jpg?psid=1" class="bb-image">


Sweet!

#144
Wall3T

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after all this time this is still my favorite cc challenge theme. i think everyone did a great job on this one :D

#145
Jenna WSI

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I was adding the city tileset to our mod... I may use it to remake Tantras, if I can get away with it.

#146
TheSpiritedLass

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Version 4 is now up on the Vault.

Just a few minor icon updates:
Posted Image

#147
Rolo Kipp

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 <doing his best...>

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Added Shemsu-Heru's Pelta Shield in the June addendum.

<...to avoid growing old>