Just a quick question on this as I know at one point some scripts were left out to make this a workable module with the CRAP/CEP Starter Module.
Have they been readded?
Does it work as intended now?
Is there anything we would need to know before using the CRAP Starter Module as a base for a SP Module? How about a PW or Multiplayer Module?
CEP Question: CRAP Starter Module
Débuté par
TSMDude
, nov. 01 2010 02:26
#1
Posté 01 novembre 2010 - 02:26
#2
Posté 02 novembre 2010 - 07:24
BUMP
#3
Posté 02 novembre 2010 - 11:34
Barry_1066 will have to answer this one as he was heading up the conversion project. I think most of the stuff can be enabled but some is disabled by default to avoid problems. Like the money system converting excessive amounts of gold into inventory items. I really don't have any experience with the CRAP systems, sorry I can't be of any more help.
-420
-420
#4
Posté 03 novembre 2010 - 05:28
I recently installed this. Some of the scripts did have problems and mixed the variables or a handful of other small problems. But I was able to import the scripts directly to my module and set it all up in an afternoon. It is a great system once it is all working. I left out most of the things Berry did as well (like the coins). He did a good job on the configuration file.
#5
Posté 03 novembre 2010 - 03:35
DM_Vecna wrote...
I recently installed this. Some of the scripts did have problems and mixed the variables or a handful of other small problems. But I was able to import the scripts directly to my module and set it all up in an afternoon. It is a great system once it is all working. I left out most of the things Berry did as well (like the coins). He did a good job on the configuration file.
In a round about way that answers my question then as that means they did not add the mod scripts back yet...
Thanks Vecna and 420 for the answer.
#6
Posté 03 novembre 2010 - 06:45
Actually, I think the module scripts are in there. I had to take snippets from them to intigrate into my custom ones. There is more information in the CEP forum about this. The bulk of CRAP is working as CEP has fixed it but if you play through the starter module you will find that there are some broken aspects. iirc it was jumping and one other aspect I forget now. I also intigrated Axe Murderer's scripts for CRAP.





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