Aller au contenu

Photo

New BioWare DAII (PS3) Interview At NowGamer


442 réponses à ce sujet

#426
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages

Brockololly wrote...
I'd advise just listening to it yourself


I don't see the point.  Depending on where you're coming from he either confirms reinforces your fears or your hopes, and we still will know nothing new about Dragon Age 2. 

I'm content to wait for specific confirmed information about the game, then make my evaluations accordingly.  Worrying about what Dr. Ray says one way or the other this late in development is just hand-wringing.

Modifié par Upsettingshorts, 03 novembre 2010 - 03:21 .


#427
MerinTB

MerinTB
  • Members
  • 4 688 messages

Brockololly wrote...

Well if you listen to the whole thing, Ray goes into his definition of an RPG, which is a frequent topic of discussion here.

I'd advise just listening to it yourself, as I don't intend to butcher what he said, but he mentioned, as he's said in the past, how he views GTA4 as having a lot of RPG elements. And he goes on to say that the direction in which Rockstar is headed towards,what with adding RPG elements to their games, is really the same destination that BioWare is headed, just coming from a different direction, with BioWare adding action elements to RPGs.

Make of that what you will.


I make of it a growing distance between myself and the kind of games BioWare will be making in the future.

#428
slimgrin

slimgrin
  • Members
  • 12 466 messages
I like my definition of action rpg: one that relies on twitch-based combat to progress through the story. I also don't believe action belies the depth normally associated with rpg's. I know people tire of The Witcher references around here but it's one of the deepest games I've played and it's an action rpg.

#429
soundchaser721

soundchaser721
  • Members
  • 238 messages

Brockololly wrote...

Well if you listen to the whole thing, Ray goes into his definition of an RPG, which is a frequent topic of discussion here.

I'd advise just listening to it yourself, as I don't intend to butcher what he said, but he mentioned, as he's said in the past, how he views GTA4 as having a lot of RPG elements. And he goes on to say that the direction in which Rockstar is headed towards,what with adding RPG elements to their games, is really the same destination that BioWare is headed, just coming from a different direction, with BioWare adding action elements to RPGs.

Make of that what you will.


:blink: Right now, I'm just sort of clinging to that post Gaider had about DA2 no being the definite prototype of where the series is headed, and I really hope hes right. But it just seems like such a leap, going from voiced protagonist back to a silent protagonist. Thats not to say they won't do it- I certainly hope they do. But it just seems like once you go voiced, you never go back. I hope I'm wrong about that.

#430
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages

soundchaser721 wrote...
But it just seems like once you go voiced, you never go back. I hope I'm wrong about that.


I hope you're right about it.

#431
Brockololly

Brockololly
  • Members
  • 9 029 messages

Upsettingshorts wrote...
I'm content to wait for specific confirmed information about the game, then make my evaluations accordingly.  Worrying about what Dr. Ray says one way or the other this late in development is just hand-wringing.


Well, no, I mean just if you are at all interested in broad terms what he thinks makes an RPG an RPG- its a somewhat interesting conversation.

Not necessarily DA2 specific- although sure, if you want to extrapolate on what he said and apply it to DA2 and go hide in your bomb shelter, by all means!:happy:

#432
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages
I do think you're more likely to see feedback if you make a new thread with your post on the previous page, though. This is a 18 page thread on a NewGamer interview.  Something bland and non-inflammatory like "Dr Ray on Gamespot's Podcast" would get hits.

Modifié par Upsettingshorts, 03 novembre 2010 - 03:25 .


#433
Brockololly

Brockololly
  • Members
  • 9 029 messages

soundchaser721 wrote...

:blink: Right now, I'm just sort of clinging to that post Gaider had about DA2 no being the definite prototype of where the series is headed, and I really hope hes right. But it just seems like such a leap, going from voiced protagonist back to a silent protagonist. Thats not to say they won't do it- I certainly hope they do. But it just seems like once you go voiced, you never go back. I hope I'm wrong about that.


I'd agree- if for nothing else than maintaining some diversity in how the game is presented. As I prefer the more first person silent PC approach to the voiced PC in most games I've played.

But Ray does somewhat address the different types of RPGs - what with having a defined character like a Niko Bellic to a more Origins style unvoiced, blank slate type PC. Its a decent listen.

#434
Harid

Harid
  • Members
  • 1 825 messages

Upsettingshorts wrote...

soundchaser721 wrote...
But it just seems like once you go voiced, you never go back. I hope I'm wrong about that.


I hope you're right about it.


Problem I have with fully voiced is that we'll never get another game like Origins where we can chose our race and craft our hero.

We will always be another Shepard.

it's impossible to get a fully voiced multiple (more than 2) voice option, only PS3 and PC could support it, and I would have to assume it would cost entirely too much money.

Modifié par Harid, 03 novembre 2010 - 03:27 .


#435
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages
And I understand that point of view. It's simply a matter of preferences. I'd rather have a fully voiced game than Origins-type options.

Unless of course you remove all voiceovers and return to a purely text-based game, then I don't care about the protagonist having a voice.

I just hate talking head theater setups like DA:O with a passion.  If the NPCs talk, I want the protagonist to talk.  If they don't, then he/she doesn't have to either.  That's the gist of my position.

Modifié par Upsettingshorts, 03 novembre 2010 - 03:28 .


#436
Brockololly

Brockololly
  • Members
  • 9 029 messages
Made a new thread on the podcast thingy FWIW.

#437
slimgrin

slimgrin
  • Members
  • 12 466 messages
Ego Draconis had a silent protagonist. I have no problem with the npc's having vo's and the player being silent. I got used to it right away in origins.

#438
Harid

Harid
  • Members
  • 1 825 messages

Upsettingshorts wrote...

And I understand that point of view. It's simply a matter of preferences. I'd rather have a fully voiced game than Origins-type options.

Unless of course you remove all voiceovers and return to a purely text-based game, then I don't care about the protagonist having a voice.

I just hate talking head theater setups like DA:O with a passion.  If the NPCs talk, I want the protagonist to talk.  If they don't, then he/she doesn't have to either.  That's the gist of my position.


And then another problem is they never choose an ethnically ambigious voice, hearing Mark Meer's voice out of my Black Shepard makes me want to die inside.  (If you don't know what I am talking about, compare Jacob's voice to say Shepards)

I'm not saying that they need to get a Black guy to voice all of their games, I guess I am saying use better va's with more range.  Look at say Phil Lamarr, who has voiced an Asian guy, a Black Guy, a White guy, and more, and most people can't even tell it's him doing the voice half the time.

#439
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages

slimgrin wrote...

Ego Draconis had a silent protagonist. I have no problem with the npc's having vo's and the player being silent. I got used to it right away in origins.


Oh I "got used to it." I still don't like it, though.  I pick the label "talking head theater" rather deliberately as it describes how it feels to me.

Harid wrote...
I'm not saying that they need to get a Black guy to voice all of their games, I guess I am saying use better va's with more range.  Look at say Phil Lamarr, who has voiced an Asian guy, a Black Guy, a White guy, and more, and most people can't even tell it's him doing the voice half the time.


If they can pull it off, that'd be ideal.

Modifié par Upsettingshorts, 03 novembre 2010 - 03:35 .


#440
Riona45

Riona45
  • Members
  • 3 158 messages

Upsettingshorts wrote...
Oh I "got used to it." I still don't like it, though.  I pick the label "talking head theater" rather deliberately as it describes how it feels to me.


That's a good phrase--I like it.Image IPB

#441
Fishy

Fishy
  • Members
  • 5 819 messages
Wow so there's ppl that complain about stat in DA:O?They never played Dark age of camelot in 2001.I remember reading through 50 page to understand the mechanic of Left axe .



Use java applet and thousand of text block to build my templates.Go through 50 page of command . Read 1 hours long tutorial about how beating those damn ML raid and where to grind for my artifact.Understanding the basic of resist .Hell player knew more about how the game was working than Mythic.I **** you not.



Than i jumped into AOC , WOW , freebie Korean mmorpg and Warhammer online..Let's not get started with text based RPG game/ AOL or TELNET.I dare you not.



What's happening with ppl today?DA:O a niche game?Wow.

My brain's barbecuing.

#442
Morroian

Morroian
  • Members
  • 6 396 messages

soundchaser721 wrote...

:blink: Right now, I'm just sort of clinging to that post Gaider had about DA2 no being the definite prototype of where the series is headed, and I really hope hes right. But it just seems like such a leap, going from voiced protagonist back to a silent protagonist. Thats not to say they won't do it- I certainly hope they do. But it just seems like once you go voiced, you never go back.

I don't see how they can go back either but then the only way I'd like to see a non-voiced character is if the game was done more in a BG2 style rather than fully voicing the NPCs.

#443
Lotion Soronarr

Lotion Soronarr
  • Members
  • 14 481 messages

AtreiyaN7 wrote...

Yes, I probably should have been more precise and said that gamers (as far as I know) generally don't want to be second fiddle even if they're the ostensible "star." they want to be the hero/heroine who directly saves/changes the world, etc.

I'm afraid that I've never actually watched The Thirteenth Warrior because I recall most of the reviews being negative. While I DO watch absolutely horrid B movies at times, that's usually only because they're MST3K-worthy and I can make snarky comments about stupid things that the characters do. If it's just a bad Hollywood film, well, I just don't bother watching usually. :P.


The 13th warrior was a nice movie. I like it.

Wit hthat said, why do peopel make such broad statements wihtout anything to back it up. How do you people know that being a star, but not the hero wouldn't sell? That people won't want it?
Anyone made a poll? On what is that opinion based?

EDIT: DBF? What the hell is that?

Modifié par Lotion Soronnar, 03 novembre 2010 - 07:44 .