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New BioWare DAII (PS3) Interview At NowGamer


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#201
Nefario

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Lyssistr wrote...

Nefario wrote...
Alright, but even if that was translated correctly (and it apparently may not have been), that doesn't imply a port from console to PC. What it implies (from my point of view, at least) is they're giving more attention to the console version than they did with DA:O.
Which would make sense, no?


I'm not judging their shift as a business decision so if it makes sense or not is irrelevant.

What I'm doing is calling things what they are, a console port is a console port. Nobody calls publicly console ports "console ports", much like McDonalds never advertises as "junk food".


Okay, yes, a console port is a console port. I'm not taking issue with that. I'm taking issue with the notion that DA2 is (or will be) a console port. You're taking a translated quote that you think implies a proposition, and lending it more weight than an authoritative primary source explicitly rejecting that proposition.

#202
Lyssistr

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yukidama wrote...

Lyssistr wrote...

yukidama wrote...
For the record, I am a PC player. I'm not mad in the least, just amused.


Amused by calling console ports what they are?


Amused by the fact that it is being called a console port when they're paying attention to both console and PC and adapting both accordingly at the same time.


removing the top down view and possibly(?) replacing it with something less flexible, aRPG combat, no confirmation on toolset, statements that they're going the console route. What do you need, a statement "it's a console port"?

#203
Brockololly

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Nefario wrote...

Alright, but even if that was translated correctly (and it apparently may not have been), that doesn't imply a port from console to PC.


It implies that they're creating a base DA2 game that can run on all 3 platforms equally well. Yet if thats the case, and beyond GUI changes, thats all thats being done for the PC version, it effectively is just a console game on the PC with the PC GUI. It would be handcuffed by the 5 year old hardware limitations of the consoles and not taking advantage of what a gaming PC can do with better textures, more enemies on screen, DX 10 or 11 and so forth.

#204
crimzontearz

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Lyssistr wrote...

yukidama wrote...

Lyssistr wrote...

yukidama wrote...
For the record, I am a PC player. I'm not mad in the least, just amused.


Amused by calling console ports what they are?


Amused by the fact that it is being called a console port when they're paying attention to both console and PC and adapting both accordingly at the same time.


removing the top down view and possibly(?) replacing it with something less flexible, aRPG combat, no confirmation on toolset, statements that they're going the console route. What do you need, a statement "it's a console port"?


you do realize that everyone who played the game said that it plays pretty much like DAO just faster and less shuffly right?

#205
the_one_54321

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Lyssistr wrote...
removing the top down view and possibly(?) replacing it with something less flexible, aRPG combat, no confirmation on toolset, statements that they're going the console route. What do you need, a statement "it's a console port"?

The first two on that list are strictly inaccurate unless Mike Laidlaw has been flat out lying to the PC crowd.

#206
Lyssistr

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Nefario wrote...

Lyssistr wrote...

Nefario wrote...
Alright, but even if that was translated correctly (and it apparently may not have been), that doesn't imply a port from console to PC. What it implies (from my point of view, at least) is they're giving more attention to the console version than they did with DA:O.
Which would make sense, no?


I'm not judging their shift as a business decision so if it makes sense or not is irrelevant.

What I'm doing is calling things what they are, a console port is a console port. Nobody calls publicly console ports "console ports", much like McDonalds never advertises as "junk food".


Okay, yes, a console port is a console port. I'm not taking issue with that. I'm taking issue with the notion that DA2 is (or will be) a console port. You're taking a translated quote that you think implies a proposition, and lending it more weight than an authoritative primary source explicitly rejecting that proposition.


ok to put it bluntly, what I see there, is that he retracted a statement which would hurt sales if left uncommented.

#207
Dave of Canada

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the_one_54321 wrote...

The first two on that list are strictly inaccurate unless Mike Laidlaw has been flat out lying to the PC crowd.


I do believe that's what Lysstir is implying. Everything but that one article that was translated.

Modifié par Dave of Canada, 02 novembre 2010 - 02:12 .


#208
Lyssistr

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the_one_54321 wrote...

Lyssistr wrote...
removing the top down view and possibly(?) replacing it with something less flexible, aRPG combat, no confirmation on toolset, statements that they're going the console route. What do you need, a statement "it's a console port"?

The first two on that list are strictly inaccurate unless Mike Laidlaw has been flat out lying to the PC crowd.


They're not, the top down camera if implemented won't be like the previous one, it's going to be more restricted (dig the forums for the reference, I don't keep citations on endnote for Bio forums) and whenever someone from Bio was asked if its aRPG, (s)he turned the topic into a philosophical essay on what is RPG, sorry, I'll have to go with what I have seen so far and that's aRPG.

#209
Tiax Rules All

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Brockololly wrote...

Nefario wrote...

Alright, but even if that was translated correctly (and it apparently may not have been), that doesn't imply a port from console to PC.


It implies that they're creating a base DA2 game that can run on all 3 platforms equally well. Yet if thats the case, and beyond GUI changes, thats all thats being done for the PC version, it effectively is just a console game on the PC with the PC GUI. It would be handcuffed by the 5 year old hardware limitations of the consoles and not taking advantage of what a gaming PC can do with better textures, more enemies on screen, DX 10 or 11 and so forth.


This is the truth. For DA2 and all cross platform games. 

Of course we will see, when we see. But I cant take Bioware at its word when they say its not a console oriented game. I've been playing games for many years and a console game vs Pc game have many differences in looks, control and most times content. 

**note i did not declare superiority for either one as alot comes down to preference, but you guys know what side im on anyways.

#210
Nefario

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Lyssistr wrote...

Nefario wrote...

Lyssistr wrote...

Nefario wrote...
Alright, but even if that was translated correctly (and it apparently may not have been), that doesn't imply a port from console to PC. What it implies (from my point of view, at least) is they're giving more attention to the console version than they did with DA:O.
Which would make sense, no?


I'm not judging their shift as a business decision so if it makes sense or not is irrelevant.

What I'm doing is calling things what they are, a console port is a console port. Nobody calls publicly console ports "console ports", much like McDonalds never advertises as "junk food".


Okay, yes, a console port is a console port. I'm not taking issue with that. I'm taking issue with the notion that DA2 is (or will be) a console port. You're taking a translated quote that you think implies a proposition, and lending it more weight than an authoritative primary source explicitly rejecting that proposition.


ok to put it bluntly, what I see there, is that he retracted a statement which would hurt sales if left uncommented.


But unless you think his retraction was a lie, there's absolutely no reason to think that DA2 is being ported from console to PC. Even if you DO think his retraction was a lie, there's still not much evidence for thinking it is.
So why would you think it?

#211
CoS Sarah Jinstar

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Morroian wrote...

Brockololly wrote...

And yet ME2 is at a dirt cheap MSRP of $20 now not even one year post launch and was just on sale at the EA store for $10- and yet DAO still has an MSRP of $30.


Yeah well I'd like to see actual figures instead of assumptions.


You're aware that rapid price drops like that not long after release are generally a sign of under performing titles correct?  Lets be realistic here, they expected ME2 to do Modern Warfare 2 or Assassin's Creed type of numbers and it didn't turn out that way.

#212
Tiax Rules All

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Nefario wrote...
But unless you think his retraction was a lie, there's absolutely no reason to think that DA2 is being ported from console to PC. Even if you DO think his retraction was a lie, there's still not much evidence for thinking it is.
So why would you think it?


because we know what a console port looks and feels like and Marketing forbids Bioware from stateing it so bluntly as it would be seen as a negative for PC gamers. Bioware will never say it is even if it is without a doubt.

They may never tell us years after release either because only they know the developement process. But if you have played console ports on a PC, you know what one is, trust me.

#213
Lyssistr

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Nefario wrote...

Lyssistr wrote...

Nefario wrote...

Lyssistr wrote...

Nefario wrote...
Alright, but even if that was translated correctly (and it apparently may not have been), that doesn't imply a port from console to PC. What it implies (from my point of view, at least) is they're giving more attention to the console version than they did with DA:O.
Which would make sense, no?


I'm not judging their shift as a business decision so if it makes sense or not is irrelevant.

What I'm doing is calling things what they are, a console port is a console port. Nobody calls publicly console ports "console ports", much like McDonalds never advertises as "junk food".


Okay, yes, a console port is a console port. I'm not taking issue with that. I'm taking issue with the notion that DA2 is (or will be) a console port. You're taking a translated quote that you think implies a proposition, and lending it more weight than an authoritative primary source explicitly rejecting that proposition.


ok to put it bluntly, what I see there, is that he retracted a statement which would hurt sales if left uncommented.


But unless you think his retraction was a lie, there's absolutely no reason to think that DA2 is being ported from console to PC. Even if you DO think his retraction was a lie, there's still not much evidence for thinking it is.
So why would you think it?


You know what this reminds me of? 



Q: "how much of that ****ty deal did you sell to your clients?"
A: "I don't know the answer to that but..." 

Now answering simple questions sometimes says allot. There's no clear answer on combat, in fact I remember some older Bio posts that clearly hint it's an aRPG. Together with that interview, a console aRPG.

Modifié par Lyssistr, 02 novembre 2010 - 02:30 .


#214
mellifera

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Yes,and you know precisely how DA2 plays?

#215
Dave of Canada

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Keep popping in from time to time and now I understand why most people left the thread, hard to argue against people saying "THEY ARE LYING" or "I KNOW IT WHEN I SEE IT".

#216
CoS Sarah Jinstar

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Lyssistr wrote...

the_one_54321 wrote...

Lyssistr wrote...
removing the top down view and possibly(?) replacing it with something less flexible, aRPG combat, no confirmation on toolset, statements that they're going the console route. What do you need, a statement "it's a console port"?

The first two on that list are strictly inaccurate unless Mike Laidlaw has been flat out lying to the PC crowd.


They're not, the top down camera if implemented won't be like the previous one, it's going to be more restricted (dig the forums for the reference, I don't keep citations on endnote for Bio forums) and whenever someone from Bio was asked if its aRPG, (s)he turned the topic into a philosophical essay on what is RPG, sorry, I'll have to go with what I have seen so far and that's aRPG.


Actually its usually the deflect tactic the BDF uses to get a thread locked. But at any rate I agree. That fact alone that the PC version's tactical camera, if it indeed actually ends up with one, is more limited than Origins, speaks volumes alone on which sku is the lead one.

People can't seem to be able to distinguish between what a lead sku actually is, and the fact that altho all 3 versions are being worked on simultaneously, one version is generally a lead platform, the others tend to be ported from that particular platform/build.

#217
Lyssistr

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Dave of Canada wrote...

Keep popping in from time to time and now I understand why most people left the thread, hard to argue against people saying "THEY ARE LYING" or "I KNOW IT WHEN I SEE IT".


Well Dave, if that's what you read, you have a little trouble with reading comprehension. Seeing a retraction of public statement doesn't require some sort of 6th sense.

#218
mellifera

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What's the BDF?

#219
Dave of Canada

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Lyssistr wrote...

Dave of Canada wrote...

Keep popping in from time to time and now I understand why most people left the thread, hard to argue against people saying "THEY ARE LYING" or "I KNOW IT WHEN I SEE IT".


Well Dave, if that's what you read, you have a little trouble with reading comprehension. Seeing a retraction of public statement doesn't require some sort of 6th sense.


You seem to believe a translated article from months ago holds more merit than what came from Mike himself yesterday. I'm sorry, there's no "6th sense" here. Just a lot of paranoia from the other side.

#220
Tiax Rules All

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yukidama wrote...

Yes,and you know precisely how DA2 plays?


I'll quote myself from a few post back

Tiax Rules All wrote...
Of course we will see, when we see. But I cant take Bioware at its word when they say its not a console oriented game. I've been playing games for many years and a console game vs Pc game have many differences in looks, control and most times content. 


I'm not necessarily saying it for sure will be but when it comes out and I play it, despite what they say either way, I will know if it is or not.

#221
Lyssistr

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yukidama wrote...

Yes,and you know precisely how DA2 plays?


I know they dodged the direct question "is it an aRPG" quite a few times and the only gamesample they've released (exaggerated or not) is just that, an aRPG.

#222
Dave of Canada

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yukidama wrote...

What's the BDF?


An insult for people who "ALWAYS" defend Bioware (even though they might have their own complaints themselves), often used in a condescending fashion to insult posters.

#223
mellifera

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Dave of Canada wrote...

yukidama wrote...

What's the BDF?


An insult for people who "ALWAYS" defend Bioware (even though they might have their own complaints themselves), often used in a condescending fashion to insult posters.


Hah, so resorting to name calling already? Psh. I am outta here :?

#224
Morroian

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Lyssistr wrote...

They're not, the top down camera if implemented won't be like the previous one, it's going to be more restricted (dig the forums for the reference, I don't keep citations on endnote for Bio forums) and whenever someone from Bio was asked if its aRPG, (s)he turned the topic into a philosophical essay on what is RPG, sorry, I'll have to go with what I have seen so far and that's aRPG.

The tactical view could in fact end up being less restrictive than DAOs. No it won;t be as high but from what Mike Laidlaw has said we will be able to roam the entire battlefield, something that couldn't be done on DAO.

As for it being an action rpg well the PC will still have auto attack as well as pause and give orders so if that makes it an action rpg I guess it is one but then so was DAO.

#225
the_one_54321

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Lyssistr wrote...

the_one_54321 wrote...

Lyssistr wrote...
removing the top down view and possibly(?) replacing it with something less flexible, aRPG combat, no confirmation on toolset, statements that they're going the console route. What do you need, a statement "it's a console port"?

The first two on that list are strictly inaccurate unless Mike Laidlaw has been flat out lying to the PC crowd.

They're not, the top down camera if implemented won't be like the previous one, it's going to be more restricted (dig the forums for the reference, I don't keep citations on endnote for Bio forums) and whenever someone from Bio was asked if its aRPG, (s)he turned the topic into a philosophical essay on what is RPG, sorry, I'll have to go with what I have seen so far and that's aRPG.

The fact that it won't be exactly like the previous one doesn't mean that it's gone. There is still a top-down camera. Unless Mike Laidlaw is a liar. And the tactical combat remains in place on the PC. Again, unless Mike Laidlaw is a liar. I know what comments you are referencing. I've read a number of things like that as well. But Mike Laidlaw has specifically said that there will be a top down camera and there will be tactical combet on the PC. So either they are there or he is a liar.