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How are skintones handled on armor?


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#1
ChickenDownUnder

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When I exported the .dds of certain skin showing leather armor, I noticed that it was just one skin tone, with no 4th color or whatever in the tint map to signify skin and so on. So does that mean a modder would have to create different dds for each skin tone? Or does the toolset somehow autmatically detect it?

#2
DarthParametric

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The alpha channel of the tint map is reserved for skin. If you have a proper tint map then the game will automatically apply the skin tint used by the head morph.

#3
ChickenDownUnder

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Ok, that should make things easy.