EDIT: This is a repost because the original thread was closed. Apparently a thread partly about ME2's possible mistakes doesn't belong in the ME2 section. Go figure.
Anyway,I have seen multiple instances where developers will try to actually listen to fan feedback, and a lot of the time the changes they make seem to be for the worse. Here are some examples from games I have played:
Mass Effect (Bioware) SPOILERS
SPOILERS!!!!!! People complained about the elevators and mako. So instead of improving them, Bioware removed them completely, and added in a boring mineral scanning minigame and long loading screens. There were also complaints with the copy and pasted buildings on uncharted planets. So Bioware cut out these areas in ME2, and replaced them with unique but very small areas. The overheat system was critized, so Bioware put ammo in the game, despite having explicitly stated why ammo was obsolete in ME1.
Resistance (Insomniac) SPOILERS
SPOILERS!!!!!! In R1, fans complained that the main character lacked characterization. Insomniac killed him off in R2, much to everyone's dismay. People hated that they could not play the campaign with a friend, despite R2 having a full fledged co-op mode (up to 8 players). They have recently announced for R3 (release date is all 2011) that they are instituting a campaign which can be played with 2 players, but also announced they are not going to have the seperate co-op mode. The purpose behind the complaints in the first place was to get both.
I started this thread with three games as examples, but it seems I have forgotten the last one. Oh well, this should be enough evidence to make my point. I'm not saying these comanies should stop listening to feedback, because that is a very good thing which more companies should try to do. I am saying that they should learn to better interpret the complaints, so that their future games can be more enjoyable for everyone. Granted, people want different things, but a lot of the above changes were clearly not what the majority of people wanted.
EDIT:
Whoa, whoa, whoa!!! Everybody stop right there! I didn't mean to imply that I hated ME2 (I think it is better than ME1 in some ways and worse in others). My question was more of a general philosophical one. It wasn't really aimed at Bioware specifically. I just find it odd that inmany sequels one area of the game will be given a lot of attention, while another area will seemingly be forgotten about (or made horribly worse in some cases).
Furthermore, Stanley Woo made a great point about how people want different things, and I agree that it is hard to know. But I do have at least a partial solution: make a series of widely publicized polls on the front of the website, and every week have people vote on what they want to see done in a particular area of the game. The results can be hidden to keep some surprises. The developers shouldn't have to listen to the fans, but the data will be there for them if they ever want it.
Modifié par ganp0t, 03 novembre 2010 - 04:38 .





Retour en haut






